Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BigDiughSenpai
Jormungandr
Level 158
God Stats
9W - 12L
1,518 SR
Queue Stats
272W - 271L
1,518 Elo+
Party 2
Mercury
Mercury
IvonVFudge
Mercury
Level 158
God Stats
1W - 3L
1,411 SR
Queue Stats
243W - 255L
1,429 Elo+
Solo
Ares
Ares
NOFREEWIFIFORYU
Ares
Level 125
God Stats
6W - 11L
1,581 SR
Queue Stats
16W - 26L
1,439 Elo+
Party 2
Chang'e
Chang'e
On_speed1
Chang'e
Level 146
God Stats
4W - 6L
1,530 SR
Queue Stats
290W - 314L
1,496 Elo+
Solo
Team Averages
Level 143
1,508 SR
1,477 Elo+

VS

Team Averages
Level 131
1,563 SR
1,449 Elo+
Terra
Terra
AWize
Terra
Level 125
God Stats
22W - 18L
1,562 SR
Queue Stats
156W - 159L
1,426 Elo+
Party 1
Xbalanque
Xbalanque
PanzerVIPredator
Xbalanque
Level 124
God Stats
13W - 8L
1,463 SR
Queue Stats
166W - 138L
1,522 Elo+
Solo
Susano
Susano
TheSwaatyGenji
Susano
Level 126
God Stats
6W - 2L
1,502 SR
Queue Stats
154W - 144L
1,442 Elo+
Party 1
Mercury
Mercury
XDefiantXGamerX
Mercury
Level 156
God Stats
5W - 7L
1,394 SR
Queue Stats
33W - 52L
1,338 Elo+
Party 1
Sol
Sol
lonewolf51000
Sol
Level 124
God Stats
3W - 1L
1,894 SR
Queue Stats
179W - 162L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 1 / 1
5,584
508
4,853
7,300
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
BigDiughSenpai
Jormungandr
12
4 / 1 / 0
6,828
621
7,105
6,729
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
IvonVFudge
Mercury
9
0 / 3 / 0
5,513
501
1,240
9,298
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 2 / 1
5,766
524
5,218
10,489
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
On_speed1
Chang'e
9
0 / 3 / 0
5,296
481
4,263
9,714
4,189
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AWize
Terra
9
0 / 1 / 3
5,798
527
2,751
7,063
4,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
10
3 / 0 / 1
5,989
544
6,030
6,943
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 0
5,957
542
4,300
9,378
4,269
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 3
6,337
576
4,277
8,472
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 2
6,548
595
8,887
6,358
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
10
10
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
1
0.5
W
Terra
AWize
Terra
0
1
3
1.5
L
Jormungandr
BigDiughSenpai
Jormungandr
4
1
0
4
L
Mercury
IvonVFudge
Mercury
0
3
0
0
L
1
2
1
0.75
L
Chang'e
On_speed1
Chang'e
0
3
0
0
W
Xbalanque
3
0
1
3.5
W
3
3
0
1
W
2
1
3
3.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,679
Damage
26,245
43,530
Taken
38,214
19,725
Mitigated
16,847
12,577
Healing
14,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,853
1,740
0
3,004
7,300
2,608
0
789
6,511
0
42,444
W
Terra
AWize
Terra
2,751
486
2,162
2,248
7,063
4,333
211
1,895
5,168
13,004
0
L
Jormungandr
BigDiughSenpai
Jormungandr
7,105
1,531
0
3,150
6,729
3,315
800
0
6,729
42,071
0
L
Mercury
IvonVFudge
Mercury
1,240
901
0
430
9,298
2,807
0
898
7,565
0
46,392
L
5,218
69
304
2,278
10,489
6,806
0
2,515
7,974
17,676
2,264
L
Chang'e
On_speed1
Chang'e
4,263
165
70
3,341
9,714
4,189
0
6,668
3,046
30,601
0
W
Xbalanque
6,030
2,530
0
2,862
6,943
2,500
1,566
1,871
5,072
0
47,540
W
4,300
758
0
2,784
9,378
4,269
0
5,764
3,241
0
28,417
W
4,277
2,078
0
660
8,472
3,033
0
2,449
5,908
0
51,461
W
8,887
4,988
0
3,629
6,358
2,712
1,515
3,611
2,747
41,033
4,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,987
Gold Earned
30,629
320
Minions Killed
300
0
Camps Cleared
0
1,020,714
Distance Traveled
1,020,881
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,584
508
64
6
0
183,754
3
W
Terra
5,798
527
23
2
0
223,941
2
L
Jormungandr
6,828
621
84
8
0
193,663
2
L
Mercury
5,513
501
89
8
0
232,190
4
L
Ares
5,766
524
26
2
0
220,700
4
L
Chang'e
5,296
481
57
5
0
190,407
1
W
Xbalanque
5,989
544
75
7
0
187,446
1
W
Susano
5,957
542
52
5
0
214,393
0
W
Mercury
6,337
576
75
7
0
217,873
1
W
Sol
6,548
595
75
7
0
177,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role