Player Matchup

Skadi
Skadi
Bronze V
 
Skadi
Bronze V
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver V
Gingermads
Artio
Silver V
Level 103
God Stats
1W - 4L
1,434 SR
Queue Stats
3W - 9L
1,303 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Jonathan160696
Cthulhu
Gold IV
Level 159
God Stats
1W - 0L
1,699 SR
Queue Stats
87W - 91L
1,396 MMR
Solo
He Bo
He Bo
Gold V
XxRazorxXG12
He Bo
Gold V
Level 133
God Stats
8W - 15L
1,490 SR
Queue Stats
331W - 337L
1,285 MMR
Solo
Susano
Susano
Gold V
mycouchisbetter
Susano
Gold V
Level 146
God Stats
4W - 3L
1,516 SR
Queue Stats
41W - 44L
1,411 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,528 SR
1,379 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,523 SR
1,347 MMR
Neith
Neith
Platinum V
JesusOfficial
Neith
Platinum V
Level 160
God Stats
2W - 5L
1,515 SR
Queue Stats
398W - 399L
1,683 MMR
Solo
Anubis
Anubis
Gold V
PrincessBangBang
Anubis
Gold V
Level 106
God Stats
3W - 7L
1,448 SR
Queue Stats
56W - 57L
1,453 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Revital16
Ne Zha
Gold IV
Level 160
God Stats
1W - 2L
1,454 SR
Queue Stats
210W - 221L
1,415 MMR
Solo
Bellona
Bellona
Bronze V
SpaaceTimee
Bellona
Bronze V
Level 96
God Stats
0W - 2L
1,587 SR
Queue Stats
3W - 14L
1,045 MMR
Party 1
Thanatos
Thanatos
Bronze I
senpaiuwu99
Thanatos
Bronze I
Level 87
God Stats
1W - 4L
1,614 SR
Queue Stats
8W - 16L
1,139 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
1 / 1 / 0
4,601
575
1,068
2,626
568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
7
1 / 0 / 2
4,701
588
797
5,286
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
4 / 0 / 1
5,873
734
4,626
3,834
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
2 / 2 / 3
5,190
649
2,328
5,341
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 0 / 3
5,423
678
2,526
5,114
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
IshtarLancelotRavanaMerlinHades

VS

Bans
YmirJormungandrChronosThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,831
604
4,353
4,221
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 1 / 1
4,148
519
1,767
2,473
911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Revital16
Ne Zha
7
1 / 3 / 0
4,440
555
1,885
7,874
3,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
SpaaceTimee
Bellona
5
0 / 3 / 0
3,550
444
1,347
5,407
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
senpaiuwu99
Thanatos
6
1 / 3 / 0
4,152
519
1,793
5,556
2,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
3
3
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
0
1
W
Artio
1
0
2
2
L
1
2
1
0.75
W
4
0
1
4.5
L
0
1
1
0.5
L
Ne Zha
Revital16
Ne Zha
1
3
0
0.33
L
Bellona
SpaaceTimee
Bellona
0
3
0
0
W
2
2
3
1.75
W
4
0
3
5.5
L
Thanatos
senpaiuwu99
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,345
Damage
11,145
22,201
Taken
25,531
7,903
Mitigated
11,679
8,341
Healing
8,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
1,068
661
0
750
2,626
568
1,220
732
1,894
0
26,985
W
Artio
797
140
240
1,373
5,286
2,588
250
1,035
4,251
11,522
0
L
4,353
2,005
0
791
4,221
1,836
0
1,827
2,394
0
28,399
W
4,626
547
0
2,495
3,834
1,679
0
0
3,834
28,488
0
L
1,767
229
0
1,146
2,473
911
0
300
2,173
24,534
0
L
Ne Zha
Revital16
Ne Zha
1,885
527
0
1,486
7,874
3,109
9
667
7,207
0
16,593
L
Bellona
SpaaceTimee
Bellona
1,347
235
0
1,529
5,407
3,560
0
2,540
2,489
0
12,691
W
2,328
210
0
789
5,341
1,421
0
0
5,341
29,041
0
W
2,526
446
0
2,694
5,114
1,647
0
0
5,114
0
23,429
L
Thanatos
senpaiuwu99
Thanatos
1,793
575
0
3,360
5,556
2,263
0
1,957
3,517
0
19,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,788
Gold Earned
21,121
231
Minions Killed
182
0
Camps Cleared
0
811,764
Distance Traveled
673,236
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,601
575
49
6
0
128,622
2
W
Artio
4,701
588
19
2
0
165,411
2
L
Neith
4,831
604
50
6
0
146,715
1
W
Cthulhu
5,873
734
59
7
0
171,352
2
L
Anubis
4,148
519
40
5
0
113,608
4
L
Ne Zha
4,440
555
24
3
0
164,610
2
L
Bellona
3,550
444
24
3
0
121,374
1
W
He Bo
5,190
649
55
7
0
153,314
2
W
Susano
5,423
678
49
6
0
193,065
3
L
Thanatos
4,152
519
44
6
0
126,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role