Player Matchup

Ra
Ra
DREAMS Teddy
Ra
Level 46
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 2
Cabrakan
Cabrakan
GasPack777
Cabrakan
Level 158
God Stats
1W - 1L
1,690 SR
Queue Stats
34W - 47L
1,425 Elo+
Solo
Xbalanque
Xbalanque
ThePunisher4668
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,594 Elo+
Party 2
Team Averages
Level 77
1,566 SR
1,407 Elo+

VS

Team Averages
Level 68
1,542 SR
1,376 Elo+
Cernunnos
Cernunnos
Lemons10o1
Cernunnos
Level 64
God Stats
6W - 4L
1,544 SR
Queue Stats
87W - 144L
1,367 Elo+
Party 1
Baron Samedi
Baron Samedi
Scanddline
Baron Samedi
Level 123
God Stats
22W - 32L
1,515 SR
Queue Stats
69W - 102L
1,407 Elo+
Solo
Cthulhu
Cthulhu
W4TER767
Cthulhu
Level 17
God Stats
5W - 3L
1,567 SR
Queue Stats
73W - 133L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
8,619
616
6,662
13,111
5,707
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
GasPack777
Cabrakan
13
1 / 4 / 1
9,497
678
4,046
15,544
20,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
ThePunisher4668
Xbalanque
17
4 / 6 / 1
10,763
769
20,128
17,392
8,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lemons10o1
Cernunnos
16
4 / 2 / 10
10,466
748
12,953
12,869
5,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Scanddline
Baron Samedi
16
7 / 3 / 8
11,383
813
18,276
13,676
8,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
W4TER767
Cthulhu
17
6 / 1 / 6
11,961
854
8,660
17,513
18,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
17
17
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Cabrakan
GasPack777
Cabrakan
1
4
1
0.38
W
Cernunnos
Lemons10o1
Cernunnos
4
2
10
4.5
W
Baron Samedi
Scanddline
Baron Samedi
7
3
8
3.67
L
Xbalanque
ThePunisher4668
Xbalanque
4
6
1
0.75
W
Cthulhu
W4TER767
Cthulhu
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,836
Damage
39,889
46,047
Taken
44,058
34,598
Mitigated
32,453
8,905
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,662
1,034
1,646
3,061
13,111
5,707
0
7,921
5,190
35,144
0
L
Cabrakan
GasPack777
Cabrakan
4,046
654
0
1,353
15,544
20,724
0
10,450
5,094
8,943
0
W
Cernunnos
Lemons10o1
Cernunnos
12,953
7,269
0
2,294
12,869
5,704
1,156
1,808
11,061
0
37,292
W
Baron Samedi
Scanddline
Baron Samedi
18,276
1,535
2,598
5,338
13,676
8,293
1,128
2,602
11,074
62,015
0
L
Xbalanque
ThePunisher4668
Xbalanque
20,128
6,717
0
2,845
17,392
8,167
0
8,574
8,818
0
58,152
W
Cthulhu
W4TER767
Cthulhu
8,660
491
446
1,142
17,513
18,456
692
6,389
11,124
34,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,879
Gold Earned
33,810
144
Minions Killed
174
0
Camps Cleared
0
654,940
Distance Traveled
810,051
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,619
616
49
4
0
227,070
2
L
Cabrakan
9,497
678
9
1
0
191,140
3
W
Cernunnos
10,466
748
40
3
0
263,460
0
W
Baron Samedi
11,383
813
98
7
0
253,249
5
L
Xbalanque
10,763
769
86
6
0
236,730
4
W
Cthulhu
11,961
854
36
3
0
293,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role