Player Matchup

Danzaburou
Danzaburou
Itsonah
Danzaburou
Level 123
God Stats
50W - 42L
1,569 SR
Queue Stats
276W - 243L
1,593 Elo+
Party 1
Ganesha
Ganesha
TheHustler4sho
Ganesha
Level 65
God Stats
66W - 40L
1,658 SR
Queue Stats
96W - 91L
1,514 Elo+
Party 1
Set
Set
Trippie_swayy
Set
Level 21
God Stats
3W - 2L
1,471 SR
Queue Stats
11W - 11L
1,392 Elo+
Party 1
Hades
Hades
fishlocs03
Hades
Level 74
God Stats
84W - 49L
1,656 SR
Queue Stats
119W - 89L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
sNaGGyE__
Cthulhu
Level 124
God Stats
7W - 3L
1,673 SR
Queue Stats
285W - 268L
1,557 Elo+
Party 1
Team Averages
Level 81
1,606 SR
1,520 Elo+

VS

Team Averages
Level 61
1,585 SR
1,477 Elo+
Hun Batz
Hun Batz
CoolGuy45
Hun Batz
Level 75
God Stats
4W - 3L
1,658 SR
Queue Stats
138W - 129L
1,478 Elo+
Party 3
Osiris
Osiris
MrBoombasticcc
Osiris
Level 46
God Stats
2W - 2L
1,728 SR
Queue Stats
145W - 127L
1,469 Elo+
Party 3
Baba Yaga
Baba Yaga
RippDadd
Baba Yaga
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 99L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
SIL3NT HAV0K
Cthulhu
Level 66
God Stats
2W - 2L
1,454 SR
Queue Stats
71W - 88L
1,463 Elo+
Party 2
Medusa
Medusa
Tdoww
Medusa
Level 49
God Stats
9W - 8L
1,587 SR
Queue Stats
35W - 51L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Itsonah
Danzaburou
17
11 / 0 / 5
10,937
729
19,422
16,032
7,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 17
9,109
607
5,280
12,673
12,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 3
8,705
580
5,701
11,934
5,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
15
5 / 1 / 3
8,834
589
6,329
9,694
6,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
sNaGGyE__
Cthulhu
15
4 / 1 / 1
9,450
630
12,044
12,352
9,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CoolGuy45
Hun Batz
12
2 / 5 / 1
6,875
458
7,590
14,030
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 3 / 0
6,985
466
6,158
14,548
11,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
RippDadd
Baba Yaga
12
1 / 4 / 2
6,759
451
4,904
9,707
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
SIL3NT HAV0K
Cthulhu
10
1 / 6 / 3
6,816
454
6,286
16,040
13,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Tdoww
Medusa
11
1 / 5 / 1
6,353
424
5,380
9,268
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
23
Kills
5
5
Deaths
23
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CoolGuy45
Hun Batz
2
5
1
0.5
W
Danzaburou
Itsonah
Danzaburou
11
0
5
13.5
L
0
3
0
0
L
Baba Yaga
RippDadd
Baba Yaga
1
4
2
0.5
L
Cthulhu
SIL3NT HAV0K
Cthulhu
1
6
3
0.42
L
Medusa
Tdoww
Medusa
1
5
1
0.3
W
0
2
17
4.25
W
3
1
3
4.5
W
Hades
5
1
3
6.5
W
Cthulhu
sNaGGyE__
Cthulhu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,776
Damage
30,318
62,685
Taken
63,593
41,220
Mitigated
36,213
25,630
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CoolGuy45
Hun Batz
7,590
1,644
0
2,942
14,030
5,559
0
4,085
9,845
0
52,272
W
Danzaburou
Itsonah
Danzaburou
19,422
11,085
0
11,554
16,032
7,429
1,859
3,896
12,136
0
114,572
L
6,158
1,916
0
4,951
14,548
11,365
0
9,229
4,597
0
52,582
L
Baba Yaga
RippDadd
Baba Yaga
4,904
566
0
1,671
9,707
3,230
0
3,761
5,910
33,243
0
L
Cthulhu
SIL3NT HAV0K
Cthulhu
6,286
888
269
2,576
16,040
13,088
0
3,830
12,157
21,829
0
L
Medusa
Tdoww
Medusa
5,380
2,716
0
1,711
9,268
2,971
0
1,843
7,401
0
30,129
W
5,280
442
389
4,084
12,673
12,373
303
2,920
9,753
24,131
0
W
5,701
2,680
0
1,596
11,934
5,775
1,184
2,496
9,438
0
64,237
W
Hades
6,329
146
710
3,898
9,694
6,050
163
1,795
7,899
55,171
0
W
Cthulhu
sNaGGyE__
Cthulhu
12,044
1,881
229
3,170
12,352
9,593
0
1,191
11,161
61,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,035
Gold Earned
33,788
471
Minions Killed
302
0
Camps Cleared
0
1,549,206
Distance Traveled
1,381,538
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,875
458
88
6
0
291,011
2
W
Danzaburou
10,937
729
174
12
0
280,560
1
L
Osiris
6,985
466
96
6
0
274,762
2
L
Baba Yaga
6,759
451
44
3
0
274,626
0
L
Cthulhu
6,816
454
22
1
0
286,913
3
L
Medusa
6,353
424
52
3
0
254,226
3
W
Ganesha
9,109
607
2
0
0
316,596
3
W
Set
8,705
580
109
7
0
324,116
3
W
Hades
8,834
589
80
5
0
320,990
4
W
Cthulhu
9,450
630
106
7
0
306,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role