Player Matchup

Bakasura
Bakasura
ANJELLO360
Bakasura
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 255L
1,574 Elo+
Party 2
Heimdallr
Heimdallr
IrishBull
Heimdallr
Level 23
God Stats
1W - 2L
1,506 SR
Queue Stats
25W - 27L
1,408 Elo+
Party 2
Kukulkan
Kukulkan
SnorlaxFarted
Kukulkan
Level 146
God Stats
7W - 7L
1,689 SR
Queue Stats
50W - 42L
1,597 Elo+
Party 2
Sobek
Sobek
VenusaurFarted
Sobek
Level 149
God Stats
13W - 7L
1,698 SR
Queue Stats
364W - 306L
1,561 Elo+
Party 2
Amaterasu
Amaterasu
WholeLottaPP
Amaterasu
Level 129
God Stats
4W - 2L
1,606 SR
Queue Stats
329W - 292L
1,548 Elo+
Party 2
Team Averages
Level 107
1,600 SR
1,538 Elo+

VS

Team Averages
Level 103
1,554 SR
1,538 Elo+
Cthulhu
Cthulhu
Deliciate
Cthulhu
Level 45
God Stats
1W - 3L
1,751 SR
Queue Stats
177W - 116L
1,613 Elo+
Party 1
Ymir
Ymir
SouthSide1020
Ymir
Level 98
God Stats
10W - 14L
1,504 SR
Queue Stats
436W - 399L
1,552 Elo+
Party 1
Sol
Sol
bellsnbats
Sol
Level 54
God Stats
0W - 3L
1,090 SR
Queue Stats
78W - 89L
1,376 Elo+
Party 1
Bakasura
Bakasura
sloppypuddin
Bakasura
Level 158
God Stats
16W - 10L
1,718 SR
Queue Stats
198W - 181L
1,569 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
yūta
Ah Muzen Cab
Level 160
God Stats
2W - 2L
1,710 SR
Queue Stats
206W - 173L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ANJELLO360
Bakasura
20
6 / 3 / 16
16,015
593
25,376
29,392
17,051
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
IrishBull
Heimdallr
20
6 / 5 / 9
14,806
548
14,899
20,921
9,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
SnorlaxFarted
Kukulkan
20
6 / 0 / 16
14,505
537
33,268
8,110
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 22
14,373
532
11,115
31,731
38,701
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
WholeLottaPP
Amaterasu
20
10 / 2 / 10
16,201
600
17,362
27,316
24,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deliciate
Cthulhu
14
0 / 10 / 3
9,794
363
9,882
36,181
38,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 7 / 2
11,191
414
11,553
27,731
19,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
0 / 8 / 1
11,603
430
6,400
21,235
10,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
sloppypuddin
Bakasura
18
4 / 5 / 3
11,889
440
16,224
26,631
14,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
yūta
Ah Muzen Cab
20
5 / 3 / 3
12,885
477
18,232
20,182
9,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
22
33
Kills
10
11
Deaths
33
73
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ANJELLO360
Bakasura
6
3
16
4.67
L
Cthulhu
Deliciate
Cthulhu
0
10
3
0.15
W
Heimdallr
IrishBull
Heimdallr
6
5
9
2.1
W
Kukulkan
SnorlaxFarted
Kukulkan
6
0
16
14
L
1
7
2
0.29
W
5
1
22
16
W
Amaterasu
WholeLottaPP
Amaterasu
10
2
10
7.5
L
0
8
1
0.06
L
Bakasura
sloppypuddin
Bakasura
4
5
3
1.1
L
Ah Muzen Cab
yūta
Ah Muzen Cab
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,020
Damage
62,291
117,470
Taken
131,960
94,606
Mitigated
92,004
41,366
Healing
19,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ANJELLO360
Bakasura
25,376
14,750
0
6,285
29,392
17,051
4,781
6,957
21,517
0
183,979
L
Cthulhu
Deliciate
Cthulhu
9,882
1,051
0
1,939
36,181
38,622
0
14,492
20,826
51,023
0
W
Heimdallr
IrishBull
Heimdallr
14,899
5,580
0
6,034
20,921
9,875
4,394
4,447
15,402
0
121,685
W
Kukulkan
SnorlaxFarted
Kukulkan
33,268
3,862
0
2,938
8,110
4,169
1,556
3,137
4,082
128,502
0
L
11,553
606
0
1,199
27,731
19,149
798
10,092
17,280
74,893
0
W
11,115
1,481
0
10,615
31,731
38,701
30
7,112
19,677
27,842
2,007
W
Amaterasu
WholeLottaPP
Amaterasu
17,362
8,763
0
15,494
27,316
24,810
6,311
6,392
19,155
0
123,892
L
6,400
1,080
42
5,504
21,235
10,396
2,955
8,341
12,841
99,638
8,179
L
Bakasura
sloppypuddin
Bakasura
16,224
9,394
0
7,360
26,631
14,255
0
8,300
18,220
0
89,987
L
Ah Muzen Cab
yūta
Ah Muzen Cab
18,232
7,530
0
3,539
20,182
9,582
0
3,026
16,813
0
108,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,900
Gold Earned
57,362
847
Minions Killed
672
0
Camps Cleared
0
2,796,239
Distance Traveled
2,497,100
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,015
593
212
8
0
677,319
3
L
Cthulhu
9,794
363
49
2
0
549,446
3
W
Heimdallr
14,806
548
205
8
0
460,253
0
W
Kukulkan
14,505
537
188
7
0
556,241
9
L
Ymir
11,191
414
141
5
0
427,251
2
W
Sobek
14,373
532
42
2
0
559,298
5
W
Amaterasu
16,201
600
200
7
0
543,128
9
L
Sol
11,603
430
174
6
0
407,216
5
L
Bakasura
11,889
440
154
6
0
584,380
9
L
Ah Muzen Cab
12,885
477
154
6
0
528,807
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role