Player Matchup

Baron Samedi
Baron Samedi
ALAS0101
Baron Samedi
Level 29
God Stats
16W - 9L
1,711 SR
Queue Stats
210W - 97L
1,591 Elo+
Party 2
Chaac
Chaac
AnthOovalle44
Chaac
Level 138
God Stats
18W - 17L
1,590 SR
Queue Stats
672W - 619L
1,571 Elo+
Party 2
Nemesis
Nemesis
ROCHY_11
Nemesis
Level 116
God Stats
23W - 6L
1,656 SR
Queue Stats
415W - 323L
1,682 Elo+
Party 2
Team Averages
Level 94
1,652 SR
1,615 Elo+

VS

Team Averages
Level 46
1,421 SR
1,161 Elo+
Izanami
Izanami
Trapkrampus45
Izanami
Level 66
God Stats
0W - 3L
1,584 SR
Queue Stats
123W - 137L
1,320 Elo+
Party 1
Cerberus
Cerberus
YaBoiSins
Cerberus
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 21L
1,112 Elo+
Party 1
King Arthur
King Arthur
everydaycorpse
King Arthur
Level 5
God Stats
0W - 2L
1,179 SR
Queue Stats
8W - 10L
1,052 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALAS0101
Baron Samedi
16
4 / 5 / 11
11,296
706
10,252
14,736
7,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
11 / 2 / 10
13,991
874
32,279
23,138
24,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
ROCHY_11
Nemesis
17
9 / 3 / 11
13,884
868
16,465
21,985
11,816
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
4 / 8 / 4
12,594
787
12,587
22,745
10,272
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
YaBoiSins
Cerberus
14
1 / 7 / 4
10,200
638
12,002
22,965
14,097
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
everydaycorpse
King Arthur
16
4 / 9 / 4
11,640
728
13,014
23,011
29,979
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
24
Kills
9
10
Deaths
24
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ALAS0101
Baron Samedi
4
5
11
1.9
W
11
2
10
8
W
Nemesis
ROCHY_11
Nemesis
9
3
11
4.83
L
Izanami
4
8
4
0.75
L
Cerberus
YaBoiSins
Cerberus
1
7
4
0.43
L
King Arthur
everydaycorpse
King Arthur
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,996
Damage
37,603
59,859
Taken
68,721
43,906
Mitigated
54,348
21,959
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ALAS0101
Baron Samedi
10,252
1,811
1,475
2,751
14,736
7,747
501
2,911
11,825
33,636
0
W
32,279
8,476
0
11,529
23,138
24,343
779
6,274
16,864
0
87,573
W
Nemesis
ROCHY_11
Nemesis
16,465
7,229
1,363
4,841
21,985
11,816
546
3,136
18,849
730
46,607
L
Izanami
12,587
8,021
0
3,660
22,745
10,272
0
2,419
19,844
0
61,238
L
Cerberus
YaBoiSins
Cerberus
12,002
990
0
5,772
22,965
14,097
0
4,229
17,986
29,602
0
L
King Arthur
everydaycorpse
King Arthur
13,014
3,606
0
0
23,011
29,979
0
4,324
18,207
235
32,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,171
Gold Earned
34,434
195
Minions Killed
164
0
Camps Cleared
0
848,708
Distance Traveled
735,628
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,296
706
45
3
0
223,936
1
W
Chaac
13,991
874
101
6
0
324,317
4
W
Nemesis
13,884
868
49
3
0
300,455
0
L
Izanami
12,594
787
96
6
0
231,549
2
L
Cerberus
10,200
638
50
3
0
247,161
0
L
King Arthur
11,640
728
18
1
0
256,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role