Player Matchup

Nemesis
Nemesis
ExoticTiger0
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NoSquidForChu
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
XSwerviusX
Ymir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,162 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,387 Elo+

VS

Team Averages
Level 99
1,432 SR
1,264 Elo+
Baron Samedi
Baron Samedi
Conqwee-ftador
Baron Samedi
Level 105
God Stats
5W - 5L
1,400 SR
Queue Stats
40W - 62L
1,267 Elo+
Solo
Atlas
Atlas
MysterySquadWill
Atlas
Level 129
God Stats
8W - 0L
1,600 SR
Queue Stats
75W - 110L
1,325 Elo+
Solo
Jormungandr
Jormungandr
eamon4993
Jormungandr
Level 62
God Stats
3W - 5L
1,297 SR
Queue Stats
63W - 115L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ExoticTiger0
Nemesis
12
0 / 6 / 1
8,479
606
6,830
20,922
10,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
NoSquidForChu
Danzaburou
13
0 / 3 / 1
8,276
591
8,015
12,835
6,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 4 / 0
8,424
602
8,559
18,849
10,180
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Conqwee-ftador
Baron Samedi
16
4 / 1 / 7
10,422
744
17,168
10,970
6,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 0 / 7
10,993
785
9,717
10,612
15,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
eamon4993
Jormungandr
16
4 / 0 / 7
11,091
792
13,454
14,471
18,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
13
13
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Conqwee-ftador
Baron Samedi
4
1
7
7.5
L
Nemesis
ExoticTiger0
Nemesis
0
6
1
0.08
W
5
0
7
8.5
L
Danzaburou
NoSquidForChu
Danzaburou
0
3
1
0.17
L
1
4
0
0.25
W
Jormungandr
eamon4993
Jormungandr
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,404
Damage
40,339
52,606
Taken
36,053
26,758
Mitigated
40,741
7,526
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Conqwee-ftador
Baron Samedi
17,168
306
4,647
4,545
10,970
6,712
214
2,639
8,331
43,706
0
L
Nemesis
ExoticTiger0
Nemesis
6,830
2,618
1,838
2,166
20,922
10,261
0
16,969
3,953
0
12,693
W
9,717
4,100
272
1,845
10,612
15,172
690
2,397
8,215
21,772
0
L
Danzaburou
NoSquidForChu
Danzaburou
8,015
3,661
0
2,252
12,835
6,317
0
11,120
1,715
0
37,601
L
8,559
2,590
0
1,270
18,849
10,180
0
12,289
6,560
26,452
0
W
Jormungandr
eamon4993
Jormungandr
13,454
5,121
0
2,727
14,471
18,857
992
3,640
10,831
43,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,179
Gold Earned
32,506
86
Minions Killed
144
0
Camps Cleared
0
688,574
Distance Traveled
767,453
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,422
744
64
5
0
259,484
0
L
Nemesis
8,479
606
8
1
0
238,944
0
W
Atlas
10,993
785
15
1
0
257,183
2
L
Danzaburou
8,276
591
53
4
0
228,067
1
L
Ymir
8,424
602
25
2
0
221,563
1
W
Jormungandr
11,091
792
65
5
0
250,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role