Player Matchup

Bacchus
Bacchus
Im--The--Best-21
Bacchus
Level 83
God Stats
13W - 8L
1,509 SR
Queue Stats
61W - 71L
1,436 Elo+
Party 1
Skadi
Skadi
Perjamon
Skadi
Level 68
God Stats
4W - 3L
1,606 SR
Queue Stats
205W - 239L
1,465 Elo+
Party 3
Hera
Hera
SecretRobert368
Hera
Level 39
God Stats
2W - 1L
1,501 SR
Queue Stats
61W - 85L
1,351 Elo+
Party 3
Awilix
Awilix
ZuPipoFC55
Awilix
Level 62
God Stats
1W - 3L
1,156 SR
Queue Stats
115W - 151L
1,397 Elo+
Party 3
Shiva
Shiva
cardinalsrock165
Shiva
Level 104
God Stats
4W - 2L
1,568 SR
Queue Stats
19W - 22L
1,463 Elo+
Party 1
Team Averages
Level 71
1,468 SR
1,423 Elo+

VS

Team Averages
Level 94
1,484 SR
1,452 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
GoDogs12
Thor
Level 120
God Stats
0W - 3L
1,299 SR
Queue Stats
118W - 120L
1,478 Elo+
Party 2
Horus
Horus
Negasonic50
Horus
Level 85
God Stats
6W - 1L
1,500 SR
Queue Stats
129W - 126L
1,380 Elo+
Solo
Cerberus
Cerberus
SmallPeePeeBoi
Cerberus
Level 14
God Stats
4W - 2L
1,694 SR
Queue Stats
37W - 30L
1,511 Elo+
Party 2
Neith
Neith
gus5385
Neith
Level 124
God Stats
2W - 3L
1,429 SR
Queue Stats
122W - 137L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
8,354
491
6,888
15,606
15,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Perjamon
Skadi
15
3 / 1 / 3
8,896
523
10,865
6,923
2,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 6 / 3
7,423
437
3,961
11,883
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
ZuPipoFC55
Awilix
14
4 / 3 / 1
8,277
487
9,130
13,920
6,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 1
7,224
425
6,330
10,885
7,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 2 / 3
9,205
541
10,095
8,073
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
4 / 4 / 4
9,004
530
6,551
15,903
6,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 3 / 1
9,006
530
9,905
15,125
10,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
13
1 / 2 / 2
8,153
480
4,435
13,475
12,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
gus5385
Neith
10
1 / 2 / 0
6,957
409
4,268
8,318
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
12
Kills
13
13
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
3
1.75
L
Thor
4
4
4
1.5
W
3
1
3
4.5
L
5
3
1
1.83
W
Skadi
Perjamon
Skadi
3
1
3
4.5
W
1
6
3
0.42
L
Cerberus
1
2
2
1
W
Awilix
ZuPipoFC55
Awilix
4
3
1
1.5
W
1
2
1
0.75
L
Neith
gus5385
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,174
Damage
35,254
59,217
Taken
60,894
37,095
Mitigated
36,823
11,570
Healing
16,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,095
1,451
0
1,215
8,073
3,559
390
4,120
3,953
76,266
0
L
Thor
6,551
1,001
0
5,273
15,903
6,264
846
1,372
14,531
0
59,757
W
6,888
1,906
0
2,874
15,606
15,763
63
3,487
11,990
29,629
49
L
9,905
4,963
841
4,834
15,125
10,957
492
1,011
14,114
0
56,583
W
Skadi
Perjamon
Skadi
10,865
4,097
0
143
6,923
2,673
309
1,729
5,194
0
71,428
W
3,961
945
0
2,125
11,883
4,839
0
5,695
6,139
44,441
0
L
Cerberus
4,435
430
0
1,766
13,475
12,423
0
2,354
11,121
31,106
7,717
W
Awilix
ZuPipoFC55
Awilix
9,130
3,288
0
3,928
13,920
6,351
0
2,114
11,704
0
54,286
W
6,330
930
0
2,500
10,885
7,469
0
822
9,271
0
41,037
L
Neith
gus5385
Neith
4,268
2,039
0
2,401
8,318
3,620
0
1,979
6,339
0
42,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,174
Gold Earned
42,325
376
Minions Killed
485
0
Camps Cleared
0
1,580,211
Distance Traveled
1,410,227
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,205
541
132
8
0
309,626
1
L
Thor
9,004
530
96
6
0
287,724
4
W
Bacchus
8,354
491
39
2
0
301,353
2
L
Horus
9,006
530
90
5
0
310,866
2
W
Skadi
8,896
523
112
7
0
331,897
2
W
Hera
7,423
437
58
3
0
294,818
3
L
Cerberus
8,153
480
96
6
0
299,567
7
W
Awilix
8,277
487
96
6
0
347,236
0
W
Shiva
7,224
425
71
4
0
304,907
2
L
Neith
6,957
409
71
4
0
202,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role