Player Matchup

Janus
Janus
Chronosone
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,375 Elo+
Party 1
Sylvanus
Sylvanus
rexharris
Sylvanus
Level 63
God Stats
2W - 0L
1,762 SR
Queue Stats
13W - 21L
1,431 Elo+
Party 1
Hou Yi
Hou Yi
silkyslider
Hou Yi
Level 104
God Stats
2W - 3L
1,715 SR
Queue Stats
26W - 32L
1,640 Elo+
Solo
Team Averages
Level 61
1,659 SR
1,482 Elo+

VS

Team Averages
Level 63
1,424 SR
1,487 Elo+
Janus
Janus
bobbybshmurda
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,526 Elo+
Party 2
King Arthur
King Arthur
cmeier
King Arthur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Set
Set
jaggedcactus
Set
Level 98
God Stats
0W - 1L
1,273 SR
Queue Stats
9W - 14L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 2 / 4
5,828
729
7,399
4,083
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
rexharris
Sylvanus
10
1 / 1 / 3
6,522
815
2,808
8,737
6,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hou Yi
11
3 / 1 / 0
6,370
796
3,205
5,605
2,458
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,341
793
7,357
5,698
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
cmeier
King Arthur
11
2 / 2 / 2
6,195
774
6,937
8,337
5,368
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 0 / 0
4,859
607
485
1,998
1,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
4
Kills
4
4
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
0
2
4
1
L
2
2
2
1.5
L
King Arthur
cmeier
King Arthur
2
2
2
1.5
L
0
0
0
0
W
Sylvanus
rexharris
Sylvanus
1
1
3
2.5
W
Hou Yi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,412
Damage
14,779
18,425
Taken
16,033
11,056
Mitigated
9,087
6,448
Healing
2,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
7,399
490
152
599
4,083
1,607
330
2,220
1,863
28,104
0
L
7,357
467
0
1,100
5,698
2,442
0
4,245
1,453
29,835
0
L
King Arthur
cmeier
King Arthur
6,937
1,006
0
250
8,337
5,368
0
4,784
3,553
0
15,616
L
485
94
393
637
1,998
1,277
0
1,178
820
0
1,729
W
Sylvanus
rexharris
Sylvanus
2,808
880
861
3,576
8,737
6,991
150
3,734
5,003
7,984
0
W
Hou Yi
3,205
2,073
0
1,260
5,605
2,458
686
1,436
4,169
0
13,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,720
Gold Earned
17,395
88
Minions Killed
84
0
Camps Cleared
0
398,478
Distance Traveled
322,990
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,828
729
37
5
0
141,427
3
L
Janus
6,341
793
55
7
0
136,327
1
L
King Arthur
6,195
774
27
3
0
150,107
3
L
Set
4,859
607
2
0
0
36,556
0
W
Sylvanus
6,522
815
16
2
0
136,797
1
W
Hou Yi
6,370
796
35
4
0
120,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role