Player Matchup

Rama
Rama
 
Rama
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
CenturyColor
Zeus
Level 113
God Stats
2W - 0L
1,723 SR
Queue Stats
64W - 65L
1,472 Elo+
Party 2
Janus
Janus
EL TELETUBI 13
Janus
Level 83
God Stats
1W - 0L
1,889 SR
Queue Stats
28W - 38L
1,409 Elo+
Party 2
Danzaburou
Danzaburou
ElLameCodos
Danzaburou
Level 83
God Stats
2W - 3L
1,424 SR
Queue Stats
5W - 8L
1,423 Elo+
Party 2
Tyr
Tyr
NoneTed
Tyr
Level 126
God Stats
16W - 11L
1,393 SR
Queue Stats
75W - 47L
1,581 Elo+
Solo
Team Averages
Level 101
1,586 SR
1,477 Elo+

VS

Team Averages
Level 99
1,425 SR
1,474 Elo+
Susano
Susano
 
Susano
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Keeg9
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
KirbyGriffin540
Anubis
Level 145
God Stats
1W - 1L
1,533 SR
Queue Stats
31W - 35L
1,449 Elo+
Solo
Chaac
Chaac
NoGutzNoGlory55
Chaac
Level 65
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 1
Medusa
Medusa
SoYouMad
Medusa
Level 135
God Stats
0W - 1L
1,305 SR
Queue Stats
2W - 2L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 0 / 12
8,764
797
4,376
7,151
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 0 / 7
9,371
852
7,767
6,486
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 4 / 11
9,005
819
11,425
9,192
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ElLameCodos
Danzaburou
15
3 / 1 / 12
8,791
799
7,568
7,456
3,147
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tyr
17
10 / 0 / 8
10,322
938
12,989
13,718
13,347
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
2 / 4 / 3
7,851
714
7,820
11,303
6,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Keeg9
Cthulhu
14
0 / 6 / 4
7,949
723
4,564
14,942
14,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 5 / 2
8,006
728
6,199
9,820
6,107
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 0
7,679
698
6,852
10,844
6,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
SoYouMad
Medusa
14
1 / 4 / 0
7,765
706
7,077
9,663
4,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
22
Kills
5
5
Deaths
22
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
12
8
L
Susano
 
Susano
2
4
3
0.88
W
4
0
7
7.5
W
3
4
11
2.13
W
Danzaburou
ElLameCodos
Danzaburou
3
1
12
9
L
Cthulhu
Keeg9
Cthulhu
0
6
4
0.33
L
2
5
2
0.6
L
0
3
0
0
W
Tyr
10
0
8
14
L
Medusa
SoYouMad
Medusa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,125
Damage
32,512
44,003
Taken
56,572
25,657
Mitigated
38,137
11,225
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,376
3,662
0
3,884
7,151
3,121
3,463
1,406
5,745
0
27,241
L
Susano
 
Susano
7,820
876
0
330
11,303
6,300
0
1,296
10,007
0
21,869
W
7,767
1,323
0
490
6,486
2,559
970
1,028
5,458
35,465
0
W
11,425
577
0
358
9,192
3,483
591
3,513
5,679
32,914
0
W
Danzaburou
ElLameCodos
Danzaburou
7,568
2,773
0
1,932
7,456
3,147
0
2,996
4,401
0
14,098
L
Cthulhu
Keeg9
Cthulhu
4,564
197
119
1,282
14,942
14,189
0
5,639
9,303
15,734
0
L
6,199
221
0
2,508
9,820
6,107
0
4,094
5,726
29,829
0
L
6,852
906
142
1,702
10,844
6,898
0
4,471
6,373
0
26,165
W
Tyr
12,989
1,082
0
4,561
13,718
13,347
0
1,761
11,957
0
40,542
L
Medusa
SoYouMad
Medusa
7,077
2,149
0
750
9,663
4,643
236
3,692
5,971
0
28,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,253
Gold Earned
39,250
243
Minions Killed
188
0
Camps Cleared
0
1,201,804
Distance Traveled
1,066,832
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,764
797
48
4
0
229,657
1
L
Susano
7,851
714
24
2
0
235,932
3
W
Zeus
9,371
852
65
6
0
232,710
2
W
Janus
9,005
819
57
5
0
221,785
1
W
Danzaburou
8,791
799
14
1
0
216,616
4
L
Cthulhu
7,949
723
19
2
0
217,573
0
L
Anubis
8,006
728
55
5
0
142,912
1
L
Chaac
7,679
698
46
4
0
234,198
0
W
Tyr
10,322
938
59
5
0
301,036
3
L
Medusa
7,765
706
44
4
0
236,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role