Player Matchup

Nemesis
Nemesis
IDontPlayGame
Nemesis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 33L
1,761 Elo+
Party 2
Maui
Maui
JustIcarus
Maui
Level 28
God Stats
1W - 0L
1,707 SR
Queue Stats
39W - 12L
1,748 Elo+
Party 2
Ishtar
Ishtar
Tormentx29
Ishtar
Level 98
God Stats
3W - 1L
1,567 SR
Queue Stats
78W - 41L
1,704 Elo+
Party 2
Team Averages
Level 71
1,591 SR
1,737 Elo+

VS

Team Averages
Level 109
1,370 SR
1,635 Elo+
Horus
Horus
FOXTROT1995
Horus
Level 24
God Stats
1W - 3L
1,375 SR
Queue Stats
20W - 25L
1,477 Elo+
Party 1
Merlin
Merlin
Gambookiller
Merlin
Level 146
God Stats
1W - 6L
1,413 SR
Queue Stats
135W - 138L
1,641 Elo+
Party 1
Ratatoskr
Ratatoskr
SliverBreed
Ratatoskr
Level 157
God Stats
0W - 1L
1,322 SR
Queue Stats
30W - 20L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
1 / 1 / 7
11,931
702
13,993
19,266
17,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 2 / 7
11,972
704
8,574
16,340
20,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
Tormentx29
Ishtar
18
6 / 2 / 2
12,767
751
23,499
14,287
7,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
10,324
607
6,516
16,923
15,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
18
1 / 2 / 3
11,699
688
17,260
14,851
7,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
SliverBreed
Ratatoskr
17
3 / 3 / 2
11,475
675
14,249
24,672
24,437
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
8
Kills
5
5
Deaths
8
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Merlin
1
2
3
1.25
W
Nemesis
1
1
7
4.5
W
1
2
7
2.25
L
Ratatoskr
SliverBreed
Ratatoskr
3
3
2
1.33
W
Ishtar
Tormentx29
Ishtar
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,066
Damage
38,025
49,893
Taken
56,446
45,568
Mitigated
47,674
21,340
Healing
17,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,516
2,630
2,664
3,767
16,923
15,290
0
2,537
14,386
0
8,286
L
Merlin
17,260
684
0
3,321
14,851
7,947
941
2,161
12,690
100,669
0
W
Nemesis
13,993
5,250
2,585
7,594
19,266
17,487
1,444
6,573
11,876
0
47,949
W
8,574
1,737
1,048
3,369
16,340
20,888
123
5,315
10,298
14,532
0
L
Ratatoskr
SliverBreed
Ratatoskr
14,249
3,256
0
8,135
24,672
24,437
0
3,993
20,679
0
57,405
W
Ishtar
Tormentx29
Ishtar
23,499
10,855
0
6,744
14,287
7,193
1,777
5,454
8,333
0
88,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,670
Gold Earned
33,498
200
Minions Killed
222
0
Camps Cleared
0
943,189
Distance Traveled
963,864
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,324
607
7
0
0
300,133
0
L
Merlin
11,699
688
136
8
0
312,602
3
W
Nemesis
11,931
702
56
3
0
350,604
3
W
Maui
11,972
704
8
0
0
325,650
3
L
Ratatoskr
11,475
675
79
5
0
351,129
3
W
Ishtar
12,767
751
136
8
0
266,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role