Player Matchup

Rama
Rama
Brago
Rama
Level 160
God Stats
7W - 6L
1,561 SR
Queue Stats
299W - 320L
1,497 Elo+
Party 1
Merlin
Merlin
ZGregZ
Merlin
Level 89
God Stats
4W - 1L
1,676 SR
Queue Stats
123W - 146L
1,459 Elo+
Party 1
Shiva
Shiva
Zark90
Shiva
Level 46
God Stats
3W - 4L
1,473 SR
Queue Stats
102W - 114L
1,471 Elo+
Party 1
Team Averages
Level 98
1,570 SR
1,476 Elo+

VS

Team Averages
Level 64
1,452 SR
1,502 Elo+
Anhur
Anhur
AhmetZ
Anhur
Level 59
God Stats
3W - 7L
1,390 SR
Queue Stats
3W - 7L
1,378 Elo+
Solo
Merlin
Merlin
Filthyhag
Merlin
Level 98
God Stats
6W - 12L
1,466 SR
Queue Stats
360W - 323L
1,655 Elo+
Solo
Nox
Nox
xNikkilbx
Nox
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Brago
Rama
16
5 / 1 / 3
10,292
792
7,008
8,920
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
ZGregZ
Merlin
13
1 / 3 / 4
9,005
693
9,817
8,199
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
Zark90
Shiva
17
4 / 0 / 5
11,073
852
9,513
15,047
11,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AhmetZ
Anhur
14
3 / 5 / 0
9,015
693
4,703
12,169
5,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Filthyhag
Merlin
15
1 / 2 / 2
8,575
660
8,021
8,467
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 1
7,619
586
4,693
9,504
4,664
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
4
4
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
AhmetZ
Anhur
3
5
0
0.6
W
Rama
Brago
Rama
5
1
3
6.5
L
Merlin
Filthyhag
Merlin
1
2
2
1
W
Merlin
ZGregZ
Merlin
1
3
4
1
W
Shiva
Zark90
Shiva
4
0
5
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,338
Damage
17,417
32,166
Taken
30,140
18,497
Mitigated
13,965
12,491
Healing
403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AhmetZ
Anhur
4,703
2,797
0
0
12,169
5,210
0
3,144
9,025
0
23,665
W
Rama
Brago
Rama
7,008
5,082
0
3,982
8,920
3,836
2,799
3,895
5,025
0
47,069
L
Merlin
Filthyhag
Merlin
8,021
320
0
403
8,467
4,091
0
3,251
5,216
45,149
0
W
Merlin
ZGregZ
Merlin
9,817
101
0
750
8,199
3,469
0
4,075
4,124
37,977
0
W
Shiva
Zark90
Shiva
9,513
1,632
563
7,196
15,047
11,192
0
4,816
10,231
0
37,772
L
4,693
782
0
0
9,504
4,664
0
3,488
6,016
13,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,370
Gold Earned
25,209
176
Minions Killed
132
0
Camps Cleared
0
689,883
Distance Traveled
635,327
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,015
693
42
3
0
204,736
2
W
Rama
10,292
792
69
5
0
201,289
3
L
Merlin
8,575
660
70
5
0
229,414
4
W
Merlin
9,005
693
59
5
0
218,005
0
W
Shiva
11,073
852
48
4
0
270,589
1
L
Nox
7,619
586
20
2
0
201,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role