Player Matchup

Geb
Geb
 
Geb
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
B4se Ste4ler 7
Nu Wa
Level 60
God Stats
17W - 17L
1,478 SR
Queue Stats
41W - 42L
1,362 Elo+
Solo
Merlin
Merlin
Maniak_Dr3w
Merlin
Level 113
God Stats
6W - 5L
1,504 SR
Queue Stats
222W - 246L
1,349 Elo+
Party 1
Chronos
Chronos
TZONE31
Chronos
Level 43
God Stats
2W - 6L
1,217 SR
Queue Stats
55W - 76L
1,228 Elo+
Solo
Mercury
Mercury
skypiller
Mercury
Level 109
God Stats
8W - 10L
1,484 SR
Queue Stats
181W - 195L
1,352 Elo+
Party 1
Team Averages
Level 88
1,437 SR
1,358 Elo+

VS

Team Averages
Level 71
1,368 SR
1,309 Elo+
Ymir
Ymir
Bluecollared718
Ymir
Level 13
God Stats
4W - 10L
1,250 SR
Queue Stats
10W - 19L
1,229 Elo+
Party 2
Anubis
Anubis
I Lilyy I
Anubis
Level 69
God Stats
5W - 1L
1,366 SR
Queue Stats
102W - 100L
1,310 Elo+
Party 2
Danzaburou
Danzaburou
SBK SAMUCA
Danzaburou
Level 81
God Stats
17W - 24L
1,392 SR
Queue Stats
24W - 34L
1,247 Elo+
Solo
Thanatos
Thanatos
TorgonTTV
Thanatos
Level 106
God Stats
8W - 10L
1,334 SR
Queue Stats
476W - 539L
1,260 Elo+
Solo
Chaac
Chaac
Ultament demon6
Chaac
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 1 / 1
5,173
517
3,095
7,226
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 2 / 1
5,124
512
6,057
4,792
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
11
0 / 0 / 0
6,206
621
2,732
4,712
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos
TZONE31
Chronos
6
0 / 4 / 1
4,192
419
5,300
6,335
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
skypiller
Mercury
7
1 / 4 / 1
4,639
464
2,860
8,479
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 3
5,518
552
2,734
9,811
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
I Lilyy I
Anubis
11
5 / 0 / 2
6,661
666
6,792
6,952
3,193
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
SBK SAMUCA
Danzaburou
9
1 / 1 / 2
5,386
539
3,974
4,147
1,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
TorgonTTV
Thanatos
9
3 / 0 / 5
5,883
588
3,974
7,596
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
5,479
548
2,651
6,430
3,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
11
11
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
1
1.5
L
0
2
1
0.25
W
2
2
3
1.75
W
Anubis
I Lilyy I
Anubis
5
0
2
6
L
Merlin
0
0
0
0
W
Danzaburou
SBK SAMUCA
Danzaburou
1
1
2
2
L
Chronos
TZONE31
Chronos
0
4
1
0.13
W
Thanatos
TorgonTTV
Thanatos
3
0
5
5.5
W
0
0
0
0
L
Mercury
skypiller
Mercury
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,044
Damage
20,125
31,544
Taken
34,936
11,591
Mitigated
17,284
8,076
Healing
19,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,095
112
0
1,930
7,226
3,646
0
1,701
5,525
12,123
0
L
6,057
1,985
109
1,368
4,792
1,349
0
3,219
1,573
30,699
0
W
2,734
776
0
2,004
9,811
5,712
0
6,109
3,571
14,039
0
W
Anubis
I Lilyy I
Anubis
6,792
404
124
4,966
6,952
3,193
894
3,285
3,351
46,879
0
L
Merlin
2,732
172
0
2,528
4,712
2,270
94
0
4,712
41,010
3,717
W
Danzaburou
SBK SAMUCA
Danzaburou
3,974
1,700
328
1,075
4,147
1,434
1,074
1,463
2,659
0
31,682
L
Chronos
TZONE31
Chronos
5,300
2,019
0
773
6,335
1,920
0
2,414
3,921
16,057
0
W
Thanatos
TorgonTTV
Thanatos
3,974
846
275
8,122
7,596
3,168
0
2,815
4,648
0
30,174
W
2,651
469
0
2,723
6,430
3,777
0
2,855
3,550
0
28,915
L
Mercury
skypiller
Mercury
2,860
956
0
1,368
8,479
2,406
0
2,192
6,287
0
19,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,334
Gold Earned
28,927
204
Minions Killed
262
0
Camps Cleared
0
938,799
Distance Traveled
910,823
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,173
517
14
1
0
211,126
0
L
Nu Wa
5,124
512
51
5
0
159,854
0
W
Ymir
5,518
552
21
2
0
200,468
0
W
Anubis
6,661
666
77
8
0
155,440
0
L
Merlin
6,206
621
88
9
0
166,957
1
W
Danzaburou
5,386
539
54
5
0
165,067
2
L
Chronos
4,192
419
14
1
0
182,465
0
W
Thanatos
5,883
588
57
6
0
221,600
2
W
Chaac
5,479
548
53
5
0
168,248
0
L
Mercury
4,639
464
37
4
0
218,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role