Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
King Trelin
Cthulhu
Level 23
God Stats
0W - 1L
1,373 SR
Queue Stats
12W - 18L
1,545 Elo+
Party 2
Awilix
Awilix
KingofMars627
Awilix
Level 122
God Stats
0W - 2L
1,569 SR
Queue Stats
216W - 239L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
Snail n Salt
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,399 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
madhatter123229
Morgan Le Fay
Level 148
God Stats
7W - 6L
1,477 SR
Queue Stats
141W - 156L
1,406 Elo+
Party 1
Team Averages
Level 85
1,484 SR
1,456 Elo+

VS

Team Averages
Level 69
1,600 SR
1,482 Elo+
Skadi
Skadi
BIackBird225
Skadi
Level 139
God Stats
5W - 0L
1,776 SR
Queue Stats
76W - 66L
1,527 Elo+
Party 4
Fenrir
Fenrir
GamaL1amaa
Fenrir
Level 46
God Stats
3W - 0L
1,706 SR
Queue Stats
24W - 43L
1,353 Elo+
Party 3
Mulan
Mulan
Jkan1123
Mulan
Level 29
God Stats
4W - 3L
1,542 SR
Queue Stats
39W - 32L
1,583 Elo+
Party 4
Ymir
Ymir
acuarinoo
Ymir
Level 103
God Stats
2W - 2L
1,466 SR
Queue Stats
122W - 100L
1,509 Elo+
Solo
Sol
Sol
ghostblxde
Sol
Level 29
God Stats
5W - 5L
1,511 SR
Queue Stats
22W - 30L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 3 / 0
10,215
464
8,091
10,504
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
King Trelin
Cthulhu
11
0 / 6 / 2
7,356
334
11,044
25,593
21,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

14
1 / 6 / 1
8,746
398
9,972
20,194
8,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Snail n Salt
Kukulkan
16
0 / 4 / 0
9,960
453
14,793
10,445
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
madhatter123229
Morgan Le Fay
15
0 / 8 / 0
9,014
410
8,507
18,360
13,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 1
12,304
559
10,730
13,497
5,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
GamaL1amaa
Fenrir
18
7 / 1 / 4
12,030
547
11,941
22,717
11,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
Jkan1123
Mulan
20
9 / 0 / 3
13,329
606
22,011
22,020
27,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
15
1 / 1 / 12
10,624
483
6,196
17,912
19,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 0 / 5
12,011
546
11,716
13,185
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
2
Kills
27
27
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
W
4
0
1
4.5
W
Fenrir
GamaL1amaa
Fenrir
7
1
4
9
W
Mulan
Jkan1123
Mulan
9
0
3
10.5
L
Cthulhu
King Trelin
Cthulhu
0
6
2
0.17
L
1
6
1
0.25
L
Kukulkan
Snail n Salt
Kukulkan
0
4
0
0
W
Ymir
1
1
12
7
W
6
0
5
8.5
L
Morgan Le Fay
madhatter123229
Morgan Le Fay
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,407
Damage
62,594
85,096
Taken
89,331
54,045
Mitigated
70,351
13,360
Healing
32,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,091
1,866
0
2,689
10,504
5,435
61
1,381
9,123
0
80,850
W
10,730
5,516
0
1,634
13,497
5,796
1,607
2,840
10,419
0
111,987
W
Fenrir
GamaL1amaa
Fenrir
11,941
3,883
0
5,576
22,717
11,118
3,197
6,920
15,589
0
100,117
W
Mulan
Jkan1123
Mulan
22,011
3,832
0
13,280
22,020
27,072
911
10,366
11,527
33
98,709
L
Cthulhu
King Trelin
Cthulhu
11,044
871
97
4,714
25,593
21,024
0
9,352
16,241
33,838
2,034
L
9,972
3,237
0
1,890
20,194
8,353
0
2,486
17,708
0
75,660
L
Kukulkan
Snail n Salt
Kukulkan
14,793
729
0
785
10,445
5,519
235
3,256
7,189
90,782
0
W
Ymir
6,196
1,051
0
2,470
17,912
19,279
58
5,596
11,704
24,392
4,308
W
11,716
6,034
232
9,708
13,185
7,086
4,760
6,683
6,369
98,992
8,551
L
Morgan Le Fay
madhatter123229
Morgan Le Fay
8,507
924
0
3,185
18,360
13,714
0
627
17,733
62,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,291
Gold Earned
60,298
552
Minions Killed
675
0
Camps Cleared
0
1,959,391
Distance Traveled
2,075,355
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,215
464
141
6
0
357,060
7
W
Skadi
12,304
559
172
8
0
419,993
3
W
Fenrir
12,030
547
134
6
0
439,430
6
W
Mulan
13,329
606
169
8
0
423,980
5
L
Cthulhu
7,356
334
36
2
0
415,351
9
L
Awilix
8,746
398
100
5
0
438,816
5
L
Kukulkan
9,960
453
168
8
0
409,559
1
W
Ymir
10,624
483
32
1
0
412,099
6
W
Sol
12,011
546
168
8
0
379,853
4
L
Morgan Le Fay
9,014
410
107
5
0
338,605
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role