Player Matchup

Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
APOLLOTX
Eset
Level 157
God Stats
1W - 1L
1,303 SR
Queue Stats
218W - 189L
1,545 Elo+
Party 1
Zhong Kui
Zhong Kui
K1loScope
Zhong Kui
Level 158
God Stats
3W - 1L
1,652 SR
Queue Stats
235W - 206L
1,545 Elo+
Party 1
Sobek
Sobek
SooAwful
Sobek
Level 159
God Stats
2W - 1L
1,547 SR
Queue Stats
196W - 156L
1,613 Elo+
Party 1
Shiva
Shiva
arilo
Shiva
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,516 Elo+
Solo
Team Averages
Level 155
1,500 SR
1,544 Elo+

VS

Team Averages
Level 129
1,505 SR
1,595 Elo+
Loki
Loki
MiZiKe 85
Loki
Level 129
God Stats
0W - 1L
1,677 SR
Queue Stats
209W - 207L
1,625 Elo+
Solo
Olorun
Olorun
ObscureColors
Olorun
Level 150
God Stats
4W - 3L
1,654 SR
Queue Stats
313W - 273L
1,564 Elo+
Solo
Thoth
Thoth
Shumbez
Thoth
Level 108
God Stats
0W - 3L
1,161 SR
Queue Stats
108W - 70L
1,664 Elo+
Solo
Fafnir
Fafnir
VigorousRex8585
Fafnir
Level 158
God Stats
1W - 1L
1,533 SR
Queue Stats
291W - 289L
1,596 Elo+
Solo
Odin
Odin
alejandrocoss69
Odin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 58L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
7 / 6 / 11
11,525
768
16,916
15,363
8,561
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
17
5 / 4 / 9
11,351
757
17,571
11,040
7,210
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
K1loScope
Zhong Kui
20
6 / 3 / 12
12,168
811
21,849
18,634
16,817
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
SooAwful
Sobek
16
2 / 4 / 17
10,827
722
8,220
28,027
39,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
arilo
Shiva
18
3 / 3 / 15
10,595
706
14,549
20,765
20,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
1 / 7 / 9
9,157
610
12,714
14,964
8,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

19
8 / 3 / 6
10,812
721
20,916
15,472
9,154
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
Shumbez
Thoth
17
4 / 4 / 10
10,302
687
20,179
14,761
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 6 / 8
9,686
646
14,189
19,693
27,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 3 / 10
10,706
714
10,436
19,700
22,938
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
63
23
Kills
20
20
Deaths
23
64
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
6
11
2.08
W
Eset
5
4
9
2.38
W
Zhong Kui
K1loScope
Zhong Kui
6
3
12
4
L
Loki
1
7
9
0.79
L
8
3
6
3.67
L
Thoth
Shumbez
Thoth
4
4
10
2.25
W
Sobek
SooAwful
Sobek
2
4
17
2.63
L
3
6
8
1.17
L
4
3
10
3
W
Shiva
arilo
Shiva
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,105
Damage
78,434
93,829
Taken
84,590
92,459
Mitigated
75,238
30,023
Healing
33,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
16,916
7,245
2,302
1,104
15,363
8,561
1,155
7,463
7,900
0
24,393
W
Eset
17,571
1,259
3,507
2,561
11,040
7,210
1,461
8,165
2,875
27,998
0
W
Zhong Kui
K1loScope
Zhong Kui
21,849
3,570
46
6,475
18,634
16,817
1,693
11,962
6,672
54,959
0
L
Loki
12,714
1,362
2,061
1,024
14,964
8,490
0
5,947
9,017
0
30,598
L
20,916
12,515
5,580
6,855
15,472
9,154
186
9,863
5,609
39,367
0
L
Thoth
Shumbez
Thoth
20,179
931
2,408
3,347
14,761
7,083
400
7,650
7,111
35,970
0
W
Sobek
SooAwful
Sobek
8,220
556
231
7,165
28,027
39,542
139
15,027
13,000
16,354
0
L
14,189
4,680
1,767
5,326
19,693
27,573
0
12,062
7,631
19,123
0
L
10,436
1,792
1,705
3,600
19,700
22,938
0
12,118
7,582
0
17,330
W
Shiva
arilo
Shiva
14,549
1,145
2,707
3,925
20,765
20,329
274
12,667
8,098
0
24,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,466
Gold Earned
50,663
159
Minions Killed
140
0
Camps Cleared
0
1,359,481
Distance Traveled
1,291,349
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,525
768
20
1
0
301,957
0
W
Eset
11,351
757
23
2
0
249,362
0
W
Zhong Kui
12,168
811
85
6
0
235,805
0
L
Loki
9,157
610
21
1
0
255,841
3
L
Olorun
10,812
721
51
3
0
258,579
3
L
Thoth
10,302
687
45
3
0
266,020
4
W
Sobek
10,827
722
10
1
0
273,130
0
L
Fafnir
9,686
646
4
0
0
248,971
4
L
Odin
10,706
714
19
1
0
261,938
1
W
Shiva
10,595
706
21
1
0
299,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role