Player Matchup

Tyr
Tyr
Arrowdynamic15
Tyr
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 22L
1,569 Elo+
Party 1
Izanami
Izanami
FRICKHECK
Izanami
Level 49
God Stats
7W - 5L
1,830 SR
Queue Stats
102W - 113L
1,492 Elo+
Party 4
Sylvanus
Sylvanus
Imperrious
Sylvanus
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 14L
1,528 Elo+
Party 1
Da Ji
Da Ji
dbwillis1
Da Ji
Level 63
God Stats
7W - 3L
1,710 SR
Queue Stats
121W - 121L
1,538 Elo+
Party 4
Kukulkan
Kukulkan
jpraffen
Kukulkan
Level 116
God Stats
15W - 11L
1,534 SR
Queue Stats
64W - 56L
1,539 Elo+
Party 4
Team Averages
Level 60
1,615 SR
1,533 Elo+

VS

Team Averages
Level 98
1,452 SR
1,437 Elo+
Horus
Horus
Block79
Horus
Level 127
God Stats
2W - 7L
1,319 SR
Queue Stats
35W - 48L
1,405 Elo+
Party 3
Ratatoskr
Ratatoskr
KingShlime
Ratatoskr
Level 47
God Stats
7W - 12L
1,456 SR
Queue Stats
92W - 104L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
Lacunalnc
Danzaburou
Level 42
God Stats
19W - 26L
1,402 SR
Queue Stats
39W - 56L
1,382 Elo+
Party 3
Yu Huang
Yu Huang
Ze Lemonz
Yu Huang
Level 145
God Stats
6W - 8L
1,443 SR
Queue Stats
233W - 257L
1,416 Elo+
Party 2
Sun Wukong
Sun Wukong
crewDADDY
Sun Wukong
Level 128
God Stats
6W - 4L
1,638 SR
Queue Stats
137W - 151L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 10
9,402
495
13,245
19,164
20,481
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
FRICKHECK
Izanami
14
0 / 4 / 3
8,715
459
5,562
13,419
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Imperrious
Sylvanus
14
3 / 4 / 6
8,708
458
12,118
16,978
18,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
dbwillis1
Da Ji
18
12 / 2 / 5
11,398
600
16,159
17,377
8,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
jpraffen
Kukulkan
17
4 / 2 / 3
10,192
536
13,427
9,888
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Block79
Horus
13
3 / 1 / 8
8,944
471
7,708
18,524
18,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
KingShlime
Ratatoskr
14
2 / 6 / 3
8,630
454
8,987
17,366
7,616
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Lacunalnc
Danzaburou
16
4 / 5 / 3
10,252
540
9,808
17,192
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Ze Lemonz
Yu Huang
16
4 / 4 / 1
9,585
504
12,916
13,089
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
crewDADDY
Sun Wukong
14
2 / 6 / 3
9,094
479
12,626
22,394
19,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
21
Kills
15
15
Deaths
22
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
Horus
Block79
Horus
3
1
8
7
W
Izanami
FRICKHECK
Izanami
0
4
3
0.38
W
Sylvanus
Imperrious
Sylvanus
3
4
6
1.5
L
Ratatoskr
KingShlime
Ratatoskr
2
6
3
0.58
L
Danzaburou
Lacunalnc
Danzaburou
4
5
3
1.1
L
Yu Huang
Ze Lemonz
Yu Huang
4
4
1
1.13
L
Sun Wukong
crewDADDY
Sun Wukong
2
6
3
0.58
W
Da Ji
dbwillis1
Da Ji
12
2
5
7.25
W
Kukulkan
jpraffen
Kukulkan
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,511
Damage
52,045
76,826
Taken
88,565
55,512
Mitigated
58,094
25,190
Healing
30,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,245
3,067
0
4,522
19,164
20,481
165
2,553
16,611
0
52,160
L
Horus
Block79
Horus
7,708
2,744
3,767
8,646
18,524
18,662
0
9,031
9,493
308
19,943
W
Izanami
FRICKHECK
Izanami
5,562
3,258
0
2,845
13,419
4,248
2,397
121
13,298
0
65,828
W
Sylvanus
Imperrious
Sylvanus
12,118
3,914
1,722
6,500
16,978
18,034
64
4,349
12,629
37,757
7,836
L
Ratatoskr
KingShlime
Ratatoskr
8,987
1,866
0
2,791
17,366
7,616
0
5,043
12,323
0
64,551
L
Danzaburou
Lacunalnc
Danzaburou
9,808
4,443
0
5,003
17,192
6,522
1,572
4,033
13,159
0
89,403
L
Yu Huang
Ze Lemonz
Yu Huang
12,916
199
0
2,973
13,089
5,683
0
4,273
8,816
81,583
0
L
Sun Wukong
crewDADDY
Sun Wukong
12,626
2,654
0
7,210
22,394
19,611
0
3,875
18,519
41
54,969
W
Da Ji
dbwillis1
Da Ji
16,159
6,393
0
7,886
17,377
8,513
0
1,697
15,680
0
95,032
W
Kukulkan
jpraffen
Kukulkan
13,427
376
0
1,715
9,888
4,236
0
4,709
5,179
102,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,415
Gold Earned
46,505
562
Minions Killed
450
0
Camps Cleared
0
1,733,440
Distance Traveled
1,816,864
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,402
495
80
4
0
382,096
2
L
Horus
8,944
471
13
1
0
397,922
6
W
Izanami
8,715
459
137
7
0
308,833
4
W
Sylvanus
8,708
458
55
3
0
300,954
0
L
Ratatoskr
8,630
454
99
5
0
422,981
5
L
Danzaburou
10,252
540
115
6
0
325,330
3
L
Yu Huang
9,585
504
141
7
0
349,539
4
L
Sun Wukong
9,094
479
82
4
0
321,092
4
W
Da Ji
11,398
600
136
7
0
381,888
4
W
Kukulkan
10,192
536
154
8
0
359,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role