Player Matchup

Ao Kuang
Ao Kuang
Holohoax88
Ao Kuang
Level 39
God Stats
1W - 2L
1,585 SR
Queue Stats
8W - 15L
1,283 Elo+
Party 1
Cerberus
Cerberus
MasterChief9845
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,215 Elo+
Party 1
Nemesis
Nemesis
i snipe u later
Nemesis
Level 108
God Stats
0W - 1L
1,816 SR
Queue Stats
58W - 50L
1,519 Elo+
Party 1
Team Averages
Level 52
1,634 SR
1,339 Elo+

VS

Team Averages
Level 143
1,404 SR
1,356 Elo+
Heimdallr
Heimdallr
CBG Savage4Oreo
Heimdallr
Level 155
God Stats
2W - 0L
1,462 SR
Queue Stats
16W - 13L
1,423 Elo+
Solo
Mulan
Mulan
ElGatoCheshire
Mulan
Level 125
God Stats
4W - 2L
1,388 SR
Queue Stats
11W - 14L
1,332 Elo+
Party 2
Hera
Hera
Wolziel_Alucard
Hera
Level 148
God Stats
2W - 7L
1,363 SR
Queue Stats
61W - 88L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Holohoax88
Ao Kuang
14
3 / 7 / 0
8,966
640
12,449
20,169
10,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
12
0 / 3 / 1
8,526
609
2,033
17,912
21,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 3 / 3
8,287
592
8,016
13,577
10,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CBG Savage4Oreo
Heimdallr
16
6 / 0 / 7
10,584
756
14,678
7,970
4,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 2 / 13
8,913
637
10,670
13,856
13,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 1 / 5
10,518
751
16,486
7,144
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
13
13
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CBG Savage4Oreo
Heimdallr
6
0
7
9.5
W
0
2
13
3.25
L
Ao Kuang
Holohoax88
Ao Kuang
3
7
0
0.43
L
Cerberus
0
3
1
0.17
W
7
1
5
9.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,498
Damage
41,834
51,658
Taken
28,970
42,229
Mitigated
21,177
9,821
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CBG Savage4Oreo
Heimdallr
14,678
4,985
0
241
7,970
4,234
1,118
4,386
3,584
0
54,792
W
10,670
554
0
1,796
13,856
13,790
234
6,578
7,278
0
17,045
L
Ao Kuang
Holohoax88
Ao Kuang
12,449
3,762
0
6,949
20,169
10,459
0
7,052
13,117
34,248
0
L
Cerberus
2,033
16
0
1,424
17,912
21,122
0
6,753
11,159
11,406
0
W
16,486
4,012
793
2,872
7,144
3,153
635
3,563
3,581
43,725
0
L
8,016
3,270
0
1,448
13,577
10,648
0
2,792
10,785
0
37,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,779
Gold Earned
30,015
100
Minions Killed
141
0
Camps Cleared
0
834,055
Distance Traveled
781,639
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,584
756
74
5
0
277,852
1
W
Mulan
8,913
637
17
1
0
252,708
1
L
Ao Kuang
8,966
640
34
2
0
254,282
0
L
Cerberus
8,526
609
22
2
0
255,869
0
W
Hera
10,518
751
50
4
0
251,079
1
L
Nemesis
8,287
592
44
3
0
323,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role