Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Mochimochii
Xbalanque
Level 160
God Stats
4W - 3L
1,570 SR
Queue Stats
55W - 61L
1,578 Elo+
Solo
Ra
Ra
SickPuppyy
Ra
Level 88
God Stats
6W - 13L
1,373 SR
Queue Stats
68W - 62L
1,428 Elo+
Solo
Geb
Geb
衔尾蛇z
Geb
Level 146
God Stats
9W - 8L
1,545 SR
Queue Stats
262W - 198L
1,591 Elo+
Solo
Team Averages
Level 131
1,498 SR
1,520 Elo+

VS

Team Averages
Level 115
1,501 SR
1,499 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
L3W4Z
Merlin
Level 66
God Stats
16W - 18L
1,491 SR
Queue Stats
308W - 338L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xenomop
Morgan Le Fay
Level 157
God Stats
62W - 72L
1,511 SR
Queue Stats
780W - 757L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 0 / 1
6,105
1,221
3,070
4,210
2,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
 
Discordia
10
0 / 0 / 3
5,400
1,080
1,915
1,540
561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Mochimochii
Xbalanque
10
1 / 0 / 4
6,006
1,201
5,202
4,173
1,642
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 3
5,748
1,150
3,360
2,700
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 0 / 3
5,388
1,078
483
2,853
2,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

392

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 1 / 0
5,455
1,091
1,940
5,573
3,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Xbalanque
 
Xbalanque
10
0 / 1 / 0
5,342
1,068
3,455
3,161
1,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
 
Loki
10
0 / 0 / 0
5,040
1,008
805
1,209
439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
L3W4Z
Merlin
10
0 / 3 / 0
5,242
1,048
2,056
4,510
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Xenomop
Morgan Le Fay
10
0 / 0 / 1
5,477
1,095
5,045
1,415
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
5
Kills
1
1
Deaths
5
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
1
3.5
W
Discordia
 
Discordia
0
0
3
1.5
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Xbalanque
 
Xbalanque
0
1
0
0
L
Loki
 
Loki
0
0
0
0
L
Merlin
L3W4Z
Merlin
0
3
0
0
W
Xbalanque
Mochimochii
Xbalanque
1
0
4
3
W
1
1
3
2.5
L
Morgan Le Fay
Xenomop
Morgan Le Fay
0
0
1
0.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,030
Damage
13,301
15,476
Taken
15,868
8,399
Mitigated
7,208
3,140
Healing
720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,070
1,116
0
170
4,210
2,788
0
1,616
2,594
0
4,949
W
Discordia
 
Discordia
1,915
194
0
0
1,540
561
0
778
762
10,933
0
L
Sun Wukong
 
Sun Wukong
1,940
327
0
512
5,573
3,103
0
2,547
3,026
0
8,125
L
Xbalanque
 
Xbalanque
3,455
1,230
0
164
3,161
1,228
0
1,104
2,057
0
15,894
L
Loki
 
Loki
805
102
0
0
1,209
439
0
422
787
0
5,404
L
Merlin
L3W4Z
Merlin
2,056
82
0
0
4,510
1,825
0
1,560
2,950
11,521
0
W
Xbalanque
Mochimochii
Xbalanque
5,202
1,929
0
1,251
4,173
1,642
0
2,060
2,113
0
18,354
W
3,360
292
1,170
549
2,700
1,109
0
1,524
1,176
20,584
0
L
Morgan Le Fay
Xenomop
Morgan Le Fay
5,045
121
0
44
1,415
613
0
125
1,290
10,434
0
W
483
0
0
0
2,853
2,299
0
1,123
1,730
3,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,647
Gold Earned
26,556
102
Minions Killed
101
6
Camps Cleared
3
513,096
Distance Traveled
455,763
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,105
1,221
3
1
2
104,722
1
W
Discordia
5,400
1,080
20
4
1
88,106
0
L
Sun Wukong
5,455
1,091
19
4
0
98,794
0
L
Xbalanque
5,342
1,068
41
8
1
90,805
1
L
Loki
5,040
1,008
3
1
1
70,894
0
L
Merlin
5,242
1,048
26
5
0
91,746
1
W
Xbalanque
6,006
1,201
21
4
3
111,229
1
W
Ra
5,748
1,150
47
9
0
106,536
0
L
Morgan Le Fay
5,477
1,095
12
2
1
103,524
0
W
Geb
5,388
1,078
11
2
0
102,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role