Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Akuma6625
Izanami
Level 86
God Stats
50W - 34L
1,673 SR
Queue Stats
108W - 100L
1,549 Elo+
Party 3
Hera
Hera
SCRUTUS
Hera
Level 149
God Stats
39W - 28L
1,620 SR
Queue Stats
486W - 441L
1,572 Elo+
Party 3
Da Ji
Da Ji
WaifuBenson
Da Ji
Level 68
God Stats
4W - 2L
1,529 SR
Queue Stats
10W - 10L
1,409 Elo+
Party 2
Sylvanus
Sylvanus
charalmon7667
Sylvanus
Level 68
God Stats
20W - 11L
1,747 SR
Queue Stats
202W - 175L
1,566 Elo+
Party 3
Team Averages
Level 93
1,614 SR
1,519 Elo+

VS

Team Averages
Level 80
1,263 SR
1,329 Elo+
Achilles
Achilles
AbridgedHero
Achilles
Level 124
God Stats
4W - 11L
1,317 SR
Queue Stats
135W - 165L
1,364 Elo+
Party 4
Ravana
Ravana
Devonthekid10
Ravana
Level 66
God Stats
2W - 3L
1,405 SR
Queue Stats
197W - 214L
1,425 Elo+
Party 1
Hades
Hades
Killerlife822
Hades
Level 112
God Stats
4W - 10L
1,301 SR
Queue Stats
80W - 110L
1,357 Elo+
Party 4
Yu Huang
Yu Huang
rwchris
Yu Huang
Level 76
God Stats
2W - 10L
1,183 SR
Queue Stats
73W - 94L
1,291 Elo+
Party 4
Lancelot
Lancelot
widowmain
Lancelot
Level 23
God Stats
0W - 6L
1,109 SR
Queue Stats
43W - 65L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 0 / 5
6,108
555
4,833
9,760
6,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Akuma6625
Izanami
10
1 / 1 / 4
5,703
518
6,555
7,421
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
SCRUTUS
Hera
12
2 / 1 / 0
7,187
653
5,567
4,954
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 1 / 2
6,239
567
3,182
7,255
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
charalmon7667
Sylvanus
12
2 / 0 / 0
6,829
621
5,302
8,867
4,474
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AbridgedHero
Achilles
8
1 / 3 / 0
4,988
453
4,557
11,414
6,632
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
5,143
468
3,075
5,703
2,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 2 / 1
4,963
451
4,628
6,945
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
rwchris
Yu Huang
10
0 / 1 / 1
5,656
514
1,065
5,652
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
widowmain
Lancelot
11
2 / 2 / 1
6,395
581
4,895
8,734
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
3
3
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
5
2.5
L
Achilles
AbridgedHero
Achilles
1
3
0
0.33
W
Izanami
Akuma6625
Izanami
1
1
4
3
L
0
2
1
0.25
L
0
2
1
0.25
W
Hera
SCRUTUS
Hera
2
1
0
2
W
5
1
2
6
W
Sylvanus
charalmon7667
Sylvanus
2
0
0
2
L
Yu Huang
rwchris
Yu Huang
0
1
1
0.5
L
Lancelot
widowmain
Lancelot
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,439
Damage
18,220
38,257
Taken
38,448
18,462
Mitigated
17,430
15,108
Healing
9,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,833
452
0
4,890
9,760
6,015
592
1,993
7,767
23,955
1,988
L
Achilles
AbridgedHero
Achilles
4,557
1,283
0
1,520
11,414
6,632
0
2,287
9,127
0
22,143
W
Izanami
Akuma6625
Izanami
6,555
4,510
0
2,869
7,421
2,518
747
2,438
4,983
0
52,461
L
3,075
467
0
1,306
5,703
2,911
0
4,216
1,487
0
20,970
L
4,628
131
366
3,208
6,945
2,647
0
2,114
4,831
31,782
0
W
Hera
SCRUTUS
Hera
5,567
394
0
500
4,954
1,798
12
928
4,026
55,084
0
W
3,182
783
332
1,262
7,255
3,657
0
334
6,921
0
32,272
W
Sylvanus
charalmon7667
Sylvanus
5,302
1,777
0
5,255
8,867
4,474
480
0
8,446
47,558
0
L
Yu Huang
rwchris
Yu Huang
1,065
0
0
2,598
5,652
2,084
47
3,139
2,205
39,761
0
L
Lancelot
widowmain
Lancelot
4,895
1,676
0
211
8,734
3,156
0
3,086
5,528
0
37,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,066
Gold Earned
27,145
415
Minions Killed
266
0
Camps Cleared
0
1,094,176
Distance Traveled
1,112,975
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,108
555
64
6
0
235,659
4
L
Achilles
4,988
453
38
3
0
222,486
2
W
Izanami
5,703
518
94
9
0
208,990
0
L
Ravana
5,143
468
36
3
0
222,564
0
L
Hades
4,963
451
60
5
0
191,420
1
W
Hera
7,187
653
121
11
0
222,322
1
W
Da Ji
6,239
567
43
4
0
241,929
0
W
Sylvanus
6,829
621
93
8
0
185,276
3
L
Yu Huang
5,656
514
68
6
0
217,975
1
L
Lancelot
6,395
581
64
6
0
258,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role