Player Matchup

Kuzenbo
Kuzenbo
M3sterMind
Kuzenbo
Level 108
God Stats
1W - 0L
1,565 SR
Queue Stats
36W - 14L
1,599 Elo+
Party 1
Fenrir
Fenrir
SageNaruflo
Fenrir
Level 108
God Stats
3W - 0L
1,623 SR
Queue Stats
36W - 14L
1,599 Elo+
Party 1
Zhong Kui
Zhong Kui
True ll Many
Zhong Kui
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 24L
1,599 Elo+
Party 1
Team Averages
Level 87
1,563 SR
1,599 Elo+

VS

Team Averages
Level 46
1,336 SR
1,323 Elo+
Medusa
Medusa
Daniceta
Medusa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,235 Elo+
Party 2
Sun Wukong
Sun Wukong
P3DRINN
Sun Wukong
Level 7
God Stats
0W - 1L
1,254 SR
Queue Stats
2W - 4L
1,235 Elo+
Party 2
Nox
Nox
Park Vini
Nox
Level 46
God Stats
0W - 1L
1,254 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
M3sterMind
Kuzenbo
15
10 / 2 / 7
9,838
894
13,231
11,108
8,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
13
3 / 2 / 12
8,227
748
5,996
10,035
8,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
True ll Many
Zhong Kui
13
5 / 1 / 12
8,616
783
7,745
8,505
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Daniceta
Medusa
12
3 / 5 / 1
8,370
761
8,470
12,243
4,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
P3DRINN
Sun Wukong
12
1 / 7 / 2
6,987
635
6,010
12,301
9,270
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 6 / 3
7,373
670
3,448
8,515
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
18
Kills
5
5
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
Daniceta
Medusa
3
5
1
0.7
W
Kuzenbo
M3sterMind
Kuzenbo
10
2
7
6.75
L
Sun Wukong
P3DRINN
Sun Wukong
1
7
2
0.29
L
1
6
3
0.42
W
Fenrir
3
2
12
4.5
W
Zhong Kui
True ll Many
Zhong Kui
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,972
Damage
17,928
29,648
Taken
33,059
24,231
Mitigated
16,849
5,322
Healing
415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Daniceta
Medusa
8,470
3,768
0
0
12,243
4,256
612
7,939
4,304
0
25,121
W
Kuzenbo
M3sterMind
Kuzenbo
13,231
3,611
0
1,600
11,108
8,803
1,121
1,320
9,788
43,354
0
L
Sun Wukong
P3DRINN
Sun Wukong
6,010
1,879
0
115
12,301
9,270
241
7,252
5,049
0
21,258
L
3,448
558
0
300
8,515
3,323
0
5,820
2,695
20,807
0
W
Fenrir
5,996
1,206
564
1,873
10,035
8,934
1,056
882
9,153
0
17,796
W
Zhong Kui
True ll Many
Zhong Kui
7,745
1,224
0
1,285
8,505
6,494
327
1,318
7,187
17,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,681
Gold Earned
22,730
104
Minions Killed
110
0
Camps Cleared
0
585,494
Distance Traveled
511,045
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,370
761
38
3
0
164,597
0
W
Kuzenbo
9,838
894
63
6
0
199,968
2
L
Sun Wukong
6,987
635
30
3
0
188,799
5
L
Nox
7,373
670
42
4
0
157,649
0
W
Fenrir
8,227
748
20
2
0
200,301
1
W
Zhong Kui
8,616
783
21
2
0
185,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role