Player Matchup

Hades
Hades
Chasedoughh_
Hades
Level 28
God Stats
2W - 2L
1,612 SR
Queue Stats
26W - 29L
1,406 Elo+
Party 2
Ymir
Ymir
craigdragon1
Ymir
Level 24
God Stats
1W - 3L
1,278 SR
Queue Stats
6W - 14L
1,063 Elo+
Party 2
Discordia
Discordia
landando
Discordia
Level 29
God Stats
1W - 1L
1,460 SR
Queue Stats
26W - 23L
1,441 Elo+
Party 2
Thanatos
Thanatos
ll-CLAMP-YOU-ll
Thanatos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,452 Elo+
Party 2
Chiron
Chiron
tochisloc
Chiron
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,388 Elo+
Party 2
Team Averages
Level 39
1,470 SR
1,350 Elo+

VS

Team Averages
Level 115
1,479 SR
1,414 Elo+
Erlang Shen
Erlang Shen
DEITY-RULER
Erlang Shen
Level 120
God Stats
10W - 5L
1,568 SR
Queue Stats
634W - 644L
1,391 Elo+
Solo
Horus
Horus
DetsukaJ
Horus
Level 126
God Stats
84W - 72L
1,580 SR
Queue Stats
410W - 453L
1,463 Elo+
Solo
Heimdallr
Heimdallr
IISSORAII
Heimdallr
Level 99
God Stats
4W - 10L
1,335 SR
Queue Stats
455W - 496L
1,389 Elo+
Party 1
Ra
Ra
ZMonay
Ra
Level 88
God Stats
10W - 5L
1,469 SR
Queue Stats
131W - 146L
1,423 Elo+
Solo
Hun Batz
Hun Batz
ll-Ludwig-ll
Hun Batz
Level 142
God Stats
25W - 27L
1,441 SR
Queue Stats
608W - 609L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,303
430
5,108
12,920
5,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 2 / 1
6,917
407
5,542
11,811
9,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
landando
Discordia
13
0 / 3 / 3
7,361
433
7,645
12,126
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
12
5 / 5 / 1
7,876
463
8,140
15,491
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
tochisloc
Chiron
12
1 / 4 / 1
7,389
435
8,392
11,982
3,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DEITY-RULER
Erlang Shen
16
3 / 2 / 3
10,113
595
12,030
19,051
13,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Horus
DetsukaJ
Horus
13
4 / 1 / 4
8,972
528
10,023
13,094
11,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
IISSORAII
Heimdallr
8
0 / 1 / 4
6,577
387
2,507
3,407
1,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
16
5 / 2 / 4
9,861
580
9,860
9,868
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
ll-Ludwig-ll
Hun Batz
15
5 / 1 / 6
9,230
543
7,662
10,110
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
17
17
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Erlang Shen
DEITY-RULER
Erlang Shen
3
2
3
2.25
W
Horus
DetsukaJ
Horus
4
1
4
6
W
Heimdallr
IISSORAII
Heimdallr
0
1
4
2
W
Ra
5
2
4
3.5
L
0
2
1
0.25
L
Discordia
landando
Discordia
0
3
3
0.5
L
Thanatos
5
5
1
1.1
W
Hun Batz
ll-Ludwig-ll
Hun Batz
5
1
6
8
L
Chiron
tochisloc
Chiron
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,827
Damage
42,082
64,330
Taken
55,530
28,506
Mitigated
33,885
21,417
Healing
28,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,108
1,878
173
3,983
12,920
5,046
0
91
12,829
33,290
0
W
Erlang Shen
DEITY-RULER
Erlang Shen
12,030
7,118
0
11,633
19,051
13,363
1,104
8,326
10,725
173
87,476
W
Horus
DetsukaJ
Horus
10,023
4,067
313
6,766
13,094
11,003
862
2,943
10,151
0
38,372
W
Heimdallr
IISSORAII
Heimdallr
2,507
1,148
0
628
3,407
1,122
0
390
3,017
0
20,121
W
Ra
9,860
532
755
3,487
9,868
4,307
559
4,105
5,763
84,666
1,469
L
5,542
1,461
0
1,021
11,811
9,713
96
1,832
9,979
21,673
0
L
Discordia
landando
Discordia
7,645
903
60
2,541
12,126
3,965
217
3,567
8,559
58,262
0
L
Thanatos
8,140
3,121
0
10,508
15,491
6,163
0
2,992
12,499
0
50,065
W
Hun Batz
ll-Ludwig-ll
Hun Batz
7,662
2,338
0
4,524
10,110
4,090
0
2,531
7,579
32
64,897
L
Chiron
tochisloc
Chiron
8,392
4,231
547
2,584
11,982
3,619
240
1,440
10,542
0
51,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,846
Gold Earned
44,753
326
Minions Killed
468
0
Camps Cleared
0
1,474,465
Distance Traveled
1,476,021
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,303
430
70
4
0
280,035
1
W
Erlang Shen
10,113
595
132
8
0
324,304
0
W
Horus
8,972
528
48
3
0
305,501
3
W
Heimdallr
6,577
387
30
2
0
127,297
1
W
Ra
9,861
580
157
9
0
354,847
8
L
Ymir
6,917
407
20
1
0
286,641
0
L
Discordia
7,361
433
86
5
0
315,833
1
L
Thanatos
7,876
463
79
5
0
297,216
6
W
Hun Batz
9,230
543
101
6
0
364,072
0
L
Chiron
7,389
435
71
4
0
294,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role