Player Matchup

Bakasura
Bakasura
Kmans211Kws
Bakasura
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 45L
1,685 Elo+
Party 1
Osiris
Osiris
Long Tones
Osiris
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,347 Elo+
Party 1
Hel
Hel
Tajei
Hel
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 18L
1,403 Elo+
Party 1
Medusa
Medusa
Use Credits
Medusa
Level 99
God Stats
1W - 0L
1,296 SR
Queue Stats
1W - 1L
1,355 Elo+
Party 1
Tiamat
Tiamat
Usseles123
Tiamat
Level 144
God Stats
6W - 10L
1,540 SR
Queue Stats
442W - 431L
1,515 Elo+
Solo
Team Averages
Level 126
1,467 SR
1,461 Elo+

VS

Team Averages
Level 129
1,566 SR
1,537 Elo+
Set
Set
 
Set
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BioMega83
Terra
Level 72
God Stats
10W - 7L
1,581 SR
Queue Stats
36W - 29L
1,481 Elo+
Solo
Zeus
Zeus
FocusedSkink945
Zeus
Level 158
God Stats
183W - 113L
1,625 SR
Queue Stats
359W - 329L
1,575 Elo+
Solo
Chernobog
Chernobog
N64
Chernobog
Level 155
God Stats
4W - 6L
1,545 SR
Queue Stats
167W - 162L
1,561 Elo+
Party 2
Merlin
Merlin
XBD
Merlin
Level 157
God Stats
11W - 12L
1,579 SR
Queue Stats
442W - 430L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kmans211Kws
Bakasura
11
6 / 0 / 0
6,347
635
3,888
7,054
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
Long Tones
Osiris
10
0 / 2 / 0
5,619
562
2,033
8,653
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
Tajei
Hel
9
1 / 1 / 3
5,650
565
4,038
7,161
2,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
9
1 / 0 / 2
5,370
537
5,810
6,900
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Usseles123
Tiamat
11
0 / 1 / 0
5,673
567
2,277
5,441
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
1 / 3 / 0
5,049
505
1,629
7,909
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
BioMega83
Terra
8
0 / 1 / 1
5,130
513
4,395
7,204
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
2 / 0 / 0
6,305
631
5,882
3,073
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
N64
Chernobog
8
1 / 3 / 1
5,287
529
6,331
8,783
2,816
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
XBD
Merlin
10
0 / 1 / 0
5,438
544
1,968
3,191
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
4
4
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
0
0.33
L
Terra
BioMega83
Terra
0
1
1
0.5
L
2
0
0
2
W
Bakasura
Kmans211Kws
Bakasura
6
0
0
6
W
Osiris
Long Tones
Osiris
0
2
0
0
L
Chernobog
N64
Chernobog
1
3
1
0.5
W
Hel
Tajei
Hel
1
1
3
2.5
W
Medusa
1
0
2
2
W
Tiamat
Usseles123
Tiamat
0
1
0
0
L
Merlin
XBD
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,046
Damage
20,205
35,209
Taken
30,160
17,593
Mitigated
13,031
16,966
Healing
9,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,629
525
0
831
7,909
2,879
0
1,346
6,168
0
26,469
L
Terra
BioMega83
Terra
4,395
1,041
1,011
3,344
7,204
5,163
0
1,557
5,537
15,084
0
L
5,882
1,322
0
895
3,073
960
63
0
2,998
43,102
0
W
Bakasura
Kmans211Kws
Bakasura
3,888
2,672
0
1,649
7,054
2,638
65
972
6,082
0
37,748
W
Osiris
Long Tones
Osiris
2,033
631
0
3,807
8,653
6,165
0
5,167
3,486
0
37,278
L
Chernobog
N64
Chernobog
6,331
2,898
0
3,032
8,783
2,816
0
1,847
6,801
0
38,694
W
Hel
Tajei
Hel
4,038
862
2,363
4,341
7,161
2,973
0
2,249
4,912
18,787
0
W
Medusa
5,810
2,992
0
3,246
6,900
2,260
0
2,173
4,727
0
38,706
W
Tiamat
Usseles123
Tiamat
2,277
223
0
1,560
5,441
3,557
0
1,684
3,757
43,965
0
L
Merlin
XBD
Merlin
1,968
0
0
750
3,191
1,213
0
1,565
1,626
41,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,659
Gold Earned
27,209
352
Minions Killed
315
0
Camps Cleared
0
1,037,800
Distance Traveled
997,209
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,049
505
59
6
0
215,190
4
L
Terra
5,130
513
24
2
0
207,843
4
L
Zeus
6,305
631
93
9
0
185,405
5
W
Bakasura
6,347
635
93
9
0
249,287
7
W
Osiris
5,619
562
78
8
0
209,097
1
L
Chernobog
5,287
529
63
6
0
195,798
2
W
Hel
5,650
565
22
2
0
200,013
1
W
Medusa
5,370
537
76
8
0
180,824
1
W
Tiamat
5,673
567
83
8
0
198,579
3
L
Merlin
5,438
544
76
8
0
192,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role