Player Matchup

Mulan
Mulan
FelineSavior
Mulan
Level 133
God Stats
12W - 6L
1,657 SR
Queue Stats
49W - 24L
1,810 Elo+
Party 1
Ymir
Ymir
TheOneandOnlyOpp
Ymir
Level 137
God Stats
5W - 3L
1,656 SR
Queue Stats
77W - 39L
1,740 Elo+
Party 1
Zhong Kui
Zhong Kui
Tobasaurus
Zhong Kui
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 27L
1,739 Elo+
Party 1
Team Averages
Level 139
1,604 SR
1,763 Elo+

VS

Team Averages
Level 88
1,351 SR
1,401 Elo+
Discordia
Discordia
Corcoos
Discordia
Level 67
God Stats
5W - 14L
1,450 SR
Queue Stats
46W - 59L
1,413 Elo+
Party 2
Sobek
Sobek
XyrD
Sobek
Level 98
God Stats
1W - 4L
1,312 SR
Queue Stats
32W - 36L
1,422 Elo+
Party 2
Nemesis
Nemesis
capitanelote
Nemesis
Level 100
God Stats
0W - 1L
1,291 SR
Queue Stats
4W - 6L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 8
10,113
778
15,053
12,272
9,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 1 / 13
10,012
770
5,886
11,343
14,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Tobasaurus
Zhong Kui
15
7 / 2 / 8
10,566
813
16,437
13,470
10,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Corcoos
Discordia
14
3 / 7 / 0
8,755
673
5,856
11,158
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
XyrD
Sobek
13
1 / 4 / 2
8,430
648
6,874
19,952
26,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
capitanelote
Nemesis
11
0 / 5 / 0
7,394
569
4,654
13,052
7,661
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
16
Kills
4
4
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
Corcoos
Discordia
3
7
0
0.43
W
7
1
8
11
W
2
1
13
8.5
W
Zhong Kui
Tobasaurus
Zhong Kui
7
2
8
5.5
L
Sobek
XyrD
Sobek
1
4
2
0.5
L
Nemesis
capitanelote
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,376
Damage
17,384
37,085
Taken
44,162
34,768
Mitigated
39,167
12,971
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Corcoos
Discordia
5,856
68
0
78
11,158
5,098
0
3,419
7,739
33,815
0
W
15,053
1,760
0
5,415
12,272
9,548
292
3,205
9,067
0
37,568
W
5,886
1,295
0
2,270
11,343
14,662
124
3,484
7,859
21,572
0
W
Zhong Kui
Tobasaurus
Zhong Kui
16,437
3,780
0
5,286
13,470
10,558
1,605
6,059
7,411
57,732
0
L
Sobek
XyrD
Sobek
6,874
352
473
5,297
19,952
26,408
0
11,480
8,472
19,291
0
L
Nemesis
capitanelote
Nemesis
4,654
813
350
1,721
13,052
7,661
0
7,592
5,460
0
24,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,691
Gold Earned
24,579
155
Minions Killed
115
0
Camps Cleared
0
699,865
Distance Traveled
626,359
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,755
673
51
4
0
188,278
0
W
Mulan
10,113
778
41
3
0
250,553
2
W
Ymir
10,012
770
21
2
0
230,019
0
W
Zhong Kui
10,566
813
93
7
0
219,293
3
L
Sobek
8,430
648
28
2
0
223,986
2
L
Nemesis
7,394
569
36
3
0
214,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role