Player Matchup

Ishtar
Ishtar
FKSaint97
Ishtar
Level 97
God Stats
4W - 4L
1,536 SR
Queue Stats
110W - 75L
1,649 Elo+
Party 2
Janus
Janus
Leo9215
Janus
Level 88
God Stats
1W - 1L
1,516 SR
Queue Stats
108W - 60L
1,667 Elo+
Party 2
Cthulhu
Cthulhu
Pro Toad
Cthulhu
Level 132
God Stats
25W - 16L
1,606 SR
Queue Stats
227W - 145L
1,680 Elo+
Party 2
Team Averages
Level 106
1,553 SR
1,665 Elo+

VS

Team Averages
Level 93
1,540 SR
1,504 Elo+
Discordia
Discordia
Blathhunthr
Discordia
Level 113
God Stats
4W - 4L
1,489 SR
Queue Stats
52W - 51L
1,569 Elo+
Party 1
Odin
Odin
julio_bati
Odin
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 232L
1,387 Elo+
Solo
Set
Set
lI-Sandman-Il
Set
Level 126
God Stats
1W - 2L
1,630 SR
Queue Stats
67W - 68L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
FKSaint97
Ishtar
16
2 / 2 / 5
10,498
656
10,192
10,847
5,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Leo9215
Janus
17
2 / 2 / 5
11,354
710
13,502
10,032
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Pro Toad
Cthulhu
18
5 / 0 / 5
12,534
783
17,054
18,472
28,187
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blathhunthr
Discordia
17
1 / 2 / 2
10,914
682
14,568
9,990
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 2
9,642
603
6,380
20,525
23,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 5 / 0
9,955
622
9,234
19,459
11,941
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
9
Kills
4
4
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
Blathhunthr
Discordia
1
2
2
1
W
Ishtar
FKSaint97
Ishtar
2
2
5
2.25
W
Janus
Leo9215
Janus
2
2
5
2.25
W
Cthulhu
Pro Toad
Cthulhu
5
0
5
7.5
L
0
3
2
0.33
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,748
Damage
30,182
39,351
Taken
49,974
38,312
Mitigated
39,714
10,376
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Blathhunthr
Discordia
14,568
204
750
3,227
9,990
4,382
0
8,640
1,350
60,052
0
W
Ishtar
FKSaint97
Ishtar
10,192
6,690
0
2,966
10,847
5,356
1,315
4,042
6,805
0
42,719
W
Janus
Leo9215
Janus
13,502
738
591
2,002
10,032
4,769
904
3,756
6,276
58,009
0
W
Cthulhu
Pro Toad
Cthulhu
17,054
1,943
182
4,635
18,472
28,187
635
6,801
11,671
42,577
0
L
6,380
2,108
0
3,004
20,525
23,391
0
12,127
8,398
0
18,823
L
9,234
3,215
0
1,084
19,459
11,941
0
9,807
9,652
0
42,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,386
Gold Earned
30,511
210
Minions Killed
182
0
Camps Cleared
0
904,517
Distance Traveled
870,484
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,914
682
118
7
0
295,512
3
W
Ishtar
10,498
656
57
4
0
287,642
4
W
Janus
11,354
710
113
7
0
296,197
5
W
Cthulhu
12,534
783
40
3
0
320,678
1
L
Odin
9,642
603
21
1
0
308,996
1
L
Set
9,955
622
43
3
0
265,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role