Player Matchup

Thor
Thor
 
Thor
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MasterWaffles
Cernunnos
Level 29
God Stats
2W - 3L
1,469 SR
Queue Stats
29W - 23L
1,544 Elo+
Party 2
Loki
Loki
jujube3000
Loki
Level 65
God Stats
33W - 26L
1,641 SR
Queue Stats
80W - 65L
1,518 Elo+
Party 2
Ra
Ra
sniper6784_mafia
Ra
Level 98
God Stats
2W - 1L
1,670 SR
Queue Stats
70W - 60L
1,497 Elo+
Party 2
Sylvanus
Sylvanus
xReFiix
Sylvanus
Level 155
God Stats
10W - 7L
1,547 SR
Queue Stats
25W - 23L
1,459 Elo+
Party 2
Team Averages
Level 94
1,565 SR
1,504 Elo+

VS

Team Averages
Level 97
1,395 SR
1,480 Elo+
Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Alligator2648
Sobek
Level 106
God Stats
8W - 6L
1,385 SR
Queue Stats
440W - 409L
1,478 Elo+
Party 1
Neith
Neith
I Jerm X I
Neith
Level 31
God Stats
10W - 15L
1,471 SR
Queue Stats
16W - 20L
1,401 Elo+
Party 1
Fenrir
Fenrir
SHARKYAMUM-
Fenrir
Level 119
God Stats
11W - 26L
1,310 SR
Queue Stats
363W - 416L
1,525 Elo+
Party 3
Vulcan
Vulcan
TheJmelt
Vulcan
Level 109
God Stats
2W - 6L
1,310 SR
Queue Stats
386W - 409L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
8 / 1 / 5
6,795
680
9,164
8,308
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
MasterWaffles
Cernunnos
10
2 / 0 / 0
5,978
598
4,926
4,859
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 2 / 2
6,241
624
6,389
7,532
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 7
5,938
594
6,189
6,173
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
xReFiix
Sylvanus
9
1 / 1 / 5
5,667
567
3,572
8,452
4,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 3 / 1
5,646
565
4,093
8,724
5,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8
2 / 3 / 0
5,003
500
4,302
14,398
11,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
9
0 / 1 / 0
4,960
496
2,308
7,647
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
7
1 / 6 / 4
5,280
528
4,431
9,376
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
TheJmelt
Vulcan
8
2 / 3 / 1
4,936
494
6,107
6,225
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
16
Kills
6
7
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
1
5
10.5
L
Chaac
 
Chaac
1
3
1
0.5
L
2
3
0
0.67
L
Neith
0
1
0
0
W
Cernunnos
MasterWaffles
Cernunnos
2
0
0
2
L
Fenrir
1
6
4
0.5
L
Vulcan
TheJmelt
Vulcan
2
3
1
0.83
W
4
2
2
2.5
W
1
3
7
1.5
W
Sylvanus
xReFiix
Sylvanus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,240
Damage
21,241
35,324
Taken
46,370
13,608
Mitigated
24,614
14,305
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,164
2,857
0
2,708
8,308
2,906
0
1,505
6,803
0
35,842
L
Chaac
 
Chaac
4,093
489
0
2,742
8,724
5,896
0
0
8,724
0
33,193
L
4,302
530
492
4,577
14,398
11,010
0
5,054
9,018
15,842
1,081
L
Neith
2,308
969
0
3,923
7,647
2,214
0
425
7,222
0
33,569
W
Cernunnos
MasterWaffles
Cernunnos
4,926
3,243
0
1,570
4,859
1,641
200
665
4,194
0
39,443
L
Fenrir
4,431
896
0
932
9,376
3,238
0
1,352
7,884
0
23,394
L
Vulcan
TheJmelt
Vulcan
6,107
1,489
0
333
6,225
2,256
0
2,348
3,761
29,829
0
W
6,389
2,431
0
2,764
7,532
2,301
522
333
7,199
0
38,235
W
6,189
1,080
365
1,134
6,173
2,343
800
4,163
2,010
36,579
0
W
Sylvanus
xReFiix
Sylvanus
3,572
1,472
2,402
3,362
8,452
4,417
384
3,518
4,934
22,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,619
Gold Earned
25,825
308
Minions Killed
227
0
Camps Cleared
0
970,630
Distance Traveled
963,439
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,795
680
55
6
0
221,166
1
L
Chaac
5,646
565
54
5
0
188,801
3
L
Sobek
5,003
500
29
3
0
197,206
2
L
Neith
4,960
496
60
6
0
178,884
2
W
Cernunnos
5,978
598
69
7
0
185,257
1
L
Fenrir
5,280
528
41
4
0
198,474
4
L
Vulcan
4,936
494
43
4
0
200,074
1
W
Loki
6,241
624
64
6
0
204,932
1
W
Ra
5,938
594
87
9
0
193,178
0
W
Sylvanus
5,667
567
33
3
0
166,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role