Player Matchup

Ymir
Ymir
DiegoIvan1812
Ymir
Level 13
God Stats
4W - 5L
1,535 SR
Queue Stats
4W - 8L
1,450 Elo+
Party 2
Pele
Pele
Kinneret
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,408 Elo+
Party 3
Bastet
Bastet
SplininVrsa12
Bastet
Level 16
God Stats
4W - 3L
1,483 SR
Queue Stats
6W - 11L
1,309 Elo+
Party 2
Charybdis
Charybdis
White_Wolf4412
Charybdis
Level 128
God Stats
0W - 1L
1,529 SR
Queue Stats
6W - 13L
1,410 Elo+
Party 2
Olorun
Olorun
jojosor
Olorun
Level 119
God Stats
2W - 1L
1,834 SR
Queue Stats
16W - 12L
1,574 Elo+
Party 3
Team Averages
Level 60
1,576 SR
1,430 Elo+

VS

Team Averages
Level 117
1,607 SR
1,558 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DrPlug
Ymir
Level 101
God Stats
5W - 2L
1,549 SR
Queue Stats
10W - 9L
1,682 Elo+
Party 1
Hades
Hades
gnashpotatoes
Hades
Level 156
God Stats
1W - 1L
1,680 SR
Queue Stats
65W - 52L
1,528 Elo+
Party 1
Hercules
Hercules
kamalbfk
Hercules
Level 126
God Stats
3W - 1L
1,807 SR
Queue Stats
50W - 44L
1,531 Elo+
Party 1
Da Ji
Da Ji
rtrsnuffy
Da Ji
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 62L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 2
10,920
683
8,980
27,306
29,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
17
0 / 10 / 1
10,198
637
6,668
23,613
11,211
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 10 / 1
10,015
626
6,361
18,743
7,993
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
White_Wolf4412
Charybdis
18
3 / 7 / 1
10,924
683
17,237
23,719
10,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
jojosor
Olorun
18
4 / 11 / 1
11,509
719
10,280
24,458
11,570
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
15 / 0 / 21
14,451
903
29,297
11,767
7,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
DrPlug
Ymir
19
3 / 1 / 29
12,385
774
10,703
20,934
25,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
12 / 2 / 12
13,677
855
21,935
17,237
12,028
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
kamalbfk
Hercules
20
10 / 2 / 18
13,020
814
14,613
21,520
27,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
rtrsnuffy
Da Ji
18
7 / 5 / 24
12,504
782
20,134
19,292
10,437
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
151
10
Kills
47
47
Deaths
10
6
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
15
0
21
25.5
L
1
9
2
0.22
W
Ymir
DrPlug
Ymir
3
1
29
17.5
L
Pele
0
10
1
0.05
L
2
10
1
0.25
L
Charybdis
White_Wolf4412
Charybdis
3
7
1
0.5
W
12
2
12
9
L
Olorun
jojosor
Olorun
4
11
1
0.41
W
Hercules
kamalbfk
Hercules
10
2
18
9.5
W
Da Ji
rtrsnuffy
Da Ji
7
5
24
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,526
Damage
96,682
117,839
Taken
90,750
71,449
Mitigated
83,741
15,725
Healing
34,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
29,297
8,279
0
8,607
11,767
7,377
2,586
1,660
10,107
0
76,701
L
8,980
943
0
655
27,306
29,810
174
8,843
17,711
21,963
0
W
Ymir
DrPlug
Ymir
10,703
2,117
0
1,932
20,934
25,927
867
6,223
14,711
26,590
0
L
Pele
6,668
1,660
0
2,589
23,613
11,211
0
8,240
15,074
0
39,152
L
6,361
1,804
0
1,028
18,743
7,993
346
4,943
13,563
0
20,253
L
Charybdis
White_Wolf4412
Charybdis
17,237
7,742
0
5,115
23,719
10,865
0
5,087
18,107
0
53,129
W
21,935
1,998
1,445
8,502
17,237
12,028
1,590
2,798
13,824
61,415
0
L
Olorun
jojosor
Olorun
10,280
5,918
918
5,420
24,458
11,570
1,332
6,449
17,681
37,365
0
W
Hercules
kamalbfk
Hercules
14,613
2,377
447
11,081
21,520
27,972
680
4,630
16,890
4,767
25,910
W
Da Ji
rtrsnuffy
Da Ji
20,134
5,071
0
2,903
19,292
10,437
0
3,949
15,343
0
44,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,566
Gold Earned
66,037
239
Minions Killed
263
0
Camps Cleared
0
1,330,140
Distance Traveled
1,629,244
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,451
903
90
6
0
326,324
1
L
Ymir
10,920
683
24
2
0
271,550
0
W
Ymir
12,385
774
32
2
0
329,737
1
L
Pele
10,198
637
81
5
0
276,704
1
L
Bastet
10,015
626
27
2
0
264,859
0
L
Charybdis
10,924
683
53
3
0
260,155
1
W
Hades
13,677
855
83
5
0
282,805
0
L
Olorun
11,509
719
54
3
0
256,872
1
W
Hercules
13,020
814
36
2
0
348,138
1
W
Da Ji
12,504
782
22
1
0
342,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role