Player Matchup

Izanami
Izanami
Fillupjfry
Izanami
Level 29
God Stats
2W - 5L
1,484 SR
Queue Stats
2W - 8L
1,390 Elo+
Party 2
Hercules
Hercules
LUVuFROZT
Hercules
Level 106
God Stats
0W - 1L
1,726 SR
Queue Stats
13W - 17L
1,461 Elo+
Party 2
Ah Puch
Ah Puch
SonTiIIa
Ah Puch
Level 103
God Stats
1W - 1L
1,691 SR
Queue Stats
10W - 14L
1,450 Elo+
Party 2
Team Averages
Level 79
1,634 SR
1,433 Elo+

VS

Team Averages
Level 104
1,532 SR
1,542 Elo+
Cupid
Cupid
Gonza987
Cupid
Level 129
God Stats
2W - 0L
1,895 SR
Queue Stats
14W - 11L
1,454 Elo+
Party 1
Ra
Ra
Jayfeather777
Ra
Level 157
God Stats
1W - 1L
1,348 SR
Queue Stats
8W - 4L
1,718 Elo+
Solo
Chaac
Chaac
JounasRTX
Chaac
Level 26
God Stats
1W - 1L
1,352 SR
Queue Stats
14W - 11L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fillupjfry
Izanami
11
0 / 3 / 1
6,426
643
5,092
9,333
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
LUVuFROZT
Hercules
12
0 / 2 / 2
6,604
660
5,022
15,346
9,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
SonTiIIa
Ah Puch
10
2 / 5 / 0
6,735
674
6,252
7,973
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gonza987
Cupid
12
0 / 1 / 8
7,391
739
5,074
6,005
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 0 / 3
9,107
911
15,877
6,964
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
JounasRTX
Chaac
12
3 / 1 / 7
7,641
764
7,766
9,140
9,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fillupjfry
Izanami
0
3
1
0.17
W
Cupid
Gonza987
Cupid
0
1
8
4
W
7
0
3
8.5
W
Chaac
JounasRTX
Chaac
3
1
7
6.5
L
Hercules
LUVuFROZT
Hercules
0
2
2
0.5
L
Ah Puch
SonTiIIa
Ah Puch
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,366
Damage
28,717
32,652
Taken
22,109
16,442
Mitigated
14,792
7,798
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fillupjfry
Izanami
5,092
3,141
0
1,658
9,333
3,483
0
4,620
4,549
0
24,092
W
Cupid
Gonza987
Cupid
5,074
2,674
470
334
6,005
2,360
460
1,954
3,848
0
26,056
W
15,877
2,252
1,807
3,555
6,964
3,389
517
2,085
4,662
60,708
0
W
Chaac
JounasRTX
Chaac
7,766
916
0
1,749
9,140
9,043
8
2,245
6,750
0
11,742
L
Hercules
LUVuFROZT
Hercules
5,022
987
0
5,388
15,346
9,759
0
7,014
8,036
0
17,214
L
Ah Puch
SonTiIIa
Ah Puch
6,252
105
0
752
7,973
3,200
0
4,261
3,500
18,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,765
Gold Earned
24,139
115
Minions Killed
164
0
Camps Cleared
0
533,637
Distance Traveled
616,512
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,426
643
46
5
0
172,015
2
W
Cupid
7,391
739
51
5
0
207,159
3
W
Ra
9,107
911
96
10
0
219,007
3
W
Chaac
7,641
764
17
2
0
190,346
1
L
Hercules
6,604
660
41
4
0
200,934
3
L
Ah Puch
6,735
674
28
3
0
160,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role