Player Matchup

Cliodhna
Cliodhna
NamHa
Cliodhna
Level 120
God Stats
4W - 3L
1,649 SR
Queue Stats
94W - 97L
1,495 Elo+
Party 1
Persephone
Persephone
NomadYoureBad
Persephone
Level 129
God Stats
3W - 3L
1,392 SR
Queue Stats
209W - 203L
1,501 Elo+
Party 1
Ganesha
Ganesha
Remaining Ashes
Ganesha
Level 140
God Stats
7W - 11L
1,426 SR
Queue Stats
252W - 259L
1,517 Elo+
Party 1
Team Averages
Level 130
1,489 SR
1,504 Elo+

VS

Team Averages
Level 37
1,477 SR
1,238 Elo+
Chaac
Chaac
HectorElPru
Chaac
Level 68
God Stats
5W - 3L
1,591 SR
Queue Stats
40W - 62L
1,317 Elo+
Party 2
Da Ji
Da Ji
arsomain
Da Ji
Level 27
God Stats
2W - 3L
1,470 SR
Queue Stats
40W - 75L
1,233 Elo+
Party 2
Poseidon
Poseidon
black death 991
Poseidon
Level 17
God Stats
1W - 3L
1,369 SR
Queue Stats
8W - 23L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
NamHa
Cliodhna
17
7 / 0 / 5
11,064
790
10,221
8,280
4,258
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
NomadYoureBad
Persephone
16
6 / 2 / 4
10,713
765
15,082
10,532
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 1 / 11
10,814
772
7,969
14,126
19,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
9,039
646
9,866
14,445
12,949
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
arsomain
Da Ji
14
1 / 5 / 2
8,828
631
3,795
13,566
5,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
14
1 / 6 / 1
8,856
633
6,968
10,690
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
3
3
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Cliodhna
NamHa
Cliodhna
7
0
5
9.5
W
Persephone
NomadYoureBad
Persephone
6
2
4
4
W
0
1
11
5.5
L
Da Ji
arsomain
Da Ji
1
5
2
0.4
L
Poseidon
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,272
Damage
20,629
32,938
Taken
38,701
28,165
Mitigated
23,140
11,510
Healing
3,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,866
1,684
0
3,432
14,445
12,949
0
8,255
6,190
0
24,441
W
Cliodhna
NamHa
Cliodhna
10,221
1,242
0
2,703
8,280
4,258
1,157
2,336
5,944
0
53,592
W
Persephone
NomadYoureBad
Persephone
15,082
1,214
0
4,742
10,532
4,641
544
1,471
9,059
42,974
0
W
7,969
553
0
4,065
14,126
19,266
740
3,206
10,920
25,217
0
L
Da Ji
arsomain
Da Ji
3,795
390
0
0
13,566
5,660
0
7,815
5,751
0
19,393
L
Poseidon
6,968
401
0
0
10,690
4,531
0
7,031
3,659
43,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,591
Gold Earned
26,723
167
Minions Killed
125
0
Camps Cleared
0
800,958
Distance Traveled
697,055
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,039
646
34
2
0
242,745
1
W
Cliodhna
11,064
790
94
7
0
293,782
2
W
Persephone
10,713
765
72
5
0
241,678
4
W
Ganesha
10,814
772
1
0
0
265,498
3
L
Da Ji
8,828
631
27
2
0
245,559
2
L
Poseidon
8,856
633
64
5
0
208,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role