Player Matchup

Yu Huang
Yu Huang
LargeDanglybit
Yu Huang
Level 160
God Stats
1W - 1L
1,389 SR
Queue Stats
30W - 28L
1,391 Elo+
Party 1
Neith
Neith
Randomsey
Neith
Level 21
God Stats
6W - 12L
1,368 SR
Queue Stats
6W - 12L
1,243 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TimelessBlade
Kumbhakarna
Level 127
God Stats
0W - 1L
1,583 SR
Queue Stats
28W - 39L
1,287 Elo+
Party 1
Team Averages
Level 103
1,447 SR
1,307 Elo+

VS

Team Averages
Level 97
1,506 SR
1,706 Elo+
Ymir
Ymir
BlkAriel
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 1L
1,881 Elo+
Party 2
Gilgamesh
Gilgamesh
EvenMoreN00b
Gilgamesh
Level 147
God Stats
48W - 58L
1,557 SR
Queue Stats
276W - 341L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xr20
Morgan Le Fay
Level 127
God Stats
1W - 1L
1,461 SR
Queue Stats
325W - 119L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
2 / 2 / 2
10,550
659
15,261
13,443
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Randomsey
Neith
16
1 / 5 / 2
10,048
628
7,662
12,821
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
TimelessBlade
Kumbhakarna
15
1 / 2 / 2
10,596
662
3,469
18,743
21,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 2 / 8
10,827
677
9,678
18,021
26,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
EvenMoreN00b
Gilgamesh
18
6 / 2 / 3
11,837
740
11,831
18,818
16,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
xr20
Morgan Le Fay
18
2 / 0 / 7
11,781
736
18,204
6,852
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
9
9
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
8
2.5
W
Gilgamesh
EvenMoreN00b
Gilgamesh
6
2
3
3.75
L
Yu Huang
2
2
2
1.5
L
Neith
Randomsey
Neith
1
5
2
0.4
L
Kumbhakarna
TimelessBlade
Kumbhakarna
1
2
2
1
W
Morgan Le Fay
xr20
Morgan Le Fay
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,392
Damage
39,713
45,007
Taken
43,691
32,335
Mitigated
46,754
4,332
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,678
2,527
0
3,458
18,021
26,113
254
6,976
11,045
29,594
0
W
Gilgamesh
EvenMoreN00b
Gilgamesh
11,831
3,533
0
5,044
18,818
16,953
1,270
7,605
11,213
0
69,834
L
Yu Huang
15,261
1,357
0
0
13,443
5,498
0
9,165
3,925
50,273
0
L
Neith
Randomsey
Neith
7,662
2,984
190
2,344
12,821
5,286
0
5,330
7,380
0
33,583
L
Kumbhakarna
TimelessBlade
Kumbhakarna
3,469
173
243
1,555
18,743
21,551
0
12,244
5,820
10,617
0
W
Morgan Le Fay
xr20
Morgan Le Fay
18,204
1,663
153
3,828
6,852
3,688
350
4,246
2,606
73,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,194
Gold Earned
34,445
142
Minions Killed
211
0
Camps Cleared
0
809,046
Distance Traveled
916,518
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,827
677
41
3
0
281,910
4
W
Gilgamesh
11,837
740
72
5
0
315,406
1
L
Yu Huang
10,550
659
79
5
0
297,151
6
L
Neith
10,048
628
52
3
0
240,575
4
L
Kumbhakarna
10,596
662
11
1
0
271,320
1
W
Morgan Le Fay
11,781
736
98
6
0
319,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role