Player Matchup

Fenrir
Fenrir
SheMustB18
Fenrir
Level 87
God Stats
20W - 14L
1,596 SR
Queue Stats
62W - 50L
1,553 Elo+
Party 1
Guan Yu
Guan Yu
Thoj_Boi_01
Guan Yu
Level 23
God Stats
14W - 10L
1,597 SR
Queue Stats
32W - 31L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
UNDEAD_SAMURAI_0
Baron Samedi
Level 109
God Stats
4W - 2L
1,621 SR
Queue Stats
178W - 195L
1,492 Elo+
Party 1
Team Averages
Level 73
1,605 SR
1,488 Elo+

VS

Team Averages
Level 102
1,610 SR
1,466 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DualGunner329
Morgan Le Fay
Level 119
God Stats
4W - 3L
1,834 SR
Queue Stats
12W - 13L
1,490 Elo+
Party 2
Osiris
Osiris
ImBasicallyDead
Osiris
Level 29
God Stats
0W - 2L
1,497 SR
Queue Stats
9W - 12L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SheMustB18
Fenrir
17
5 / 2 / 6
11,205
700
10,180
13,433
8,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Thoj_Boi_01
Guan Yu
17
4 / 3 / 9
12,250
766
9,144
17,338
22,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baron Samedi
UNDEAD_SAMURAI_0
Baron Samedi
19
4 / 0 / 9
11,815
738
24,410
16,319
9,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
2 / 6 / 3
10,699
669
13,697
16,947
7,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
DualGunner329
Morgan Le Fay
14
2 / 5 / 2
9,974
623
8,757
14,581
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 2 / 3
10,189
637
9,718
18,234
20,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
13
Kills
5
5
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
6
3
0.58
L
Morgan Le Fay
DualGunner329
Morgan Le Fay
2
5
2
0.6
L
1
2
3
1.25
W
Fenrir
SheMustB18
Fenrir
5
2
6
4
W
Guan Yu
Thoj_Boi_01
Guan Yu
4
3
9
2.83
W
Baron Samedi
UNDEAD_SAMURAI_0
Baron Samedi
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,734
Damage
32,172
47,090
Taken
49,762
41,158
Mitigated
33,812
18,888
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
13,697
5,407
0
2,502
16,947
7,245
0
8,671
8,009
0
52,341
L
Morgan Le Fay
DualGunner329
Morgan Le Fay
8,757
334
0
1,500
14,581
6,056
0
6,763
7,607
38,556
0
L
9,718
3,385
1,561
3,604
18,234
20,511
0
9,110
8,883
0
29,318
W
Fenrir
SheMustB18
Fenrir
10,180
3,004
0
1,477
13,433
8,643
2,034
2,817
10,616
0
37,261
W
Guan Yu
Thoj_Boi_01
Guan Yu
9,144
1,096
1,844
4,466
17,338
22,848
400
2,161
15,177
0
29,337
W
Baron Samedi
UNDEAD_SAMURAI_0
Baron Samedi
24,410
1,162
3,659
7,442
16,319
9,667
427
3,987
12,332
79,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,270
Gold Earned
30,862
181
Minions Killed
162
0
Camps Cleared
0
1,133,623
Distance Traveled
786,282
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,699
669
69
4
0
230,953
1
L
Morgan Le Fay
9,974
623
59
4
0
268,370
0
L
Osiris
10,189
637
34
2
0
286,959
4
W
Fenrir
11,205
700
41
3
0
370,505
0
W
Guan Yu
12,250
766
30
2
0
391,374
1
W
Baron Samedi
11,815
738
110
7
0
371,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role