Player Matchup

Anhur
Anhur
HornyOnMain
Anhur
Level 93
God Stats
1W - 0L
1,822 SR
Queue Stats
100W - 6L
2,164 Elo+
Party 1
Ra
Ra
JoelDaAzzhole
Ra
Level 160
God Stats
158W - 51L
1,853 SR
Queue Stats
1,643W - 548L
1,990 Elo+
Party 1
Sobek
Sobek
Slankz
Sobek
Level 144
God Stats
7W - 1L
1,784 SR
Queue Stats
659W - 440L
1,819 Elo+
Party 1
Team Averages
Level 132
1,820 SR
1,991 Elo+

VS

Team Averages
Level 120
1,595 SR
1,586 Elo+
Hera
Hera
ShadoWolfZG
Hera
Level 87
God Stats
19W - 25L
1,576 SR
Queue Stats
246W - 175L
1,566 Elo+
Party 2
Nike
Nike
dittomasterf7
Nike
Level 146
God Stats
1W - 5L
1,459 SR
Queue Stats
422W - 274L
1,637 Elo+
Party 2
Apollo
Apollo
rushergabe21
Apollo
Level 128
God Stats
0W - 1L
1,749 SR
Queue Stats
264W - 209L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
9,127
830
10,699
8,608
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
6 / 0 / 7
9,701
882
9,509
7,882
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
Slankz
Sobek
14
2 / 1 / 11
8,191
745
4,326
12,537
13,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,562
597
4,573
8,172
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 3 / 1
7,364
669
8,338
10,673
8,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
13
1 / 3 / 1
7,625
693
4,748
9,769
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
13
Kills
2
2
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
6
0
7
9.5
L
0
7
0
0
W
Sobek
Slankz
Sobek
2
1
11
7.5
L
1
3
1
0.5
L
Apollo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,534
Damage
17,659
29,027
Taken
28,614
21,655
Mitigated
14,783
13,051
Healing
2,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,699
6,132
0
3,329
8,608
4,294
2,292
1,748
6,726
0
50,190
W
9,509
603
2,136
3,682
7,882
4,333
124
1,581
6,049
62,807
0
L
4,573
623
0
0
8,172
2,671
0
4,279
3,731
13,377
0
W
Sobek
Slankz
Sobek
4,326
311
0
3,904
12,537
13,028
195
1,301
10,839
8,798
0
L
8,338
835
0
590
10,673
8,755
0
5,163
5,332
0
21,308
L
Apollo
4,748
2,985
0
2,160
9,769
3,357
0
3,870
5,707
0
39,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,019
Gold Earned
21,551
182
Minions Killed
132
0
Camps Cleared
0
666,388
Distance Traveled
608,495
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,127
830
56
5
0
201,938
2
W
Ra
9,701
882
113
10
0
243,792
1
L
Hera
6,562
597
17
2
0
178,822
2
W
Sobek
8,191
745
13
1
0
220,658
2
L
Nike
7,364
669
41
4
0
222,521
2
L
Apollo
7,625
693
74
7
0
207,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role