Player Matchup

Danzaburou
Danzaburou
BrokenProduction
Danzaburou
Level 81
God Stats
11W - 7L
1,567 SR
Queue Stats
52W - 85L
1,285 Elo+
Party 1
King Arthur
King Arthur
IRON_BLADE134
King Arthur
Level 125
God Stats
8W - 9L
1,408 SR
Queue Stats
184W - 241L
1,271 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jrose_sc
Morgan Le Fay
Level 89
God Stats
14W - 13L
1,465 SR
Queue Stats
160W - 211L
1,260 Elo+
Party 1
Team Averages
Level 98
1,480 SR
1,272 Elo+

VS

Team Averages
Level 37
1,495 SR
1,253 Elo+
Thanatos
Thanatos
HectorElPru
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 62L
1,331 Elo+
Party 2
Kuzenbo
Kuzenbo
arsomain
Kuzenbo
Level 27
God Stats
7W - 9L
1,473 SR
Queue Stats
40W - 75L
1,244 Elo+
Party 2
Poseidon
Poseidon
black death 991
Poseidon
Level 17
God Stats
1W - 3L
1,514 SR
Queue Stats
8W - 23L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrokenProduction
Danzaburou
18
6 / 1 / 8
13,058
768
14,592
13,700
5,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
IRON_BLADE134
King Arthur
19
9 / 1 / 6
13,221
778
16,609
22,804
17,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
jrose_sc
Morgan Le Fay
17
1 / 2 / 11
11,575
681
14,786
12,881
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HectorElPru
Thanatos
16
3 / 5 / 1
10,853
638
13,610
16,579
9,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
arsomain
Kuzenbo
13
0 / 6 / 3
9,209
542
5,431
20,050
30,667
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
17
1 / 5 / 2
10,356
609
12,249
14,503
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
4
4
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BrokenProduction
Danzaburou
6
1
8
10
L
Thanatos
HectorElPru
Thanatos
3
5
1
0.7
W
King Arthur
IRON_BLADE134
King Arthur
9
1
6
12
L
Kuzenbo
arsomain
Kuzenbo
0
6
3
0.25
L
Poseidon
1
5
2
0.4
W
Morgan Le Fay
jrose_sc
Morgan Le Fay
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,987
Damage
31,290
49,385
Taken
51,132
29,057
Mitigated
45,387
20,106
Healing
7,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BrokenProduction
Danzaburou
14,592
5,027
0
8,094
13,700
5,955
1,581
5,240
8,077
0
67,655
L
Thanatos
HectorElPru
Thanatos
13,610
1,476
0
7,642
16,579
9,257
0
4,583
11,996
0
27,075
W
King Arthur
IRON_BLADE134
King Arthur
16,609
1,429
0
9,761
22,804
17,577
381
6,979
13,749
0
69,041
L
Kuzenbo
arsomain
Kuzenbo
5,431
2,563
0
0
20,050
30,667
0
5,813
14,237
16,300
0
L
Poseidon
12,249
1,569
0
0
14,503
5,463
0
4,410
10,093
67,649
0
W
Morgan Le Fay
jrose_sc
Morgan Le Fay
14,786
832
33
2,218
12,881
5,525
432
5,580
7,037
50,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,854
Gold Earned
30,418
248
Minions Killed
139
0
Camps Cleared
0
927,835
Distance Traveled
803,764
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,058
768
109
6
0
292,897
0
L
Thanatos
10,853
638
28
2
0
277,946
1
W
King Arthur
13,221
778
73
4
0
334,029
1
L
Kuzenbo
9,209
542
22
1
0
239,029
0
L
Poseidon
10,356
609
89
5
0
286,789
0
W
Morgan Le Fay
11,575
681
66
4
0
300,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role