Player Matchup

Anubis
Anubis
BadKingGold7
Anubis
Level 94
God Stats
15W - 22L
1,447 SR
Queue Stats
570W - 538L
1,534 Elo+
Party 2
Ullr
Ullr
C0reyGuns
Ullr
Level 49
God Stats
1W - 3L
1,222 SR
Queue Stats
84W - 102L
1,397 Elo+
Solo
Skadi
Skadi
Cevian
Skadi
Level 69
God Stats
13W - 10L
1,131 SR
Queue Stats
249W - 265L
1,363 Elo+
Solo
Loki
Loki
FBI XMarlinX345
Loki
Level 67
God Stats
19W - 15L
1,495 SR
Queue Stats
269W - 257L
1,573 Elo+
Party 2
Scylla
Scylla
Mizuki21
Scylla
Level 56
God Stats
2W - 3L
1,571 SR
Queue Stats
93W - 80L
1,509 Elo+
Solo
Team Averages
Level 67
1,373 SR
1,475 Elo+

VS

Team Averages
Level 53
1,484 SR
1,267 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ebu1216
Ah Muzen Cab
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 60L
1,196 Elo+
Party 1
Ymir
Ymir
Keyallamor
Ymir
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 65L
1,190 Elo+
Party 1
Scylla
Scylla
PortilloAE
Scylla
Level 66
God Stats
3W - 3L
1,484 SR
Queue Stats
194W - 237L
1,350 Elo+
Solo
Chaac
Chaac
baconsweat
Chaac
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 33L
1,181 Elo+
Party 1
Bakasura
Bakasura
pjmabs
Bakasura
Level 107
God Stats
15W - 21L
1,436 SR
Queue Stats
256W - 304L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
6 / 2 / 2
12,586
629
14,473
10,811
5,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
16
2 / 0 / 4
9,782
489
11,212
11,603
4,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Cevian
Skadi
15
2 / 0 / 4
8,773
439
5,070
9,996
8,057
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
6 / 2 / 3
11,753
588
8,244
15,125
6,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Mizuki21
Scylla
18
3 / 3 / 5
10,968
548
8,182
8,646
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ebu1216
Ah Muzen Cab
13
0 / 3 / 0
7,803
390
7,606
12,363
4,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 0
8,165
408
4,108
14,983
14,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
PortilloAE
Scylla
17
2 / 4 / 4
10,668
533
7,603
11,261
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
17
2 / 3 / 1
9,790
490
6,425
15,799
14,466
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bakasura
pjmabs
Bakasura
15
3 / 8 / 2
9,130
457
6,463
20,364
7,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
19
Kills
7
7
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
2
2
3.5
W
Ullr
2
0
4
4
W
Skadi
Cevian
Skadi
2
0
4
4
L
Ah Muzen Cab
Ebu1216
Ah Muzen Cab
0
3
0
0
W
6
2
3
3.75
L
0
2
0
0
W
Scylla
Mizuki21
Scylla
3
3
5
1.83
L
Scylla
PortilloAE
Scylla
2
4
4
1
L
Chaac
2
3
1
0.83
L
Bakasura
pjmabs
Bakasura
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,181
Damage
32,205
56,181
Taken
74,770
28,713
Mitigated
44,320
18,523
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
14,473
774
0
6,825
10,811
5,936
468
911
9,040
97,121
0
W
Ullr
11,212
3,480
0
460
11,603
4,977
1,222
2,248
9,355
0
99,333
W
Skadi
Cevian
Skadi
5,070
1,459
0
3,240
9,996
8,057
263
2,076
7,920
0
30,048
L
Ah Muzen Cab
Ebu1216
Ah Muzen Cab
7,606
3,473
0
1,127
12,363
4,055
58
0
12,363
0
62,517
W
8,244
1,701
0
7,998
15,125
6,283
548
3,779
10,895
0
102,570
L
4,108
541
643
2,208
14,983
14,535
0
0
14,983
36,283
0
W
Scylla
Mizuki21
Scylla
8,182
1,355
0
0
8,646
3,460
406
3,321
4,739
87,285
0
L
Scylla
PortilloAE
Scylla
7,603
176
0
744
11,261
3,381
0
5,013
6,112
90,120
0
L
Chaac
6,425
1,137
0
2,473
15,799
14,466
144
9,390
6,359
0
61,150
L
Bakasura
pjmabs
Bakasura
6,463
3,881
0
3,669
20,364
7,883
1,288
7,902
12,298
0
63,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,862
Gold Earned
45,556
683
Minions Killed
520
0
Camps Cleared
0
1,940,466
Distance Traveled
1,721,053
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,586
629
182
9
0
326,030
2
W
Ullr
9,782
489
158
8
0
382,184
3
W
Skadi
8,773
439
48
2
0
357,501
16
L
Ah Muzen Cab
7,803
390
95
5
0
329,838
1
W
Loki
11,753
588
151
8
0
475,300
3
L
Ymir
8,165
408
60
3
0
331,871
10
W
Scylla
10,968
548
144
7
0
399,451
3
L
Scylla
10,668
533
164
8
0
347,315
6
L
Chaac
9,790
490
99
5
0
365,524
5
L
Bakasura
9,130
457
102
5
0
346,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role