Player Matchup

Medusa
Medusa
BigPoppashango
Medusa
Level 103
God Stats
3W - 9L
1,338 SR
Queue Stats
124W - 125L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
Celtifer
Nu Wa
Level 155
God Stats
31W - 25L
1,564 SR
Queue Stats
142W - 157L
1,520 Elo+
Solo
Shiva
Shiva
TsarDragunov
Shiva
Level 155
God Stats
2W - 5L
1,333 SR
Queue Stats
370W - 365L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xziler8
Tsukuyomi
Level 157
God Stats
23W - 20L
1,605 SR
Queue Stats
328W - 327L
1,478 Elo+
Party 1
Kuzenbo
Kuzenbo
roachmilk
Kuzenbo
Level 124
God Stats
4W - 6L
1,698 SR
Queue Stats
176W - 186L
1,530 Elo+
Solo
Team Averages
Level 139
1,508 SR
1,492 Elo+

VS

Team Averages
Level 107
1,775 SR
1,685 Elo+
Nu Wa
Nu Wa
GameSharkG26
Nu Wa
Level 67
God Stats
34W - 18L
1,587 SR
Queue Stats
48W - 28L
1,643 Elo+
Party 2
Yemoja
Yemoja
Mojio1
Yemoja
Level 25
God Stats
1W - 0L
1,824 SR
Queue Stats
4W - 1L
1,816 Elo+
Party 2
Vulcan
Vulcan
MrH00D
Vulcan
Level 156
God Stats
1W - 0L
1,675 SR
Queue Stats
48W - 31L
1,655 Elo+
Party 2
Cupid
Cupid
Themss
Cupid
Level 127
God Stats
15W - 4L
1,700 SR
Queue Stats
79W - 62L
1,648 Elo+
Party 2
Horus
Horus
Zenarth
Horus
Level 160
God Stats
1W - 0L
2,092 SR
Queue Stats
6W - 3L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 5
10,394
650
12,681
18,494
7,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Celtifer
Nu Wa
17
1 / 3 / 5
10,502
656
12,913
16,838
6,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 4 / 8
10,221
639
17,916
27,930
26,956
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
Xziler8
Tsukuyomi
19
6 / 4 / 1
12,078
755
24,606
21,730
10,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
roachmilk
Kuzenbo
16
1 / 6 / 6
9,813
613
11,023
27,516
40,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 7
11,329
708
16,447
15,408
6,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Mojio1
Yemoja
18
2 / 2 / 14
11,938
746
10,330
23,923
22,945
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
MrH00D
Vulcan
19
5 / 1 / 8
11,473
717
28,016
14,766
8,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Themss
Cupid
20
6 / 4 / 7
12,499
781
22,757
21,530
10,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Zenarth
Horus
18
2 / 0 / 13
11,129
696
17,001
24,092
24,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
11
Kills
18
18
Deaths
11
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
L
Nu Wa
Celtifer
Nu Wa
1
3
5
1.17
W
3
4
7
1.63
W
Yemoja
Mojio1
Yemoja
2
2
14
4.5
W
Vulcan
MrH00D
Vulcan
5
1
8
9
W
Cupid
Themss
Cupid
6
4
7
2.38
L
1
4
8
1.25
L
Tsukuyomi
Xziler8
Tsukuyomi
6
4
1
1.63
W
Horus
Zenarth
Horus
2
0
13
8.5
L
Kuzenbo
roachmilk
Kuzenbo
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,139
Damage
94,551
112,508
Taken
99,719
91,786
Mitigated
73,122
16,709
Healing
44,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,681
5,068
0
5,538
18,494
7,986
428
8,576
9,186
0
45,648
L
Nu Wa
Celtifer
Nu Wa
12,913
3,418
0
500
16,838
6,508
177
8,616
7,958
63,893
0
W
16,447
4,765
291
3,452
15,408
6,900
1,236
3,598
11,416
50,777
0
W
Yemoja
Mojio1
Yemoja
10,330
2,096
8,722
5,471
23,923
22,945
422
5,386
18,254
20,177
0
W
Vulcan
MrH00D
Vulcan
28,016
6,989
543
1,883
14,766
8,274
1,275
3,748
10,879
68,400
0
W
Cupid
Themss
Cupid
22,757
9,992
3,292
9,589
21,530
10,904
3,396
4,470
16,692
0
75,679
L
17,916
1,560
2,934
3,393
27,930
26,956
0
11,625
15,008
0
38,685
L
Tsukuyomi
Xziler8
Tsukuyomi
24,606
3,612
0
1,802
21,730
10,209
0
8,942
12,452
0
85,383
W
Horus
Zenarth
Horus
17,001
6,973
3,183
8,039
24,092
24,099
1,205
5,333
18,542
0
42,470
L
Kuzenbo
roachmilk
Kuzenbo
11,023
2,473
0
2,542
27,516
40,127
0
14,076
11,782
26,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,008
Gold Earned
58,368
351
Minions Killed
329
0
Camps Cleared
0
1,655,304
Distance Traveled
1,689,716
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,394
650
77
5
0
333,887
1
L
Nu Wa
10,502
656
80
5
0
298,981
0
W
Nu Wa
11,329
708
67
4
0
315,063
6
W
Yemoja
11,938
746
15
1
0
334,341
1
W
Vulcan
11,473
717
89
6
0
368,940
4
W
Cupid
12,499
781
115
7
0
299,157
2
L
Shiva
10,221
639
39
2
0
350,855
0
L
Tsukuyomi
12,078
755
130
8
0
347,024
2
W
Horus
11,129
696
43
3
0
372,215
2
L
Kuzenbo
9,813
613
25
2
0
324,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role