Player Matchup

Agni
Agni
Silver III
 
Agni
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze V
 
Kumbhakarna
Bronze V
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver IV
BarbGarbler
Pele
Silver IV
Level 64
God Stats
5W - 8L
1,430 SR
Queue Stats
159W - 175L
737 MMR
Solo
Rama
Rama
Silver IV
Bigjeffv
Rama
Silver IV
Level 160
God Stats
9W - 6L
1,660 SR
Queue Stats
251W - 280L
773 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,518 SR
1,202 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,178 SR
590 MMR
Izanami
Izanami
Silver III
ByJuanillo
Izanami
Silver III
Level 117
God Stats
1W - 7L
1,083 SR
Queue Stats
148W - 169L
794 MMR
Party 1
Maui
Maui
Bronze III
Hextiacringe
Maui
Bronze III
Level 61
God Stats
1W - 3L
1,139 SR
Queue Stats
38W - 80L
-279 MMR
Solo
Tyr
Tyr
Silver V
IAmRxse
Tyr
Silver V
Level 126
God Stats
3W - 2L
1,452 SR
Queue Stats
52W - 61L
726 MMR
Solo
Ra
Ra
Silver II
YISUXD
Ra
Silver II
Level 124
God Stats
1W - 1L
1,209 SR
Queue Stats
180W - 191L
897 MMR
Party 1
Ravana
Ravana
Silver IV
comounterrorista
Ravana
Silver IV
Level 153
God Stats
3W - 7L
1,009 SR
Queue Stats
236W - 257L
809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 0 / 1
9,012
563
11,970
6,819
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
 
Hercules
12
0 / 4 / 0
7,278
455
8,052
15,616
14,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
 
Kumbhakarna
4
0 / 4 / 0
5,009
313
0
5,192
1,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 4 / 1
7,415
463
4,901
14,650
5,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
14
1 / 4 / 2
8,502
531
6,668
12,058
4,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
Ne ZhaAh Muzen CabThorCharybdis

VS

Bans
MulanNemesisPoseidonKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ByJuanillo
Izanami
14
7 / 2 / 0
8,997
562
8,001
9,438
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 2 / 4
7,235
452
3,122
9,625
5,782
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
14
4 / 0 / 3
8,828
552
12,693
17,429
18,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
13
1 / 2 / 5
8,003
500
6,063
4,219
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 4
8,522
533
6,255
8,069
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
16
16
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
0
1
5.5
L
Hercules
 
Hercules
0
4
0
0
L
Kumbhakarna
 
Kumbhakarna
0
4
0
0
L
1
4
1
0.38
L
Rama
1
4
2
0.5
W
Izanami
ByJuanillo
Izanami
7
2
0
3.5
W
2
2
4
2
W
Tyr
4
0
3
5.5
W
Ra
1
2
5
1.75
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,591
Damage
36,134
54,335
Taken
48,780
28,473
Mitigated
33,596
8,267
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,970
737
0
783
6,819
2,757
0
2,652
4,119
69,409
0
L
Hercules
 
Hercules
8,052
3,756
0
4,583
15,616
14,524
0
895
14,663
0
46,799
L
Kumbhakarna
 
Kumbhakarna
0
0
0
90
5,192
1,793
0
193
4,999
35
0
L
4,901
1,059
0
2,172
14,650
5,338
0
2,196
12,282
0
61,931
L
Rama
6,668
5,723
0
639
12,058
4,061
3,718
2,800
9,198
0
67,067
W
Izanami
ByJuanillo
Izanami
8,001
7,083
0
4,382
9,438
4,038
2,686
572
8,866
0
73,358
W
3,122
545
0
912
9,625
5,782
0
5,407
4,218
25,030
0
W
Tyr
12,693
2,715
0
6,424
17,429
18,340
0
1,375
14,970
0
55,543
W
Ra
6,063
429
457
811
4,219
1,720
0
2,343
1,876
57,816
1,498
W
6,255
2,198
0
3,856
8,069
3,716
195
2,273
5,709
0
76,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,216
Gold Earned
41,585
433
Minions Killed
501
0
Camps Cleared
0
1,268,802
Distance Traveled
1,540,285
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,012
563
120
8
0
321,865
3
L
Hercules
7,278
455
87
5
0
282,159
0
L
Kumbhakarna
5,009
313
0
0
0
103,414
0
L
Pele
7,415
463
103
6
0
328,726
5
L
Rama
8,502
531
123
8
0
232,638
0
W
Izanami
8,997
562
122
8
0
271,413
1
W
Maui
7,235
452
49
3
0
284,484
0
W
Tyr
8,828
552
82
5
0
316,522
3
W
Ra
8,003
500
126
8
0
329,669
4
W
Ravana
8,522
533
122
8
0
338,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role