Player Matchup

Thor
Thor
DR3J3NYOR
Thor
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,367 Elo+
Party 1
Anubis
Anubis
PTG x Wheezy
Anubis
Level 105
God Stats
2W - 0L
1,715 SR
Queue Stats
49W - 60L
1,513 Elo+
Party 1
Chaac
Chaac
The Eh Grape
Chaac
Level 48
God Stats
3W - 1L
1,758 SR
Queue Stats
12W - 21L
1,443 Elo+
Party 1
Team Averages
Level 66
1,658 SR
1,441 Elo+

VS

Team Averages
Level 54
1,349 SR
1,156 Elo+
Agni
Agni
DeclanG1995
Agni
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 72L
1,060 Elo+
Party 2
Mulan
Mulan
IntelFadiman
Mulan
Level 67
God Stats
11W - 12L
1,261 SR
Queue Stats
298W - 357L
1,360 Elo+
Solo
Chiron
Chiron
yaya rabbits
Chiron
Level 68
God Stats
2W - 4L
1,286 SR
Queue Stats
91W - 236L
1,050 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
3 / 2 / 15
12,485
694
7,167
10,337
5,068
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Anubis
20
16 / 0 / 5
16,033
891
34,770
15,308
9,824
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 6 / 12
11,458
637
10,959
19,921
22,484
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 10 / 1
12,039
669
11,130
18,846
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 5 / 5
10,720
596
11,679
28,456
35,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
16
0 / 6 / 6
10,580
588
7,972
15,916
8,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
21
Kills
7
8
Deaths
21
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
3
2
15
5.25
L
6
10
1
0.65
L
1
5
5
0.7
W
Anubis
16
0
5
18.5
W
2
6
12
1.33
L
Chiron
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,896
Damage
30,781
45,566
Taken
63,218
37,376
Mitigated
50,332
17,084
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
7,167
724
219
1,766
10,337
5,068
0
2,109
8,035
0
17,552
L
11,130
263
0
622
18,846
6,578
0
9,859
8,987
43,146
0
L
11,679
1,423
0
3,330
28,456
35,486
0
15,425
13,031
218
40,839
W
Anubis
34,770
2,711
0
13,008
15,308
9,824
2,172
2,566
12,258
113,182
0
W
10,959
2,587
0
2,091
19,921
22,484
60
6,682
12,805
0
23,567
L
Chiron
7,972
2,861
2,141
2,276
15,916
8,268
0
9,539
6,363
0
25,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,976
Gold Earned
33,339
189
Minions Killed
162
0
Camps Cleared
0
934,829
Distance Traveled
821,626
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,485
694
22
1
0
342,578
0
L
Agni
12,039
669
60
3
0
243,360
0
L
Mulan
10,720
596
54
3
0
305,423
2
W
Anubis
16,033
891
151
8
0
276,433
0
W
Chaac
11,458
637
16
1
0
315,818
1
L
Chiron
10,580
588
48
3
0
272,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role