Player Matchup

Hun Batz
Hun Batz
BIGDCHRIS
Hun Batz
Level 138
God Stats
3W - 4L
1,651 SR
Queue Stats
58W - 67L
1,583 Elo+
Party 1
Ne Zha
Ne Zha
Dakza
Ne Zha
Level 160
God Stats
0W - 1L
1,254 SR
Queue Stats
17W - 17L
1,572 Elo+
Solo
Ah Puch
Ah Puch
Guitarfast
Ah Puch
Level 159
God Stats
1W - 2L
1,706 SR
Queue Stats
44W - 51L
1,600 Elo+
Party 1
Yemoja
Yemoja
SalamiGrabber
Yemoja
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,572 Elo+
Party 1
Cernunnos
Cernunnos
SunnySyn
Cernunnos
Level 140
God Stats
18W - 22L
1,569 SR
Queue Stats
782W - 741L
1,616 Elo+
Solo
Team Averages
Level 146
1,536 SR
1,589 Elo+

VS

Team Averages
Level 123
1,597 SR
1,632 Elo+
Jormungandr
Jormungandr
BoomBiootch
Jormungandr
Level 108
God Stats
179W - 157L
1,629 SR
Queue Stats
245W - 220L
1,618 Elo+
Solo
Merlin
Merlin
NoobV2
Merlin
Level 146
God Stats
30W - 17L
1,734 SR
Queue Stats
214W - 134L
1,623 Elo+
Solo
Khepri
Khepri
darkenredeye
Khepri
Level 126
God Stats
52W - 38L
1,661 SR
Queue Stats
384W - 337L
1,689 Elo+
Solo
Hou Yi
Hou Yi
sLogos
Hou Yi
Level 157
God Stats
20W - 16L
1,625 SR
Queue Stats
239W - 240L
1,616 Elo+
Solo
Thor
Thor
xxxvvxxtixxx
Thor
Level 76
God Stats
3W - 10L
1,338 SR
Queue Stats
165W - 144L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BIGDCHRIS
Hun Batz
10
0 / 0 / 1
5,458
546
3,166
5,291
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Dakza
Ne Zha
10
1 / 2 / 0
5,655
566
2,780
9,157
3,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Guitarfast
Ah Puch
10
0 / 1 / 0
5,547
555
3,389
5,017
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 0
5,639
564
2,213
5,346
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
SunnySyn
Cernunnos
10
0 / 4 / 1
5,496
550
4,618
10,790
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoomBiootch
Jormungandr
11
1 / 2 / 1
6,707
671
3,367
6,788
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
NoobV2
Merlin
10
0 / 0 / 2
5,555
556
2,453
3,201
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
10
0 / 0 / 4
5,909
591
1,725
4,461
2,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
sLogos
Hou Yi
11
6 / 1 / 0
6,958
696
9,691
6,698
2,486
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 2
5,868
587
3,268
5,532
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
8
8
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BIGDCHRIS
Hun Batz
0
0
1
0.5
W
Jormungandr
BoomBiootch
Jormungandr
1
2
1
0.75
L
Ne Zha
Dakza
Ne Zha
1
2
0
0.5
L
Ah Puch
Guitarfast
Ah Puch
0
1
0
0
W
Merlin
NoobV2
Merlin
0
0
2
1
L
2
1
0
2
L
Cernunnos
SunnySyn
Cernunnos
0
4
1
0.13
W
Khepri
0
0
4
2
W
Hou Yi
sLogos
Hou Yi
6
1
0
6
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,166
Damage
20,504
35,601
Taken
26,680
13,456
Mitigated
12,247
13,290
Healing
11,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BIGDCHRIS
Hun Batz
3,166
859
0
3,087
5,291
1,875
0
1,085
4,206
0
35,558
W
Jormungandr
BoomBiootch
Jormungandr
3,367
2,090
0
1,240
6,788
3,533
0
179
6,609
56,075
0
L
Ne Zha
Dakza
Ne Zha
2,780
1,028
0
3,437
9,157
3,773
0
2,786
6,371
0
41,088
L
Ah Puch
Guitarfast
Ah Puch
3,389
310
0
917
5,017
1,887
0
1,907
3,110
48,486
0
W
Merlin
NoobV2
Merlin
2,453
239
0
342
3,201
1,260
0
1,343
1,858
50,992
0
L
2,213
1,103
474
1,179
5,346
2,768
0
1,324
4,022
11,346
0
L
Cernunnos
SunnySyn
Cernunnos
4,618
2,754
0
4,196
10,790
3,153
0
443
10,347
0
44,886
W
Khepri
1,725
288
1,498
1,673
4,461
2,736
0
1,377
3,084
15,919
0
W
Hou Yi
sLogos
Hou Yi
9,691
5,561
0
4,021
6,698
2,486
0
1,388
5,310
0
51,073
W
3,268
430
0
2,860
5,532
2,232
0
1,315
4,217
0
42,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,795
Gold Earned
30,997
334
Minions Killed
420
0
Camps Cleared
0
1,063,005
Distance Traveled
1,073,032
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,458
546
80
8
0
263,206
3
W
Jormungandr
6,707
671
109
11
0
230,860
4
L
Ne Zha
5,655
566
75
8
0
216,462
3
L
Ah Puch
5,547
555
92
9
0
210,052
4
W
Merlin
5,555
556
98
10
0
196,662
3
L
Yemoja
5,639
564
22
2
0
211,178
4
L
Cernunnos
5,496
550
65
7
0
162,107
3
W
Khepri
5,909
591
37
4
0
220,058
3
W
Hou Yi
6,958
696
85
9
0
190,558
4
W
Thor
5,868
587
91
9
0
234,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role