Player Matchup

Kuzenbo
Kuzenbo
AfrodoSwaggins
Kuzenbo
Level 124
God Stats
6W - 8L
1,483 SR
Queue Stats
103W - 79L
1,602 Elo+
Party 1
Guan Yu
Guan Yu
SoYam
Guan Yu
Level 147
God Stats
4W - 4L
1,523 SR
Queue Stats
76W - 63L
1,625 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Swoodra
Tsukuyomi
Level 125
God Stats
16W - 6L
1,744 SR
Queue Stats
71W - 58L
1,633 Elo+
Party 1
Danzaburou
Danzaburou
Tlvdatsi
Danzaburou
Level 141
God Stats
2W - 1L
1,737 SR
Queue Stats
113W - 87L
1,623 Elo+
Party 1
Baba Yaga
Baba Yaga
clamdivers69
Baba Yaga
Level 102
God Stats
6W - 8L
1,408 SR
Queue Stats
303W - 321L
1,545 Elo+
Solo
Team Averages
Level 128
1,579 SR
1,605 Elo+

VS

Team Averages
Level 100
1,540 SR
1,497 Elo+
Susano
Susano
ByEbogle
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
FerSv
Cthulhu
Level 28
God Stats
0W - 2L
1,684 SR
Queue Stats
11W - 9L
1,508 Elo+
Party 2
Charybdis
Charybdis
RoSe_MoonBeam
Charybdis
Level 110
God Stats
6W - 11L
1,421 SR
Queue Stats
55W - 62L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
stillonecamping
Sun Wukong
Level 153
God Stats
1W - 2L
1,441 SR
Queue Stats
515W - 558L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
tehPrincessA
Baron Samedi
Level 144
God Stats
8W - 5L
1,654 SR
Queue Stats
216W - 230L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 26
15,015
1,073
20,764
26,432
53,828
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
SoYam
Guan Yu
20
3 / 1 / 20
13,987
999
26,498
30,604
46,438
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
Swoodra
Tsukuyomi
20
11 / 4 / 20
15,929
1,138
35,408
19,522
13,966
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Tlvdatsi
Danzaburou
20
15 / 2 / 12
16,860
1,204
28,203
17,569
10,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
clamdivers69
Baba Yaga
20
1 / 0 / 21
13,683
977
16,569
8,098
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ByEbogle
Susano
19
2 / 9 / 7
13,170
941
15,104
30,716
13,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
FerSv
Cthulhu
19
2 / 5 / 8
13,223
945
22,146
28,288
44,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
RoSe_MoonBeam
Charybdis
19
2 / 8 / 7
13,605
972
24,940
26,410
11,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
stillonecamping
Sun Wukong
19
0 / 2 / 8
12,577
898
7,383
18,528
14,411
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
tehPrincessA
Baron Samedi
19
4 / 9 / 5
14,810
1,058
26,643
29,468
14,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
45
33
Kills
10
10
Deaths
33
99
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
3
26
5.33
L
Susano
ByEbogle
Susano
2
9
7
0.61
L
Cthulhu
FerSv
Cthulhu
2
5
8
1.2
L
Charybdis
RoSe_MoonBeam
Charybdis
2
8
7
0.69
W
Guan Yu
SoYam
Guan Yu
3
1
20
13
W
Tsukuyomi
Swoodra
Tsukuyomi
11
4
20
5.25
W
Danzaburou
Tlvdatsi
Danzaburou
15
2
12
10.5
W
Baba Yaga
clamdivers69
Baba Yaga
1
0
21
11.5
L
Sun Wukong
stillonecamping
Sun Wukong
0
2
8
2
L
Baron Samedi
tehPrincessA
Baron Samedi
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,442
Damage
96,216
102,225
Taken
133,410
129,609
Mitigated
98,806
35,616
Healing
19,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,764
5,565
0
1,886
26,432
53,828
0
11,004
14,434
29,076
0
L
Susano
ByEbogle
Susano
15,104
2,312
214
1,271
30,716
13,524
0
7,758
22,774
0
35,857
L
Cthulhu
FerSv
Cthulhu
22,146
1,542
1,340
1,412
28,288
44,716
0
7,601
20,034
38,761
0
L
Charybdis
RoSe_MoonBeam
Charybdis
24,940
13,446
0
4,278
26,410
11,865
0
6,987
19,128
0
63,178
W
Guan Yu
SoYam
Guan Yu
26,498
3,207
12,707
10,877
30,604
46,438
0
12,398
17,305
0
39,634
W
Tsukuyomi
Swoodra
Tsukuyomi
35,408
9,973
0
701
19,522
13,966
0
8,352
10,563
0
59,512
W
Danzaburou
Tlvdatsi
Danzaburou
28,203
12,609
0
5,932
17,569
10,410
0
9,170
7,997
0
67,967
W
Baba Yaga
clamdivers69
Baba Yaga
16,569
1,179
1,567
1,946
8,098
4,967
0
4,596
3,137
46,574
0
L
Sun Wukong
stillonecamping
Sun Wukong
7,383
1,525
0
716
18,528
14,411
0
6,327
12,049
0
19,384
L
Baron Samedi
tehPrincessA
Baron Samedi
26,643
2,400
5,288
5,243
29,468
14,290
0
7,506
21,600
70,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,474
Gold Earned
67,385
293
Minions Killed
287
6
Camps Cleared
11
1,415,687
Distance Traveled
1,287,046
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,015
1,073
16
1
2
282,252
0
L
Susano
13,170
941
43
3
3
258,334
0
L
Cthulhu
13,223
945
29
2
0
281,654
0
L
Charybdis
13,605
972
92
7
2
226,191
0
W
Guan Yu
13,987
999
34
2
0
310,983
0
W
Tsukuyomi
15,929
1,138
54
4
3
299,154
0
W
Danzaburou
16,860
1,204
110
8
0
245,099
0
W
Baba Yaga
13,683
977
79
6
1
278,199
3
L
Sun Wukong
12,577
898
15
1
3
291,265
0
L
Baron Samedi
14,810
1,058
108
8
3
229,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role