Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
AlanKH
Kuzenbo
Level 85
God Stats
4W - 3L
1,700 SR
Queue Stats
369W - 215L
1,684 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Chuckleslovakia
Tsukuyomi
Level 111
God Stats
8W - 2L
1,825 SR
Queue Stats
361W - 230L
1,709 Elo+
Party 3
Amaterasu
Amaterasu
Soccerfan97
Amaterasu
Level 122
God Stats
29W - 23L
1,611 SR
Queue Stats
338W - 238L
1,650 Elo+
Party 3
Ishtar
Ishtar
stereoblend
Ishtar
Level 160
God Stats
0W - 2L
1,246 SR
Queue Stats
51W - 34L
1,754 Elo+
Party 1
Team Averages
Level 128
1,577 SR
1,659 Elo+

VS

Team Averages
Level 124
1,504 SR
1,604 Elo+
Ah Puch
Ah Puch
Kippy247
Ah Puch
Level 125
God Stats
10W - 12L
1,507 SR
Queue Stats
151W - 148L
1,580 Elo+
Solo
Rama
Rama
Lancemods
Rama
Level 122
God Stats
4W - 6L
1,323 SR
Queue Stats
228W - 189L
1,625 Elo+
Party 2
King Arthur
King Arthur
Megaman718
King Arthur
Level 122
God Stats
7W - 4L
1,568 SR
Queue Stats
334W - 286L
1,618 Elo+
Party 2
Apollo
Apollo
esooM
Apollo
Level 127
God Stats
15W - 15L
1,529 SR
Queue Stats
641W - 643L
1,588 Elo+
Solo
Kuzenbo
Kuzenbo
xmeidox
Kuzenbo
Level 123
God Stats
9W - 5L
1,593 SR
Queue Stats
472W - 409L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
1 / 4 / 2
7,595
690
10,167
14,404
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
AlanKH
Kuzenbo
15
2 / 1 / 5
8,530
775
9,690
13,340
20,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Chuckleslovakia
Tsukuyomi
14
1 / 6 / 6
7,840
713
11,558
14,602
6,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Soccerfan97
Amaterasu
13
1 / 2 / 3
8,042
731
4,052
18,456
15,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
15
2 / 3 / 2
8,705
791
7,723
9,631
4,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kippy247
Ah Puch
15
1 / 2 / 9
8,438
767
15,508
10,321
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rama
18
9 / 0 / 3
10,070
915
8,814
7,239
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Megaman718
King Arthur
15
3 / 2 / 7
8,610
783
15,139
13,693
10,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
esooM
Apollo
16
2 / 1 / 6
8,935
812
11,412
13,525
8,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
xmeidox
Kuzenbo
14
1 / 2 / 8
8,788
799
8,085
13,994
20,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
7
Kills
16
16
Deaths
7
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
4
2
0.5
L
Kuzenbo
AlanKH
Kuzenbo
2
1
5
4.5
L
Tsukuyomi
Chuckleslovakia
Tsukuyomi
1
6
6
0.67
W
Ah Puch
Kippy247
Ah Puch
1
2
9
2.75
W
Rama
9
0
3
10.5
W
King Arthur
Megaman718
King Arthur
3
2
7
3.25
L
Amaterasu
Soccerfan97
Amaterasu
1
2
3
1.25
W
Apollo
esooM
Apollo
2
1
6
5
L
Ishtar
2
3
2
1
W
Kuzenbo
xmeidox
Kuzenbo
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,190
Damage
58,958
70,433
Taken
58,772
53,052
Mitigated
47,190
14,351
Healing
15,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
10,167
1,380
139
3,661
14,404
6,006
58
3,774
10,630
29,339
0
L
Kuzenbo
AlanKH
Kuzenbo
9,690
3,928
0
3,193
13,340
20,283
0
4,596
8,744
18,991
0
L
Tsukuyomi
Chuckleslovakia
Tsukuyomi
11,558
2,606
0
1,055
14,602
6,561
54
4,524
10,078
0
30,873
W
Ah Puch
Kippy247
Ah Puch
15,508
1,033
0
4,376
10,321
5,103
506
4,511
5,810
40,319
0
W
Rama
8,814
6,882
0
3,042
7,239
3,463
3,411
3,928
3,311
0
41,926
W
King Arthur
Megaman718
King Arthur
15,139
1,121
484
1,056
13,693
10,356
98
3,296
10,397
46
34,890
L
Amaterasu
Soccerfan97
Amaterasu
4,052
1,469
1,428
2,967
18,456
15,666
0
6,654
11,802
0
7,714
W
Apollo
esooM
Apollo
11,412
7,364
540
1,594
13,525
8,018
0
4,626
8,899
26
37,580
L
Ishtar
7,723
5,016
0
1,908
9,631
4,536
0
4,117
5,514
0
32,067
W
Kuzenbo
xmeidox
Kuzenbo
8,085
3,109
560
4,262
13,994
20,250
131
3,496
10,498
14,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,712
Gold Earned
44,841
193
Minions Killed
248
0
Camps Cleared
0
1,140,853
Distance Traveled
1,246,926
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,595
690
44
4
0
208,139
0
L
Kuzenbo
8,530
775
25
2
0
244,706
2
L
Tsukuyomi
7,840
713
42
4
0
233,927
2
W
Ah Puch
8,438
767
62
6
0
233,994
2
W
Rama
10,070
915
89
8
0
241,990
0
W
King Arthur
8,610
783
38
3
0
273,441
2
L
Amaterasu
8,042
731
14
1
0
237,059
0
W
Apollo
8,935
812
49
4
0
239,932
4
L
Ishtar
8,705
791
68
6
0
217,022
0
W
Kuzenbo
8,788
799
10
1
0
257,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role