Player Matchup

Odin
Odin
 
Odin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Elfeee
Sobek
Level 107
God Stats
0W - 1L
1,792 SR
Queue Stats
39W - 28L
1,617 Elo+
Party 2
Scylla
Scylla
GimmethoseCheeks
Scylla
Level 107
God Stats
3W - 3L
1,540 SR
Queue Stats
30W - 23L
1,588 Elo+
Party 2
Sol
Sol
ToXicBallz
Sol
Level 17
God Stats
3W - 5L
1,283 SR
Queue Stats
8W - 9L
1,634 Elo+
Party 2
Izanami
Izanami
vicmatic
Izanami
Level 16
God Stats
3W - 4L
1,388 SR
Queue Stats
5W - 7L
1,634 Elo+
Party 2
Team Averages
Level 74
1,500 SR
1,594 Elo+

VS

Team Averages
Level 79
1,668 SR
1,579 Elo+
Hou Yi
Hou Yi
CHRISBBOY
Hou Yi
Level 23
God Stats
6W - 10L
1,458 SR
Queue Stats
52W - 74L
1,419 Elo+
Solo
Thor
Thor
CrunchyClick
Thor
Level 107
God Stats
16W - 11L
1,613 SR
Queue Stats
585W - 452L
1,712 Elo+
Party 1
Chang'e
Chang'e
Yutyo132
Chang'e
Level 86
God Stats
21W - 8L
1,828 SR
Queue Stats
454W - 289L
1,715 Elo+
Party 1
Susano
Susano
nismo20
Susano
Level 29
God Stats
4W - 1L
1,807 SR
Queue Stats
41W - 32L
1,565 Elo+
Party 1
Janus
Janus
xbudlightning
Janus
Level 149
God Stats
9W - 9L
1,635 SR
Queue Stats
225W - 205L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 4 / 2
7,532
753
6,319
10,018
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Elfeee
Sobek
13
0 / 3 / 2
7,216
722
3,927
14,729
13,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 3 / 0
8,475
848
5,008
7,982
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 3
7,173
717
7,725
10,699
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
vicmatic
Izanami
13
0 / 5 / 1
7,241
724
3,735
9,615
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CHRISBBOY
Hou Yi
15
0 / 0 / 10
7,790
779
6,498
5,835
2,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 2 / 3
9,038
904
12,640
7,437
3,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Yutyo132
Chang'e
17
5 / 0 / 9
9,095
910
8,466
6,321
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
nismo20
Susano
15
3 / 2 / 10
8,094
809
7,764
10,305
4,316
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 7
8,291
829
9,031
7,793
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
5
Kills
18
18
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
4
2
0.75
W
Hou Yi
CHRISBBOY
Hou Yi
0
0
10
5
W
7
2
3
4.25
L
Sobek
Elfeee
Sobek
0
3
2
0.33
L
3
3
0
1
L
0
3
3
0.5
W
Chang'e
Yutyo132
Chang'e
5
0
9
9.5
W
Susano
nismo20
Susano
3
2
10
4
L
Izanami
vicmatic
Izanami
0
5
1
0.1
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,714
Damage
44,399
53,043
Taken
37,691
31,849
Mitigated
16,936
6,926
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,319
798
0
395
10,018
7,012
0
4,580
5,438
0
16,523
W
Hou Yi
CHRISBBOY
Hou Yi
6,498
2,067
0
836
5,835
2,677
1,720
2,566
3,196
0
25,340
W
12,640
2,617
0
258
7,437
3,829
0
5,527
1,784
0
33,881
L
Sobek
Elfeee
Sobek
3,927
439
0
2,827
14,729
13,686
0
4,587
10,142
11,545
0
L
5,008
753
0
296
7,982
3,275
0
1,583
6,399
30,512
0
L
7,725
1,704
0
2,831
10,699
3,899
205
4,002
6,697
22,392
0
W
Chang'e
Yutyo132
Chang'e
8,466
833
2,142
3,811
6,321
2,610
532
1,603
4,589
43,163
0
W
Susano
nismo20
Susano
7,764
1,229
0
129
10,305
4,316
314
3,618
6,334
0
18,100
L
Izanami
vicmatic
Izanami
3,735
2,186
0
577
9,615
3,977
0
2,745
6,870
0
25,729
W
9,031
101
0
853
7,793
3,504
0
3,102
4,474
30,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,637
Gold Earned
42,308
210
Minions Killed
263
0
Camps Cleared
0
1,011,408
Distance Traveled
1,173,981
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,532
753
21
2
0
203,996
0
W
Hou Yi
7,790
779
32
3
0
223,807
5
W
Thor
9,038
904
59
6
0
215,564
3
L
Sobek
7,216
722
21
2
0
235,157
0
L
Scylla
8,475
848
77
8
0
181,974
2
L
Sol
7,173
717
34
3
0
203,290
3
W
Chang'e
9,095
910
96
10
0
220,574
0
W
Susano
8,094
809
21
2
0
260,489
0
L
Izanami
7,241
724
57
6
0
186,991
2
W
Janus
8,291
829
55
6
0
253,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role