Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ASGBootyMeat
Sylvanus
Level 146
God Stats
18W - 23L
1,462 SR
Queue Stats
162W - 142L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
Brain Sneeze
Baron Samedi
Level 160
God Stats
3W - 1L
1,608 SR
Queue Stats
5W - 2L
1,638 Elo+
Party 1
Sun Wukong
Sun Wukong
KaRnAgE_MoOn
Sun Wukong
Level 94
God Stats
3W - 0L
1,717 SR
Queue Stats
105W - 99L
1,460 Elo+
Party 3
Hou Yi
Hou Yi
Tasty_totts
Hou Yi
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 77L
1,415 Elo+
Party 3
Team Averages
Level 126
1,557 SR
1,506 Elo+

VS

Team Averages
Level 109
1,514 SR
1,507 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BrokeRodWave
Mulan
Level 108
God Stats
34W - 32L
1,506 SR
Queue Stats
588W - 735L
1,443 Elo+
Solo
Xbalanque
Xbalanque
Gabeltch
Xbalanque
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 11L
1,552 Elo+
Party 2
Ah Puch
Ah Puch
SimpDaddie
Ah Puch
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,471 Elo+
Party 2
Ymir
Ymir
WeightLifterSMH
Ymir
Level 57
God Stats
78W - 55L
1,563 SR
Queue Stats
99W - 89L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
0 / 1 / 1
3,526
705
1,271
3,386
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
ASGBootyMeat
Sylvanus
6
1 / 0 / 0
3,906
781
815
1,427
1,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Brain Sneeze
Baron Samedi
6
0 / 0 / 0
3,352
670
810
1,944
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
KaRnAgE_MoOn
Sun Wukong
4
0 / 2 / 0
2,812
562
915
2,973
1,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
5
0 / 1 / 0
3,054
611
1,485
3,083
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
0 / 0 / 0
3,326
665
763
3,571
989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

2
0 / 1 / 0
2,718
544
613
1,437
743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Gabeltch
Xbalanque
5
3 / 0 / 0
3,704
741
2,951
2,749
630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
SimpDaddie
Ah Puch
6
1 / 0 / 0
3,684
737
1,752
2,461
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 2
3,699
740
1,159
3,322
1,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
1
1
0.5
L
Ne Zha
 
Ne Zha
0
0
0
0
W
Sylvanus
ASGBootyMeat
Sylvanus
1
0
0
1
W
Baron Samedi
Brain Sneeze
Baron Samedi
0
0
0
0
L
0
1
0
0
L
Xbalanque
Gabeltch
Xbalanque
3
0
0
3
W
Sun Wukong
KaRnAgE_MoOn
Sun Wukong
0
2
0
0
L
Ah Puch
SimpDaddie
Ah Puch
1
0
0
1
W
Hou Yi
0
1
0
0
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,296
Damage
7,238
12,813
Taken
13,540
5,112
Mitigated
4,834
4,331
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,271
554
0
1,084
3,386
1,089
0
373
3,013
0
14,184
L
Ne Zha
 
Ne Zha
763
350
0
2,216
3,571
989
0
0
3,571
0
14,008
W
Sylvanus
ASGBootyMeat
Sylvanus
815
493
0
954
1,427
1,074
708
0
1,427
14,726
5,690
W
Baron Samedi
Brain Sneeze
Baron Samedi
810
57
0
659
1,944
812
0
1,379
565
13,162
0
L
613
170
0
455
1,437
743
0
723
714
0
5,542
L
Xbalanque
Gabeltch
Xbalanque
2,951
1,191
0
1,416
2,749
630
0
0
2,749
0
17,050
W
Sun Wukong
KaRnAgE_MoOn
Sun Wukong
915
368
208
231
2,973
1,439
0
159
2,814
0
5,042
L
Ah Puch
SimpDaddie
Ah Puch
1,752
117
0
837
2,461
835
0
810
1,651
18,301
0
W
Hou Yi
1,485
886
0
1,195
3,083
698
0
768
2,315
0
11,477
L
1,159
470
0
1,739
3,322
1,637
0
0
3,322
9,655
2,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,650
Gold Earned
17,131
133
Minions Killed
147
0
Camps Cleared
0
465,966
Distance Traveled
428,181
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,526
705
39
8
0
108,952
0
L
Ne Zha
3,326
665
42
8
0
111,030
1
W
Sylvanus
3,906
781
45
9
0
87,071
0
W
Baron Samedi
3,352
670
26
5
0
96,359
0
L
Mulan
2,718
544
13
3
0
31,958
0
L
Xbalanque
3,704
741
37
7
0
98,374
1
W
Sun Wukong
2,812
562
8
2
0
97,234
0
L
Ah Puch
3,684
737
42
8
0
94,177
2
W
Hou Yi
3,054
611
15
3
0
76,350
1
L
Ymir
3,699
740
13
3
0
92,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role