Player Matchup

Danzaburou
Danzaburou
MeDucks
Danzaburou
Level 69
God Stats
1W - 2L
1,315 SR
Queue Stats
5W - 10L
1,237 Elo+
Party 2
Scylla
Scylla
SupaikuObama
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,280 Elo+
Party 2
Sylvanus
Sylvanus
SwampRat445
Sylvanus
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 19L
1,451 Elo+
Party 2
Team Averages
Level 69
1,438 SR
1,323 Elo+

VS

Team Averages
Level 87
1,676 SR
1,478 Elo+
Nu Wa
Nu Wa
MisterLîster
Nu Wa
Level 107
God Stats
2W - 1L
1,664 SR
Queue Stats
236W - 227L
1,572 Elo+
Party 1
Ratatoskr
Ratatoskr
Schmackdaddy
Ratatoskr
Level 65
God Stats
1W - 0L
1,866 SR
Queue Stats
13W - 31L
1,282 Elo+
Solo
Horus
Horus
TheEveryman
Horus
Level 88
God Stats
4W - 5L
1,500 SR
Queue Stats
181W - 178L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MeDucks
Danzaburou
13
2 / 4 / 3
9,149
704
6,725
12,652
5,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
14
1 / 3 / 2
8,878
683
8,686
11,914
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
SwampRat445
Sylvanus
13
2 / 2 / 2
8,562
659
6,413
12,663
9,161
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
9,805
754
16,137
10,459
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Schmackdaddy
Ratatoskr
14
2 / 2 / 6
9,268
713
4,021
10,644
8,562
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 1 / 6
10,564
813
11,401
15,330
11,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
9
9
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
MeDucks
Danzaburou
2
4
3
0.88
W
4
2
4
3
W
Ratatoskr
Schmackdaddy
Ratatoskr
2
2
6
2.5
L
Scylla
1
3
2
0.67
L
Sylvanus
SwampRat445
Sylvanus
2
2
2
1.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,824
Damage
31,559
37,229
Taken
36,433
18,081
Mitigated
23,919
11,513
Healing
14,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
MeDucks
Danzaburou
6,725
2,369
0
2,200
12,652
5,087
482
5,318
7,334
0
25,565
W
16,137
4,171
0
1,674
10,459
4,208
1,931
4,165
6,294
59,377
0
W
Ratatoskr
Schmackdaddy
Ratatoskr
4,021
381
125
1,389
10,644
8,562
22
3,978
6,666
0
27,518
L
Scylla
8,686
465
557
1,108
11,914
3,833
250
6,096
5,818
43,541
0
L
Sylvanus
SwampRat445
Sylvanus
6,413
976
2,713
4,935
12,663
9,161
392
4,753
7,910
17,511
0
W
11,401
4,808
4,866
6,466
15,330
11,149
710
7,007
8,323
0
25,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,589
Gold Earned
29,637
143
Minions Killed
168
0
Camps Cleared
0
653,617
Distance Traveled
743,729
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,149
704
43
3
0
217,836
0
W
Nu Wa
9,805
754
77
6
0
231,837
3
W
Ratatoskr
9,268
713
53
4
0
250,584
0
L
Scylla
8,878
683
76
6
0
233,351
5
L
Sylvanus
8,562
659
24
2
0
202,430
0
W
Horus
10,564
813
38
3
0
261,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role