Player Matchup

Baba Yaga
Baba Yaga
Hamburgresa
Baba Yaga
Level 47
God Stats
2W - 4L
1,539 SR
Queue Stats
141W - 163L
1,296 Elo+
Party 3
Bacchus
Bacchus
Ihootz2x
Bacchus
Level 49
God Stats
6W - 13L
1,455 SR
Queue Stats
93W - 139L
1,339 Elo+
Party 1
Bastet
Bastet
StonedLoli
Bastet
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 108L
1,296 Elo+
Party 3
Ullr
Ullr
TommyHillGillie
Ullr
Level 69
God Stats
11W - 27L
1,310 SR
Queue Stats
262W - 332L
1,357 Elo+
Party 1
Danzaburou
Danzaburou
iimplicit-_
Danzaburou
Level 87
God Stats
7W - 7L
1,506 SR
Queue Stats
199W - 231L
1,302 Elo+
Party 1
Team Averages
Level 58
1,462 SR
1,318 Elo+

VS

Team Averages
Level 67
1,636 SR
1,440 Elo+
Sun Wukong
Sun Wukong
PossumWithMagnet
Sun Wukong
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,188 Elo+
Solo
Medusa
Medusa
TasstyRyuko
Medusa
Level 49
God Stats
9W - 11L
1,443 SR
Queue Stats
102W - 145L
1,305 Elo+
Solo
Nemesis
Nemesis
TotallyNotBanned
Nemesis
Level 8
God Stats
5W - 3L
1,729 SR
Queue Stats
11W - 11L
1,542 Elo+
Party 2
Hades
Hades
Young Voltage
Hades
Level 116
God Stats
10W - 4L
2,008 SR
Queue Stats
83W - 60L
1,602 Elo+
Party 2
Jormungandr
Jormungandr
greenbay2735
Jormungandr
Level 128
God Stats
1W - 1L
1,501 SR
Queue Stats
162W - 133L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Hamburgresa
Baba Yaga
18
2 / 10 / 2
11,027
459
12,217
25,857
13,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Ihootz2x
Bacchus
14
0 / 3 / 2
9,516
397
7,897
23,475
31,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
StonedLoli
Bastet
13
3 / 5 / 1
9,342
389
6,773
17,837
7,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 8 / 0
9,023
376
8,594
26,408
11,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
iimplicit-_
Danzaburou
17
0 / 4 / 0
11,216
467
13,646
16,435
8,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PossumWithMagnet
Sun Wukong
17
0 / 1 / 4
11,279
470
7,285
19,500
14,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
19
5 / 0 / 11
12,345
514
22,140
15,984
7,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
15 / 1 / 2
14,515
605
24,459
19,990
10,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 3 / 4
13,413
559
16,864
20,974
11,987
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
greenbay2735
Jormungandr
18
5 / 1 / 4
11,992
500
12,093
21,785
17,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
30
30
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Hamburgresa
Baba Yaga
2
10
2
0.3
L
Bacchus
Ihootz2x
Bacchus
0
3
2
0.33
W
Sun Wukong
PossumWithMagnet
Sun Wukong
0
1
4
2
L
Bastet
StonedLoli
Bastet
3
5
1
0.7
W
Medusa
5
0
11
10.5
L
0
8
0
0
W
15
1
2
16
W
5
3
4
2.33
W
Jormungandr
greenbay2735
Jormungandr
5
1
4
7
L
Danzaburou
iimplicit-_
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,127
Damage
82,841
110,012
Taken
98,233
72,229
Mitigated
60,950
27,450
Healing
34,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Hamburgresa
Baba Yaga
12,217
1,713
78
6,051
25,857
13,654
350
11,161
14,596
86,890
0
L
Bacchus
Ihootz2x
Bacchus
7,897
1,050
279
2,129
23,475
31,533
347
6,159
17,117
37,965
2,448
W
Sun Wukong
PossumWithMagnet
Sun Wukong
7,285
1,594
0
6,770
19,500
14,147
558
145
19,355
0
65,442
L
Bastet
StonedLoli
Bastet
6,773
2,239
72
4,898
17,837
7,372
0
4,521
13,316
0
43,235
W
Medusa
22,140
12,982
0
9,377
15,984
7,478
1,882
5,475
10,509
0
80,066
L
8,594
6,546
322
6,808
26,408
11,527
2,778
5,852
20,556
0
70,466
W
24,459
15,536
0
7,523
19,990
10,245
493
4,513
15,477
0
159,261
W
16,864
523
225
8,806
20,974
11,987
2,039
5,771
15,203
148,595
0
W
Jormungandr
greenbay2735
Jormungandr
12,093
3,784
0
2,100
21,785
17,093
1,268
3,923
15,883
90,578
0
L
Danzaburou
iimplicit-_
Danzaburou
13,646
6,684
86
6,727
16,435
8,143
1,386
965
15,470
0
89,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,124
Gold Earned
63,544
491
Minions Killed
742
0
Camps Cleared
0
1,934,700
Distance Traveled
2,282,757
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,027
459
125
5
0
369,179
0
L
Bacchus
9,516
397
35
1
0
500,333
0
W
Sun Wukong
11,279
470
98
4
0
430,197
6
L
Bastet
9,342
389
74
3
0
339,970
4
W
Medusa
12,345
514
117
5
0
457,359
2
L
Ullr
9,023
376
112
5
0
391,202
0
W
Nemesis
14,515
605
192
8
0
532,518
8
W
Hades
13,413
559
211
9
0
435,530
2
W
Jormungandr
11,992
500
124
5
0
427,153
6
L
Danzaburou
11,216
467
145
6
0
334,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role