Player Matchup

Merlin
Merlin
Pikachuuu28
Merlin
Level 158
God Stats
5W - 2L
1,571 SR
Queue Stats
128W - 148L
1,436 Elo+
Party 3
Kukulkan
Kukulkan
Silky_Jaay
Kukulkan
Level 125
God Stats
0W - 2L
1,254 SR
Queue Stats
14W - 16L
1,470 Elo+
Party 3
Osiris
Osiris
Sussyumbreon
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,289 Elo+
Party 4
Tsukuyomi
Tsukuyomi
blasthoyes
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,181 Elo+
Party 4
Janus
Janus
pasta43
Janus
Level 150
God Stats
0W - 2L
1,444 SR
Queue Stats
39W - 50L
1,434 Elo+
Party 3
Team Averages
Level 93
1,454 SR
1,362 Elo+

VS

Team Averages
Level 86
1,465 SR
1,399 Elo+
Danzaburou
Danzaburou
CrowTPD
Danzaburou
Level 64
God Stats
2W - 1L
1,431 SR
Queue Stats
98W - 93L
1,440 Elo+
Party 2
Apollo
Apollo
EastyBoy773
Apollo
Level 156
God Stats
2W - 4L
1,394 SR
Queue Stats
361W - 381L
1,401 Elo+
Solo
Bacchus
Bacchus
Elcanah30
Bacchus
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 46L
1,382 Elo+
Party 1
Thanatos
Thanatos
Hav_Stronk
Thanatos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,322 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SkyDyeHTH
Morgan Le Fay
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 96L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 5 / 3
8,586
716
7,160
9,472
4,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Silky_Jaay
Kukulkan
17
3 / 3 / 2
9,003
750
14,937
7,714
3,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
15
3 / 7 / 3
8,319
693
6,329
14,545
17,089
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
blasthoyes
Tsukuyomi
12
1 / 9 / 1
7,428
619
5,920
14,274
5,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
pasta43
Janus
14
1 / 7 / 3
8,264
689
5,609
9,400
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrowTPD
Danzaburou
18
6 / 1 / 17
10,703
892
12,778
10,428
5,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
18
8 / 2 / 14
10,559
880
9,951
11,723
6,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Elcanah30
Bacchus
16
7 / 3 / 15
10,496
875
10,184
12,440
16,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Hav_Stronk
Thanatos
16
6 / 5 / 12
10,090
841
10,360
11,838
6,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SkyDyeHTH
Morgan Le Fay
16
4 / 1 / 16
9,534
795
7,173
7,957
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
105
9
Kills
31
31
Deaths
12
12
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CrowTPD
Danzaburou
6
1
17
14.5
W
Apollo
8
2
14
7.5
W
Bacchus
Elcanah30
Bacchus
7
3
15
4.83
W
Thanatos
Hav_Stronk
Thanatos
6
5
12
2.4
L
Merlin
1
5
3
0.5
L
Kukulkan
Silky_Jaay
Kukulkan
3
3
2
1.33
W
Morgan Le Fay
SkyDyeHTH
Morgan Le Fay
4
1
16
12
L
Osiris
3
7
3
0.64
L
Tsukuyomi
blasthoyes
Tsukuyomi
1
9
1
0.17
L
Janus
pasta43
Janus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,955
Damage
50,446
55,405
Taken
54,386
34,737
Mitigated
39,049
6,341
Healing
27,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CrowTPD
Danzaburou
12,778
4,602
2,914
4,125
10,428
5,469
228
6,954
3,474
0
28,271
W
Apollo
9,951
5,443
2,135
5,390
11,723
6,486
1,157
6,028
5,695
0
25,820
W
Bacchus
Elcanah30
Bacchus
10,184
745
1,205
2,416
12,440
16,410
222
4,633
7,807
19,206
0
W
Thanatos
Hav_Stronk
Thanatos
10,360
2,335
626
7,079
11,838
6,806
1,822
5,139
6,699
0
15,047
L
Merlin
7,160
419
192
1,597
9,472
4,070
0
2,839
6,454
25,185
0
L
Kukulkan
Silky_Jaay
Kukulkan
14,937
249
559
1,959
7,714
3,894
0
2,309
5,275
34,520
0
W
Morgan Le Fay
SkyDyeHTH
Morgan Le Fay
7,173
287
810
1,185
7,957
3,878
638
5,326
2,631
19,128
0
L
Osiris
6,329
1,981
0
0
14,545
17,089
0
4,461
9,864
374
11,086
L
Tsukuyomi
blasthoyes
Tsukuyomi
5,920
1,136
240
1,132
14,274
5,912
0
5,051
9,009
0
9,838
L
Janus
pasta43
Janus
5,609
213
51
611
9,400
3,772
0
2,697
6,703
10,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,600
Gold Earned
51,382
120
Minions Killed
131
0
Camps Cleared
0
911,372
Distance Traveled
1,156,916
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,703
892
42
4
0
227,534
1
W
Apollo
10,559
880
39
3
0
249,617
1
W
Bacchus
10,496
875
14
1
0
245,858
1
W
Thanatos
10,090
841
8
1
0
199,729
0
L
Merlin
8,586
716
37
3
0
184,988
2
L
Kukulkan
9,003
750
51
4
0
210,985
1
W
Morgan Le Fay
9,534
795
28
2
0
234,178
0
L
Osiris
8,319
693
9
1
0
191,838
0
L
Tsukuyomi
7,428
619
7
1
0
183,532
0
L
Janus
8,264
689
16
1
0
140,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role