Player Matchup

Heimdallr
Heimdallr
KramiuZ
Heimdallr
Level 133
God Stats
1W - 7L
1,260 SR
Queue Stats
300W - 296L
1,544 Elo+
Party 2
Vamana
Vamana
LeGeNdS_egro
Vamana
Level 109
God Stats
1W - 1L
1,228 SR
Queue Stats
102W - 91L
1,520 Elo+
Party 3
Mercury
Mercury
SMMEYL
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 92L
1,521 Elo+
Party 3
Ne Zha
Ne Zha
SebasMR25
Ne Zha
Level 155
God Stats
11W - 14L
1,609 SR
Queue Stats
681W - 650L
1,556 Elo+
Party 2
Thanatos
Thanatos
TarmaLinkII
Thanatos
Level 128
God Stats
2W - 3L
1,506 SR
Queue Stats
320W - 312L
1,586 Elo+
Party 2
Team Averages
Level 118
1,421 SR
1,545 Elo+

VS

Team Averages
Level 114
1,476 SR
1,504 Elo+
Kumbhakarna
Kumbhakarna
FrankieBobby
Kumbhakarna
Level 69
God Stats
2W - 1L
1,310 SR
Queue Stats
11W - 6L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
LordTenebrae1666
Cthulhu
Level 136
God Stats
6W - 11L
1,529 SR
Queue Stats
418W - 432L
1,465 Elo+
Solo
Izanami
Izanami
NezukoKimetsu
Izanami
Level 104
God Stats
1W - 1L
1,354 SR
Queue Stats
223W - 214L
1,498 Elo+
Party 1
Anubis
Anubis
jaybone214
Anubis
Level 105
God Stats
9W - 4L
1,548 SR
Queue Stats
79W - 83L
1,465 Elo+
Solo
Mulan
Mulan
thechubakabra
Mulan
Level 157
God Stats
28W - 18L
1,641 SR
Queue Stats
368W - 334L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KramiuZ
Heimdallr
5
2 / 0 / 1
3,495
699
2,690
2,432
804
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
3
1 / 1 / 1
2,992
598
891
2,228
565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
SMMEYL
Mercury
1
0 / 1 / 0
2,478
496
0
745
174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
SebasMR25
Ne Zha
6
1 / 1 / 1
3,665
733
2,553
4,212
1,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
TarmaLinkII
Thanatos
5
1 / 1 / 1
3,377
675
1,621
4,175
1,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FrankieBobby
Kumbhakarna
5
0 / 1 / 1
3,403
681
1,604
4,091
1,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
1 / 2 / 0
3,400
680
2,183
4,390
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
5
1 / 2 / 0
3,387
677
1,503
4,207
781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
jaybone214
Anubis
6
0 / 0 / 1
3,643
729
117
565
205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
2 / 0 / 1
4,075
815
2,067
3,935
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
4
4
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
FrankieBobby
Kumbhakarna
0
1
1
0.5
L
Heimdallr
KramiuZ
Heimdallr
2
0
1
2.5
L
Vamana
1
1
1
1.5
W
1
2
0
0.5
W
Izanami
1
2
0
0.5
L
Mercury
SMMEYL
Mercury
0
1
0
0
L
Ne Zha
SebasMR25
Ne Zha
1
1
1
1.5
L
Thanatos
TarmaLinkII
Thanatos
1
1
1
1.5
W
Anubis
jaybone214
Anubis
0
0
1
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,755
Damage
7,474
13,792
Taken
17,188
4,837
Mitigated
5,687
5,956
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
FrankieBobby
Kumbhakarna
1,604
380
0
846
4,091
1,652
350
0
4,091
7,504
0
L
Heimdallr
KramiuZ
Heimdallr
2,690
1,480
0
563
2,432
804
0
945
1,487
0
14,230
L
Vamana
891
228
200
524
2,228
565
0
659
1,569
0
3,306
W
2,183
648
0
1,520
4,390
1,622
0
0
4,149
12,470
0
W
Izanami
1,503
1,009
0
1,477
4,207
781
736
0
4,207
0
14,247
L
Mercury
SMMEYL
Mercury
0
0
0
10
745
174
0
117
628
0
1,629
L
Ne Zha
SebasMR25
Ne Zha
2,553
1,056
0
1,988
4,212
1,746
0
1,450
2,520
0
17,597
L
Thanatos
TarmaLinkII
Thanatos
1,621
754
0
2,671
4,175
1,548
0
401
3,684
0
14,325
W
Anubis
jaybone214
Anubis
117
117
0
391
565
205
0
0
565
16,697
0
W
2,067
861
0
1,925
3,935
1,427
220
0
3,867
0
16,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,007
Gold Earned
17,908
90
Minions Killed
120
0
Camps Cleared
0
371,198
Distance Traveled
451,949
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
3,403
681
11
2
0
106,684
0
L
Heimdallr
3,495
699
19
4
0
93,597
1
L
Vamana
2,992
598
6
1
0
39,841
0
W
Cthulhu
3,400
680
20
4
0
98,817
3
W
Izanami
3,387
677
23
5
0
76,368
1
L
Mercury
2,478
496
2
0
0
21,849
0
L
Ne Zha
3,665
733
31
6
0
96,324
0
L
Thanatos
3,377
675
32
6
0
119,587
0
W
Anubis
3,643
729
35
7
0
73,802
0
W
Mulan
4,075
815
31
6
0
96,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role