Player Matchup

Hel
Hel
Eeyore5906
Hel
Level 122
God Stats
3W - 1L
1,457 SR
Queue Stats
5W - 3L
1,446 Elo+
Party 2
Freya
Freya
Mega_Roach17
Freya
Level 48
God Stats
4W - 0L
1,810 SR
Queue Stats
224W - 209L
1,480 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Vibe Kamui
Cu Chulainn
Level 87
God Stats
1W - 0L
1,466 SR
Queue Stats
20W - 30L
1,364 Elo+
Party 2
Kumbhakarna
Kumbhakarna
colt34_
Kumbhakarna
Level 62
God Stats
2W - 0L
1,298 SR
Queue Stats
16W - 29L
1,265 Elo+
Party 3
Da Ji
Da Ji
rena207ex1234
Da Ji
Level 146
God Stats
5W - 2L
1,553 SR
Queue Stats
20W - 25L
1,394 Elo+
Party 2
Team Averages
Level 93
1,517 SR
1,390 Elo+

VS

Team Averages
Level 66
1,503 SR
1,605 Elo+
Mulan
Mulan
Boshoujo
Mulan
Level 118
God Stats
3W - 1L
1,632 SR
Queue Stats
19W - 20L
1,436 Elo+
Party 1
Tyr
Tyr
CaptainSquatch
Tyr
Level 68
God Stats
4W - 2L
1,704 SR
Queue Stats
104W - 77L
1,680 Elo+
Party 1
Amaterasu
Amaterasu
Delvidium
Amaterasu
Level 44
God Stats
1W - 1L
1,444 SR
Queue Stats
5W - 2L
1,732 Elo+
Party 1
Baron Samedi
Baron Samedi
Ghillygames
Baron Samedi
Level 29
God Stats
2W - 1L
1,763 SR
Queue Stats
2W - 1L
1,704 Elo+
Solo
Ao Kuang
Ao Kuang
ManmboKiiings
Ao Kuang
Level 69
God Stats
0W - 2L
970 SR
Queue Stats
61W - 62L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 22
15,672
746
29,831
27,489
20,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
13 / 2 / 8
17,486
833
49,188
25,412
17,737
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Vibe Kamui
Cu Chulainn
20
5 / 9 / 14
15,785
752
27,607
39,750
41,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
colt34_
Kumbhakarna
20
3 / 1 / 21
15,867
756
9,104
30,197
48,289
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
12 / 8 / 4
16,119
768
29,830
34,378
29,012
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Boshoujo
Mulan
20
1 / 7 / 14
13,795
657
26,764
31,875
38,643
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
6 / 6 / 14
15,867
756
25,382
33,836
49,660
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Delvidium
Amaterasu
19
3 / 8 / 11
13,678
651
15,116
33,989
30,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ghillygames
Baron Samedi
19
0 / 8 / 11
12,740
607
19,601
26,812
13,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
ManmboKiiings
Ao Kuang
20
15 / 7 / 5
16,502
786
32,092
47,124
25,318
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
80
36
Kills
25
25
Deaths
36
69
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Mulan
Boshoujo
Mulan
1
7
14
1.14
L
6
6
14
2.17
L
Amaterasu
Delvidium
Amaterasu
3
8
11
1.06
W
3
5
22
2.8
L
Baron Samedi
Ghillygames
Baron Samedi
0
8
11
0.69
L
Ao Kuang
ManmboKiiings
Ao Kuang
15
7
5
2.5
W
13
2
8
8.5
W
Cu Chulainn
Vibe Kamui
Cu Chulainn
5
9
14
1.33
W
Kumbhakarna
colt34_
Kumbhakarna
3
1
21
13.5
W
12
8
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,560
Damage
118,955
157,226
Taken
173,636
157,222
Mitigated
158,056
68,586
Healing
44,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Boshoujo
Mulan
26,764
2,056
0
5,201
31,875
38,643
36
14,621
16,088
0
64,455
L
25,382
4,021
0
5,841
33,836
49,660
150
18,237
14,802
0
56,035
L
Amaterasu
Delvidium
Amaterasu
15,116
6,317
0
5,432
33,989
30,825
429
19,933
13,544
0
36,927
W
29,831
1,290
19,346
15,525
27,489
20,390
1,926
8,299
19,190
78,145
0
L
Baron Samedi
Ghillygames
Baron Samedi
19,601
2,096
3,412
4,270
26,812
13,610
0
13,001
13,262
41,072
0
L
Ao Kuang
ManmboKiiings
Ao Kuang
32,092
8,912
0
20,197
47,124
25,318
80
22,878
23,713
70,104
0
W
49,188
14,789
0
12,032
25,412
17,737
1,415
5,587
19,825
109,601
0
W
Cu Chulainn
Vibe Kamui
Cu Chulainn
27,607
5,845
422
9,044
39,750
41,794
2,251
15,228
24,522
9,584
62,525
W
Kumbhakarna
colt34_
Kumbhakarna
9,104
496
766
6,904
30,197
48,289
518
11,011
19,186
24,740
0
W
29,830
10,811
410
4,137
34,378
29,012
5,158
11,568
22,810
31
78,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,929
Gold Earned
72,582
394
Minions Killed
303
0
Camps Cleared
0
2,079,338
Distance Traveled
2,099,325
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,795
657
82
4
0
382,351
0
L
Tyr
15,867
756
73
3
0
486,598
0
L
Amaterasu
13,678
651
28
1
0
416,842
2
W
Hel
15,672
746
116
6
0
389,415
0
L
Baron Samedi
12,740
607
58
3
0
372,510
2
L
Ao Kuang
16,502
786
62
3
0
441,024
1
W
Freya
17,486
833
114
5
0
403,148
4
W
Cu Chulainn
15,785
752
78
4
0
399,550
0
W
Kumbhakarna
15,867
756
23
1
0
477,326
2
W
Da Ji
16,119
768
63
3
0
409,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role