Player Matchup

Hercules
Hercules
DNA DeMoNz
Hercules
Level 110
God Stats
0W - 1L
1,728 SR
Queue Stats
1W - 2L
1,813 Elo+
Party 3
Skadi
Skadi
Escanor2622
Skadi
Level 136
God Stats
1W - 2L
1,425 SR
Queue Stats
73W - 68L
1,518 Elo+
Party 3
Vulcan
Vulcan
Magicman6969612
Vulcan
Level 89
God Stats
1W - 3L
1,400 SR
Queue Stats
108W - 117L
1,490 Elo+
Party 3
Yu Huang
Yu Huang
TheWarHawk69
Yu Huang
Level 106
God Stats
3W - 5L
1,330 SR
Queue Stats
276W - 294L
1,503 Elo+
Solo
Yemoja
Yemoja
kevoooooo
Yemoja
Level 155
God Stats
1W - 3L
1,342 SR
Queue Stats
71W - 71L
1,561 Elo+
Party 3
Team Averages
Level 119
1,445 SR
1,577 Elo+

VS

Team Averages
Level 131
1,516 SR
1,473 Elo+
Hades
Hades
D-TOOLMAN
Hades
Level 108
God Stats
3W - 0L
1,548 SR
Queue Stats
128W - 126L
1,468 Elo+
Party 1
Hel
Hel
JollysCarry
Hel
Level 122
God Stats
4W - 3L
1,517 SR
Queue Stats
377W - 373L
1,510 Elo+
Solo
Cabrakan
Cabrakan
K-ICE1
Cabrakan
Level 149
God Stats
6W - 7L
1,547 SR
Queue Stats
323W - 346L
1,495 Elo+
Party 1
Discordia
Discordia
Xzirf
Discordia
Level 141
God Stats
6W - 2L
1,561 SR
Queue Stats
250W - 234L
1,453 Elo+
Party 2
Ratatoskr
Ratatoskr
cronos248
Ratatoskr
Level 136
God Stats
1W - 1L
1,408 SR
Queue Stats
139W - 139L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DNA DeMoNz
Hercules
16
3 / 3 / 5
10,164
635
7,504
21,208
21,759
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 6 / 4
10,747
672
14,124
17,166
10,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 5 / 4
9,922
620
17,098
14,420
6,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
TheWarHawk69
Yu Huang
18
1 / 5 / 6
10,292
643
10,508
13,934
6,829
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
kevoooooo
Yemoja
17
1 / 2 / 8
10,775
673
8,885
16,771
25,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
D-TOOLMAN
Hades
19
3 / 2 / 17
11,283
705
26,001
19,062
18,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 3 / 14
11,091
693
10,234
15,499
13,386
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
K-ICE1
Cabrakan
18
3 / 4 / 15
11,821
739
7,953
25,593
49,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Xzirf
Discordia
19
6 / 1 / 12
11,550
722
21,702
9,549
5,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
cronos248
Ratatoskr
17
4 / 2 / 15
10,695
668
9,035
15,917
18,094
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
94
12
Kills
21
21
Deaths
12
27
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hades
D-TOOLMAN
Hades
3
2
17
5.75
L
Hercules
DNA DeMoNz
Hercules
3
3
5
1.83
L
6
6
4
1.33
W
5
3
14
4
W
Cabrakan
K-ICE1
Cabrakan
3
4
15
2.63
L
1
5
4
0.6
L
Yu Huang
TheWarHawk69
Yu Huang
1
5
6
0.8
W
Discordia
Xzirf
Discordia
6
1
12
12
W
Ratatoskr
cronos248
Ratatoskr
4
2
15
5.75
L
Yemoja
kevoooooo
Yemoja
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,119
Damage
74,925
83,499
Taken
85,620
70,475
Mitigated
105,047
30,833
Healing
48,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
D-TOOLMAN
Hades
26,001
1,356
3,855
7,836
19,062
18,266
2,613
9,063
9,999
55,803
0
L
Hercules
DNA DeMoNz
Hercules
7,504
2,147
2,044
6,577
21,208
21,759
266
15,503
5,418
0
12,161
L
14,124
4,676
1,519
2,107
17,166
10,017
1,795
13,445
3,545
0
30,223
W
10,234
1,415
14,431
6,639
15,499
13,386
1,259
7,340
8,159
23,564
0
W
Cabrakan
K-ICE1
Cabrakan
7,953
686
102
1,929
25,593
49,477
819
9,992
15,601
14,732
0
L
17,098
5,690
895
2,469
14,420
6,822
797
12,604
1,713
38,637
0
L
Yu Huang
TheWarHawk69
Yu Huang
10,508
1,693
1,521
2,519
13,934
6,829
1,193
12,845
1,089
33,726
0
W
Discordia
Xzirf
Discordia
21,702
815
5,257
2,379
9,549
5,824
1,453
4,579
4,970
50,352
0
W
Ratatoskr
cronos248
Ratatoskr
9,035
833
1,634
4,297
15,917
18,094
1,180
5,517
10,400
0
18,904
L
Yemoja
kevoooooo
Yemoja
8,885
1,934
7,048
4,134
16,771
25,048
350
11,493
4,901
19,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,900
Gold Earned
56,440
162
Minions Killed
196
0
Camps Cleared
0
1,252,520
Distance Traveled
1,408,669
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,283
705
73
5
0
263,323
1
L
Hercules
10,164
635
11
1
0
256,841
1
L
Skadi
10,747
672
37
2
0
263,285
0
W
Hel
11,091
693
27
2
0
278,008
0
W
Cabrakan
11,821
739
14
1
0
251,770
2
L
Vulcan
9,922
620
38
2
0
251,430
5
L
Yu Huang
10,292
643
49
3
0
252,104
1
W
Discordia
11,550
722
67
4
0
281,341
4
W
Ratatoskr
10,695
668
15
1
0
334,227
0
L
Yemoja
10,775
673
27
2
0
228,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role