Player Matchup

Zhong Kui
Zhong Kui
HaZegiggles
Zhong Kui
Level 80
God Stats
7W - 15L
1,299 SR
Queue Stats
114W - 133L
1,393 Elo+
Party 4
Ganesha
Ganesha
Qthepoet
Ganesha
Level 29
God Stats
5W - 6L
1,316 SR
Queue Stats
55W - 73L
1,352 Elo+
Party 4
Medusa
Medusa
Tiipsxx
Medusa
Level 85
God Stats
6W - 0L
1,960 SR
Queue Stats
14W - 5L
1,652 Elo+
Party 1
Raijin
Raijin
ZoatTheGoat
Raijin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,630 Elo+
Party 1
Awilix
Awilix
oh no a GlRL
Awilix
Level 92
God Stats
1W - 1L
1,336 SR
Queue Stats
14W - 9L
1,652 Elo+
Party 1
Team Averages
Level 67
1,482 SR
1,536 Elo+

VS

Team Averages
Level 66
1,435 SR
1,410 Elo+
Fenrir
Fenrir
Discount Satan
Fenrir
Level 155
God Stats
1W - 4L
1,228 SR
Queue Stats
10W - 18L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
JazonKeyz
Gilgamesh
Level 32
God Stats
8W - 10L
1,428 SR
Queue Stats
94W - 116L
1,393 Elo+
Party 3
Ao Kuang
Ao Kuang
RestlessJose43
Ao Kuang
Level 8
God Stats
8W - 12L
1,403 SR
Queue Stats
10W - 17L
1,399 Elo+
Party 2
Izanami
Izanami
Rikudou-Rinne
Izanami
Level 109
God Stats
43W - 35L
1,615 SR
Queue Stats
321W - 362L
1,501 Elo+
Solo
Zeus
Zeus
TacoBoy1305
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HaZegiggles
Zhong Kui
17
4 / 0 / 10
10,989
1,099
10,079
3,896
2,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
Qthepoet
Ganesha
17
0 / 2 / 21
10,556
1,056
6,324
15,026
12,515
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
Tiipsxx
Medusa
17
8 / 1 / 11
12,135
1,214
19,650
8,548
3,951
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
17
1 / 3 / 15
10,083
1,008
12,304
6,635
2,993
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
17
14 / 2 / 6
12,528
1,253
27,166
10,543
5,439
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

286

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 3
11,461
1,146
12,561
22,713
17,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
JazonKeyz
Gilgamesh
15
0 / 3 / 4
10,153
1,015
7,355
18,220
12,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
15
2 / 8 / 2
9,387
939
7,875
19,271
7,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
14
0 / 2 / 2
9,107
911
3,576
5,864
2,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 9 / 3
9,757
976
8,519
16,114
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
22
27
Kills
8
8
Deaths
27
63
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
W
Zhong Kui
HaZegiggles
Zhong Kui
4
0
10
9
L
Gilgamesh
JazonKeyz
Gilgamesh
0
3
4
0.67
W
Ganesha
Qthepoet
Ganesha
0
2
21
5.25
L
Ao Kuang
2
8
2
0.38
L
Izanami
0
2
2
0.5
L
1
9
3
0.28
W
Medusa
Tiipsxx
Medusa
8
1
11
13.5
W
Raijin
1
3
15
2.83
W
Awilix
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,523
Damage
39,886
44,648
Taken
82,182
27,775
Mitigated
44,117
7,633
Healing
7,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,561
2,519
0
1,933
22,713
17,510
0
7,533
15,180
0
27,039
W
Zhong Kui
HaZegiggles
Zhong Kui
10,079
1,540
0
2,236
3,896
2,877
0
1,506
2,277
26,832
0
L
Gilgamesh
JazonKeyz
Gilgamesh
7,355
2,807
1,599
1,386
18,220
12,345
0
9,059
9,161
0
26,128
W
Ganesha
Qthepoet
Ganesha
6,324
979
0
3,580
15,026
12,515
0
6,027
8,659
13,541
0
L
Ao Kuang
7,875
1,808
0
1,770
19,271
7,623
0
5,821
13,450
11,793
0
L
Izanami
3,576
1,644
0
89
5,864
2,143
0
1,751
4,113
0
22,081
L
8,519
1,165
0
226
16,114
4,496
0
4,543
11,571
25,174
0
W
Medusa
Tiipsxx
Medusa
19,650
9,728
0
654
8,548
3,951
0
2,846
5,390
0
55,627
W
Raijin
12,304
1,807
93
240
6,635
2,993
0
1,883
4,556
25,923
0
W
Awilix
27,166
11,549
0
830
10,543
5,439
0
3,629
6,543
0
36,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,291
Gold Earned
49,865
201
Minions Killed
163
9
Camps Cleared
5
944,529
Distance Traveled
731,864
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,461
1,146
36
4
3
215,056
1
W
Zhong Kui
10,989
1,099
58
6
1
177,707
0
L
Gilgamesh
10,153
1,015
35
4
0
199,462
0
W
Ganesha
10,556
1,056
0
0
0
194,653
0
L
Ao Kuang
9,387
939
9
1
0
105,189
0
L
Izanami
9,107
911
45
5
1
68,946
0
L
Zeus
9,757
976
38
4
1
143,211
0
W
Medusa
12,135
1,214
82
8
5
202,521
0
W
Raijin
10,083
1,008
38
4
2
171,383
0
W
Awilix
12,528
1,253
23
2
1
198,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role