Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Jowrsh
Janus
Level 102
God Stats
3W - 3L
1,568 SR
Queue Stats
29W - 27L
1,475 Elo+
Solo
Thor
Thor
MajorBedhead1-4
Thor
Level 121
God Stats
28W - 21L
1,628 SR
Queue Stats
106W - 83L
1,596 Elo+
Party 1
Atlas
Atlas
VibnNinja
Atlas
Level 64
God Stats
10W - 10L
1,479 SR
Queue Stats
183W - 203L
1,528 Elo+
Party 1
Ishtar
Ishtar
antman62
Ishtar
Level 106
God Stats
3W - 3L
1,358 SR
Queue Stats
267W - 272L
1,558 Elo+
Party 1
Team Averages
Level 110
1,507 SR
1,531 Elo+

VS

Team Averages
Level 121
1,535 SR
1,458 Elo+
Kukulkan
Kukulkan
FireCheif
Kukulkan
Level 67
God Stats
0W - 2L
1,484 SR
Queue Stats
46W - 65L
1,410 Elo+
Party 2
Tyr
Tyr
KENNY5782
Tyr
Level 149
God Stats
0W - 1L
1,827 SR
Queue Stats
55W - 62L
1,481 Elo+
Solo
Charybdis
Charybdis
KeyworkSentry
Charybdis
Level 127
God Stats
18W - 15L
1,512 SR
Queue Stats
344W - 410L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
Possum__Princess
Cthulhu
Level 127
God Stats
20W - 27L
1,431 SR
Queue Stats
318W - 392L
1,481 Elo+
Party 2
Merlin
Merlin
ThatAmishGuy
Merlin
Level 136
God Stats
6W - 11L
1,421 SR
Queue Stats
117W - 128L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
1 / 0 / 3
9,841
703
5,804
10,233
6,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Jowrsh
Janus
17
0 / 1 / 4
9,897
707
9,266
9,376
5,015
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 0 / 4
10,357
740
18,330
13,655
8,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
VibnNinja
Atlas
16
1 / 0 / 7
10,241
732
7,245
16,496
23,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
antman62
Ishtar
17
2 / 0 / 8
9,863
705
8,008
11,597
6,850
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FireCheif
Kukulkan
14
0 / 2 / 0
8,382
599
4,736
8,783
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 5 / 1
9,634
688
13,581
20,158
24,976
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
KeyworkSentry
Charybdis
15
0 / 4 / 0
8,697
621
4,751
10,922
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 1 / 0
9,454
675
11,151
12,482
16,637
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
16
1 / 1 / 0
9,294
664
11,807
7,736
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
13
Kills
1
1
Deaths
13
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
3
2.5
L
Kukulkan
FireCheif
Kukulkan
0
2
0
0
W
Janus
Jowrsh
Janus
0
1
4
2
L
0
5
1
0.1
L
Charybdis
KeyworkSentry
Charybdis
0
4
0
0
W
9
0
4
11
L
0
1
0
0
L
Merlin
1
1
0
1
W
Atlas
VibnNinja
Atlas
1
0
7
4.5
W
Ishtar
antman62
Ishtar
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,653
Damage
46,026
61,357
Taken
60,081
50,553
Mitigated
52,310
13,245
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,804
264
189
5,474
10,233
6,831
236
3,469
6,764
44,445
0
L
Kukulkan
FireCheif
Kukulkan
4,736
523
0
0
8,783
3,439
0
2,452
6,331
16,606
0
W
Janus
Jowrsh
Janus
9,266
425
116
1,618
9,376
5,015
1,104
4,302
5,074
45,712
0
L
13,581
833
0
4,898
20,158
24,976
0
7,304
12,854
0
43,826
L
Charybdis
KeyworkSentry
Charybdis
4,751
2,676
0
1,199
10,922
4,071
0
2,978
7,944
0
29,620
W
18,330
2,771
0
1,650
13,655
8,271
419
7,391
6,264
0
31,228
L
11,151
424
483
4,063
12,482
16,637
431
5,884
6,598
36,520
0
L
Merlin
11,807
220
0
2,163
7,736
3,187
0
3,697
4,039
43,757
0
W
Atlas
VibnNinja
Atlas
7,245
2,519
0
1,817
16,496
23,586
253
7,619
8,877
21,392
0
W
Ishtar
antman62
Ishtar
8,008
5,613
0
2,381
11,597
6,850
0
4,913
6,684
0
31,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,199
Gold Earned
45,461
305
Minions Killed
269
0
Camps Cleared
0
1,501,308
Distance Traveled
1,458,324
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,841
703
86
6
0
275,768
1
L
Kukulkan
8,382
599
27
2
0
282,826
0
W
Janus
9,897
707
102
7
0
323,379
0
L
Tyr
9,634
688
76
5
0
320,308
2
L
Charybdis
8,697
621
54
4
0
275,648
1
W
Thor
10,357
740
27
2
0
311,799
3
L
Cthulhu
9,454
675
49
4
0
296,871
7
L
Merlin
9,294
664
63
5
0
282,671
4
W
Atlas
10,241
732
22
2
0
300,842
0
W
Ishtar
9,863
705
68
5
0
289,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role