Player Matchup

Hou Yi
Hou Yi
ABigBeanBag
Hou Yi
Level 160
God Stats
4W - 2L
1,690 SR
Queue Stats
220W - 138L
1,646 Elo+
Party 1
Lancelot
Lancelot
DoghouseWinner
Lancelot
Level 27
God Stats
4W - 0L
1,791 SR
Queue Stats
84W - 11L
1,948 Elo+
Party 1
Sobek
Sobek
TheRegulation
Sobek
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 39L
1,591 Elo+
Party 1
Chiron
Chiron
Zoresk
Chiron
Level 145
God Stats
3W - 1L
1,653 SR
Queue Stats
120W - 105L
1,653 Elo+
Party 1
Thanatos
Thanatos
oGryph
Thanatos
Level 160
God Stats
4W - 0L
1,966 SR
Queue Stats
124W - 40L
1,812 Elo+
Party 1
Team Averages
Level 122
1,720 SR
1,730 Elo+

VS

Team Averages
Level 36
1,502 SR
1,562 Elo+
Discordia
Discordia
Bart04
Discordia
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,453 Elo+
Party 2
Ao Kuang
Ao Kuang
BigHaggerty
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,676 Elo+
Party 2
Ne Zha
Ne Zha
ExMxBeastboy
Ne Zha
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,437 Elo+
Solo
Scylla
Scylla
cartermccutcheon
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Nemesis
Nemesis
tjpreston_21
Nemesis
Level 43
God Stats
0W - 1L
1,512 SR
Queue Stats
2W - 1L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
10 / 4 / 28
12,187
937
16,140
13,245
7,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
14
7 / 7 / 13
9,930
764
14,035
13,804
9,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 3 / 30
10,891
838
6,877
15,898
22,887
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
Zoresk
Chiron
19
13 / 3 / 19
12,209
939
20,993
11,979
6,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
oGryph
Thanatos
20
16 / 4 / 20
12,380
952
28,739
18,323
10,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bart04
Discordia
16
6 / 9 / 5
9,572
736
13,267
18,206
6,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
BigHaggerty
Ao Kuang
17
4 / 10 / 10
11,241
865
10,515
22,575
10,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
13
2 / 11 / 10
8,375
644
9,500
17,828
6,983
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 11 / 6
9,668
744
4,589
15,642
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
tjpreston_21
Nemesis
16
4 / 8 / 7
10,016
770
7,601
16,223
7,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
58
49
Kills
20
21
Deaths
49
110
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
10
4
28
6
L
Discordia
Bart04
Discordia
6
9
5
0.94
L
Ao Kuang
BigHaggerty
Ao Kuang
4
10
10
0.9
W
Lancelot
7
7
13
1.93
L
Ne Zha
2
11
10
0.64
W
3
3
30
6
W
Chiron
Zoresk
Chiron
13
3
19
7.5
L
4
11
6
0.64
W
Thanatos
oGryph
Thanatos
16
4
20
6.5
L
Nemesis
tjpreston_21
Nemesis
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,784
Damage
45,472
73,249
Taken
90,474
56,801
Mitigated
37,272
33,963
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
16,140
9,924
1,626
3,793
13,245
7,161
2,063
6,611
6,588
0
35,022
L
Discordia
Bart04
Discordia
13,267
1,341
370
2,746
18,206
6,734
342
1,259
16,947
26,892
0
L
Ao Kuang
BigHaggerty
Ao Kuang
10,515
4,900
521
6,348
22,575
10,955
0
1,537
21,038
14,253
0
W
Lancelot
14,035
1,240
678
1,676
13,804
9,651
0
3,267
9,108
0
18,490
L
Ne Zha
9,500
2,457
164
1,457
17,828
6,983
0
1,420
16,408
0
14,615
W
6,877
492
459
3,543
15,898
22,887
554
4,501
11,251
12,104
0
W
Chiron
Zoresk
Chiron
20,993
9,491
1,932
3,862
11,979
6,247
4,534
5,201
6,774
0
34,353
L
4,589
79
213
499
15,642
4,639
0
1,470
14,172
18,187
0
W
Thanatos
oGryph
Thanatos
28,739
12,559
354
16,040
18,323
10,855
315
8,357
9,886
0
43,990
L
Nemesis
tjpreston_21
Nemesis
7,601
3,101
742
1,466
16,223
7,961
0
1,191
15,032
0
11,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,597
Gold Earned
48,872
126
Minions Killed
81
0
Camps Cleared
0
1,154,434
Distance Traveled
875,589
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,187
937
44
3
0
219,010
0
L
Discordia
9,572
736
33
3
0
158,142
0
L
Ao Kuang
11,241
865
6
0
0
166,780
0
W
Lancelot
9,930
764
3
0
0
214,909
2
L
Ne Zha
8,375
644
8
1
0
161,213
0
W
Sobek
10,891
838
8
1
0
244,132
0
W
Chiron
12,209
939
37
3
0
231,960
0
L
Scylla
9,668
744
26
2
0
180,417
0
W
Thanatos
12,380
952
34
3
0
244,423
0
L
Nemesis
10,016
770
8
1
0
209,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role